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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_VCL_INC_OPENGL_SALGDI_H
#define INCLUDED_VCL_INC_OPENGL_SALGDI_H
#include "salgdi.hxx"
#include <vcl/sysdata.hxx>
class OpenGLSalGraphics : public SalGraphics
{
protected:
virtual bool drawTransformedBitmap(
const basegfx::B2DPoint& /* rNull */,
const basegfx::B2DPoint& /* rX */,
const basegfx::B2DPoint& /* rY */,
const SalBitmap& /* rSourceBitmap */,
const SalBitmap* /* pAlphaBitmap */) SAL_OVERRIDE
{
return false;
}
public:
OpenGLSalGraphics() {}
virtual ~OpenGLSalGraphics() {}
virtual bool setClipRegion( const vcl::Region& ) SAL_OVERRIDE
{
return false;
}
// draw --> LineColor and FillColor and RasterOp and ClipRegion
virtual void drawPixel( long /* nX */, long /* nY */ ) SAL_OVERRIDE {}
virtual void drawPixel( long /* nX */, long /* nY */, SalColor /* nSalColor */ ) SAL_OVERRIDE {}
virtual void drawLine( long /* nX1 */, long /* nY1 */, long /* nX2 */, long /* nY2 */ ) SAL_OVERRIDE {}
virtual void drawRect( long /* nX */, long /* nY */, long /* nWidth */, long /* nHeight */ ) SAL_OVERRIDE {}
virtual void drawPolyLine( sal_uInt32 /* nPoints */, const SalPoint* /* pPtAry */ ) SAL_OVERRIDE {}
virtual void drawPolygon( sal_uInt32 /* nPoints */, const SalPoint* /* pPtAry */ ) SAL_OVERRIDE {}
virtual void drawPolyPolygon( sal_uInt32 /* nPoly */, const sal_uInt32* /* pPoints */, PCONSTSALPOINT* /* pPtAry */ ) SAL_OVERRIDE {}
virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double /* fTransparency */ ) SAL_OVERRIDE
{
return false;
}
virtual bool drawPolyLineBezier( sal_uInt32 /* nPoints */, const SalPoint* /* pPtAry */, const sal_uInt8* /* pFlgAry */ ) SAL_OVERRIDE
{
return false;
}
virtual bool drawPolygonBezier( sal_uInt32 /* nPoints */, const SalPoint* /* pPtAry */, const sal_uInt8* /* pFlgAry */ ) SAL_OVERRIDE
{
return false;
}
virtual bool drawPolyPolygonBezier( sal_uInt32 /* nPoly */, const sal_uInt32* /* pPoints */, const SalPoint* const* /* pPtAry */, const sal_uInt8* const* /* pFlgAry */ ) SAL_OVERRIDE
{
return false;
}
virtual bool drawPolyLine(
const ::basegfx::B2DPolygon&,
double /* fTransparency */,
const ::basegfx::B2DVector& /* rLineWidths */,
basegfx::B2DLineJoin,
com::sun::star::drawing::LineCap /* eLineCap */) SAL_OVERRIDE
{
return false;
}
// CopyArea --> No RasterOp, but ClipRegion
virtual void copyArea( long /* nDestX */, long /* nDestY */, long /* nSrcX */, long /* nSrcY */, long /* nSrcWidth */,
long /* nSrcHeight */, sal_uInt16 /* nFlags */ ) SAL_OVERRIDE {}
// CopyBits and DrawBitmap --> RasterOp and ClipRegion
// CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
virtual void copyBits( const SalTwoRect& /* rPosAry */, SalGraphics* /* pSrcGraphics */ ) SAL_OVERRIDE {}
virtual void drawBitmap( const SalTwoRect& /* rPosAry */, const SalBitmap& /* rSalBitmap */ ) SAL_OVERRIDE {}
virtual void drawBitmap( const SalTwoRect& /* rPosAry */,
const SalBitmap& /* rSalBitmap */,
SalColor /* nTransparentColor */ ) SAL_OVERRIDE {}
virtual void drawBitmap( const SalTwoRect& /* rPosAry */,
const SalBitmap& /* rSalBitmap */,
const SalBitmap& /* rTransparentBitmap */ ) SAL_OVERRIDE {}
virtual void drawMask( const SalTwoRect& /* rPosAry */,
const SalBitmap& /* rSalBitmap */,
SalColor /* nMaskColor */ ) SAL_OVERRIDE {}
virtual SalBitmap* getBitmap( long /* nX */, long /* nY */, long /* nWidth */, long /* nHeight */ ) SAL_OVERRIDE
{
return nullptr;
}
virtual SalColor getPixel( long /* nX */, long /* nY */ ) SAL_OVERRIDE
{
return {};
}
// invert --> ClipRegion (only Windows or VirDevs)
virtual void invert( long /* nX */, long /* nY */, long /* nWidth */, long /* nHeight */, SalInvert /* nFlags */) SAL_OVERRIDE {}
virtual void invert( sal_uInt32 /* nPoints */, const SalPoint* /* pPtAry */, SalInvert /* nFlags */ ) SAL_OVERRIDE {}
virtual bool drawEPS( long /* nX */, long /* nY */, long /* nWidth */, long /* nHeight */, void* /* pPtr */, sal_uLong /* nSize */ ) SAL_OVERRIDE;
virtual bool drawAlphaBitmap( const SalTwoRect&,
const SalBitmap& /* rSourceBitmap */,
const SalBitmap& /* rAlphaBitmap */ ) SAL_OVERRIDE
{
return false;
}
virtual bool drawAlphaRect( long /* nX */, long /* nY */, long /* nWidth */,
long /* nHeight */, sal_uInt8 /* nTransparency */ ) SAL_OVERRIDE
{
return false;
}
virtual bool hitTestNativeControl( ControlType /* nType */, ControlPart /* nPart */, const Rectangle& /* rControlRegion */,
const Point& /* aPos */, bool& /* rIsInside */ ) SAL_OVERRIDE
{
return false;
}
virtual bool drawNativeControl( ControlType /* nType */, ControlPart /* nPart */, const Rectangle& /* rControlRegion */,
ControlState /* nState */, const ImplControlValue& /* aValue */,
const OUString& /* aCaption */ ) SAL_OVERRIDE
{
return false;
}
virtual bool getNativeControlRegion( ControlType /* nType */, ControlPart /* nPart */, const Rectangle& /* rControlRegion */, ControlState /* nState */,
const ImplControlValue& /* aValue */, const OUString& /* aCaption */,
Rectangle & /* rNativeBoundingRegion */, Rectangle & /* rNativeContentRegion */ ) SAL_OVERRIDE
{
return false;
}
// get device resolution
virtual void GetResolution( sal_Int32& /* rDPIX */, sal_Int32& /* rDPIY */ ) SAL_OVERRIDE;
// get the depth of the device
virtual sal_uInt16 GetBitCount() const SAL_OVERRIDE
{
return 0;
}
// get the width of the device
virtual long GetGraphicsWidth() const SAL_OVERRIDE
{
return 0L;
}
// set the clip region to empty
virtual void ResetClipRegion() SAL_OVERRIDE {}
// set the line color to transparent (= don't draw lines)
virtual void SetLineColor() SAL_OVERRIDE {}
// set the line color to a specific color
virtual void SetLineColor( SalColor /* nSalColor */ ) SAL_OVERRIDE {}
// set the fill color to transparent (= don't fill)
virtual void SetFillColor() SAL_OVERRIDE {}
// set the fill color to a specific color, shapes will be
// filled accordingly
virtual void SetFillColor( SalColor /* nSalColor */ ) SAL_OVERRIDE {}
// enable/disable XOR drawing
virtual void SetXORMode( bool /* bSet */, bool /* bInvertOnly */ ) SAL_OVERRIDE {}
// set line color for raster operations
virtual void SetROPLineColor( SalROPColor /* nROPColor */ ) SAL_OVERRIDE {}
// set fill color for raster operations
virtual void SetROPFillColor( SalROPColor /* nROPColor */ ) SAL_OVERRIDE {}
// set the text color to a specific color
virtual void SetTextColor( SalColor /* nSalColor */ ) SAL_OVERRIDE {}
// set the font
virtual sal_uInt16 SetFont( FontSelectPattern*, int /* nFallbackLevel */ ) SAL_OVERRIDE
{
return 0;
}
// get the current font's metrics
virtual void GetFontMetric( ImplFontMetricData*, int /* nFallbackLevel */ ) SAL_OVERRIDE {}
// get the repertoire of the current font
virtual const ImplFontCharMapPtr
GetImplFontCharMap() const SAL_OVERRIDE
{
return nullptr;
}
virtual bool GetFontCapabilities(vcl::FontCapabilities & /* rFontCapabilities */) const SAL_OVERRIDE
{
return false;
}
// graphics must fill supplied font list
virtual void GetDevFontList( PhysicalFontCollection* ) SAL_OVERRIDE {}
// graphics must drop any cached font info
virtual void ClearDevFontCache() SAL_OVERRIDE {}
virtual bool AddTempDevFont( PhysicalFontCollection*, const OUString& /* rFileURL */, const OUString& /* rFontName */ ) SAL_OVERRIDE
{
return false;
}
// CreateFontSubset: a method to get a subset of glyhps of a font
// inside a new valid font file
// returns TRUE if creation of subset was successful
// parameters: rToFile: contains a osl file URL to write the subset to
// pFont: describes from which font to create a subset
// pGlyphIDs: the glyph ids to be extracted
// pEncoding: the character code corresponding to each glyph
// pWidths: the advance widths of the correspoding glyphs (in PS font units)
// nGlyphs: the number of glyphs
// rInfo: additional outgoing information
// implementation note: encoding 0 with glyph id 0 should be added implicitly
// as "undefined character"
virtual bool CreateFontSubset( const OUString& /* rToFile */,
const PhysicalFontFace* /* pFont */,
sal_GlyphId* /* pGlyphIds */,
sal_uInt8* /* pEncoding */,
sal_Int32* /* pWidths */,
int /* nGlyphs */,
FontSubsetInfo& /* rInfo */ // out parameter
) SAL_OVERRIDE
{
return false;
}
// GetFontEncodingVector: a method to get the encoding map Unicode
// to font encoded character; this is only used for type1 fonts and
// may return NULL in case of unknown encoding vector
// if ppNonEncoded is set and non encoded characters (that is type1
// glyphs with only a name) exist it is set to the corresponding
// map for non encoded glyphs; the encoding vector contains -1
// as encoding for these cases
virtual const Ucs2SIntMap* GetFontEncodingVector( const PhysicalFontFace*, const Ucs2OStrMap** /* ppNonEncoded */ ) SAL_OVERRIDE
{
return nullptr;
}
// GetEmbedFontData: gets the font data for a font marked
// embeddable by GetDevFontList or NULL in case of error
// parameters: pFont: describes the font in question
// pWidths: the widths of all glyphs from char code 0 to 255
// pWidths MUST support at least 256 members;
// rInfo: additional outgoing information
// pDataLen: out parameter, contains the byte length of the returned buffer
virtual const void* GetEmbedFontData( const PhysicalFontFace*,
const sal_Ucs* /* pUnicodes */,
sal_Int32* /* pWidths */,
FontSubsetInfo& /* rInfo */,
long* /* pDataLen */ ) SAL_OVERRIDE
{
return nullptr;
}
// frees the font data again
virtual void FreeEmbedFontData( const void* /* pData */, long /* nDataLen */ ) SAL_OVERRIDE {}
virtual void GetGlyphWidths( const PhysicalFontFace*,
bool /* bVertical */,
Int32Vector& /* rWidths */,
Ucs2UIntMap& /* rUnicodeEnc */ ) SAL_OVERRIDE {}
virtual bool GetGlyphBoundRect( sal_GlyphId, Rectangle& ) SAL_OVERRIDE
{
return false;
}
virtual bool GetGlyphOutline( sal_GlyphId, basegfx::B2DPolyPolygon& ) SAL_OVERRIDE
{
return false;
}
virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int /*nFallbackLevel */ ) SAL_OVERRIDE
{
return nullptr;
}
virtual void DrawServerFontLayout( const ServerFontLayout& ) SAL_OVERRIDE {}
virtual bool supportsOperation( OutDevSupportType ) const SAL_OVERRIDE
{
return false;
}
// Query the platform layer for control support
virtual bool IsNativeControlSupported( ControlType /* nType */, ControlPart /* Part */ ) SAL_OVERRIDE
{
return false;
}
virtual SystemGraphicsData
GetGraphicsData() const SAL_OVERRIDE
{
return {};
}
virtual SystemFontData GetSysFontData( int /* nFallbacklevel */ ) const SAL_OVERRIDE
{
return {};
}
};
#endif // INCLUDED_VCL_INC_OPENGL_SALGDI_H
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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