summaryrefslogtreecommitdiff
path: root/vcl/inc/opengl/salgdi.h
blob: 0f712489a3d82628b785ad8b8b97776c50320f7a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#ifndef INCLUDED_VCL_INC_OPENGL_SALGDI_H
#define INCLUDED_VCL_INC_OPENGL_SALGDI_H


#include "salgdi.hxx"
#include <vcl/sysdata.hxx>

class OpenGLSalGraphics : public SalGraphics
{
protected:
    virtual bool drawTransformedBitmap(
                                       const basegfx::B2DPoint& /* rNull */,
                                       const basegfx::B2DPoint& /* rX */,
                                       const basegfx::B2DPoint& /* rY */,
                                       const SalBitmap& /* rSourceBitmap */,
                                       const SalBitmap* /* pAlphaBitmap */) SAL_OVERRIDE
    {
        return false;
    }
public:
                            OpenGLSalGraphics() {}
    virtual                 ~OpenGLSalGraphics() {}

    virtual bool            setClipRegion( const vcl::Region& ) SAL_OVERRIDE
    {
        return false;
    }

    // draw --> LineColor and FillColor and RasterOp and ClipRegion
    virtual void            drawPixel( long /* nX */, long /* nY */ ) SAL_OVERRIDE {}
    virtual void            drawPixel( long /* nX */, long /* nY */, SalColor /* nSalColor */ ) SAL_OVERRIDE {}
    virtual void            drawLine( long /* nX1 */, long /* nY1 */, long /* nX2 */, long /* nY2 */ ) SAL_OVERRIDE {}
    virtual void            drawRect( long /* nX */, long /* nY */, long /* nWidth */, long /* nHeight */ ) SAL_OVERRIDE {}
    virtual void            drawPolyLine( sal_uInt32 /* nPoints */, const SalPoint* /* pPtAry */ ) SAL_OVERRIDE {}
    virtual void            drawPolygon( sal_uInt32 /* nPoints */, const SalPoint* /* pPtAry */ ) SAL_OVERRIDE {}
    virtual void            drawPolyPolygon( sal_uInt32 /* nPoly */, const sal_uInt32* /* pPoints */, PCONSTSALPOINT* /* pPtAry */ ) SAL_OVERRIDE {}
    virtual bool            drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double /* fTransparency */ ) SAL_OVERRIDE
    {
        return false;
    }
    virtual bool            drawPolyLineBezier( sal_uInt32 /* nPoints */, const SalPoint* /* pPtAry */, const sal_uInt8* /* pFlgAry */ ) SAL_OVERRIDE
    {
        return false;
    }
    virtual bool            drawPolygonBezier( sal_uInt32 /* nPoints */, const SalPoint* /* pPtAry */, const sal_uInt8* /* pFlgAry */ ) SAL_OVERRIDE
    {
        return false;
    }
    virtual bool            drawPolyPolygonBezier( sal_uInt32 /* nPoly */, const sal_uInt32* /* pPoints */, const SalPoint* const* /* pPtAry */, const sal_uInt8* const* /* pFlgAry */ ) SAL_OVERRIDE
    {
        return false;
    }
    virtual bool            drawPolyLine(
                                const ::basegfx::B2DPolygon&,
                                double /* fTransparency */,
                                const ::basegfx::B2DVector& /* rLineWidths */,
                                basegfx::B2DLineJoin,
                                com::sun::star::drawing::LineCap /* eLineCap */) SAL_OVERRIDE
    {
        return false;
    }

    // CopyArea --> No RasterOp, but ClipRegion
    virtual void            copyArea( long /* nDestX */, long /* nDestY */, long /* nSrcX */, long /* nSrcY */, long /* nSrcWidth */,
                                     long /* nSrcHeight */, sal_uInt16 /* nFlags */ ) SAL_OVERRIDE {}

    // CopyBits and DrawBitmap --> RasterOp and ClipRegion
    // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
    virtual void            copyBits( const SalTwoRect& /* rPosAry */, SalGraphics* /* pSrcGraphics */ ) SAL_OVERRIDE {}
    virtual void            drawBitmap( const SalTwoRect& /* rPosAry */, const SalBitmap& /* rSalBitmap */ ) SAL_OVERRIDE {}
    virtual void            drawBitmap( const SalTwoRect& /* rPosAry */,
                                        const SalBitmap& /* rSalBitmap */,
                                       SalColor /* nTransparentColor */ ) SAL_OVERRIDE {}
    virtual void            drawBitmap( const SalTwoRect& /* rPosAry */,
                                        const SalBitmap& /* rSalBitmap */,
                                       const SalBitmap& /* rTransparentBitmap */ ) SAL_OVERRIDE {}
    virtual void            drawMask( const SalTwoRect& /* rPosAry */,
                                      const SalBitmap& /* rSalBitmap */,
                                     SalColor /* nMaskColor */ ) SAL_OVERRIDE {}

    virtual SalBitmap*      getBitmap( long /* nX */, long /* nY */, long /* nWidth */, long /* nHeight */ ) SAL_OVERRIDE
    {
        return nullptr;
    }
    virtual SalColor        getPixel( long /* nX */, long /* nY */ ) SAL_OVERRIDE
    {
        return {};
    }

    // invert --> ClipRegion (only Windows or VirDevs)
    virtual void            invert( long /* nX */, long /* nY */, long /* nWidth */, long /* nHeight */, SalInvert /* nFlags */) SAL_OVERRIDE {}
    virtual void            invert( sal_uInt32 /* nPoints */, const SalPoint* /* pPtAry */, SalInvert /* nFlags */ ) SAL_OVERRIDE {}

    virtual bool            drawEPS( long /* nX */, long /* nY */, long /* nWidth */, long /* nHeight */, void* /* pPtr */, sal_uLong /* nSize */ ) SAL_OVERRIDE;

    virtual bool            drawAlphaBitmap( const SalTwoRect&,
                                             const SalBitmap& /* rSourceBitmap */,
                                            const SalBitmap& /* rAlphaBitmap */ ) SAL_OVERRIDE
    {
        return false;
    }

    virtual bool            drawAlphaRect( long /* nX */, long /* nY */, long /* nWidth */,
                                           long /* nHeight */, sal_uInt8 /* nTransparency */ ) SAL_OVERRIDE
    {
        return false;
    }

    virtual bool            hitTestNativeControl( ControlType /* nType */, ControlPart /* nPart */, const Rectangle& /* rControlRegion */,
                                                  const Point& /* aPos */, bool& /* rIsInside */ ) SAL_OVERRIDE
    {
        return false;
    }
    virtual bool            drawNativeControl( ControlType /* nType */, ControlPart /* nPart */, const Rectangle& /* rControlRegion */,
                                               ControlState /* nState */, const ImplControlValue& /* aValue */,
                                               const OUString& /* aCaption */ ) SAL_OVERRIDE

    {
        return false;
    }
    virtual bool            getNativeControlRegion( ControlType /* nType */, ControlPart /* nPart */, const Rectangle& /* rControlRegion */, ControlState /* nState */,
                                                    const ImplControlValue& /* aValue */, const OUString& /* aCaption */,
                                                    Rectangle & /* rNativeBoundingRegion */, Rectangle & /* rNativeContentRegion */ ) SAL_OVERRIDE

    {
        return false;
    }
    // get device resolution
    virtual void            GetResolution( sal_Int32& /* rDPIX */, sal_Int32& /* rDPIY */ ) SAL_OVERRIDE;
    // get the depth of the device
    virtual sal_uInt16      GetBitCount() const SAL_OVERRIDE
    {
        return 0;
    }
    // get the width of the device
    virtual long            GetGraphicsWidth() const SAL_OVERRIDE
    {
        return 0L;
    }

    // set the clip region to empty
    virtual void            ResetClipRegion() SAL_OVERRIDE {}

    // set the line color to transparent (= don't draw lines)
    virtual void            SetLineColor() SAL_OVERRIDE {}
    // set the line color to a specific color
    virtual void            SetLineColor( SalColor /* nSalColor */ ) SAL_OVERRIDE {}
    // set the fill color to transparent (= don't fill)
    virtual void            SetFillColor() SAL_OVERRIDE {}
    // set the fill color to a specific color, shapes will be
    // filled accordingly
    virtual void            SetFillColor( SalColor /* nSalColor */ ) SAL_OVERRIDE {}
    // enable/disable XOR drawing
    virtual void            SetXORMode( bool /* bSet */, bool /* bInvertOnly */ ) SAL_OVERRIDE {}
    // set line color for raster operations
    virtual void            SetROPLineColor( SalROPColor /* nROPColor */ ) SAL_OVERRIDE {}
    // set fill color for raster operations
    virtual void            SetROPFillColor( SalROPColor /* nROPColor */ ) SAL_OVERRIDE {}
    // set the text color to a specific color
    virtual void            SetTextColor( SalColor /* nSalColor */ ) SAL_OVERRIDE {}
    // set the font
    virtual sal_uInt16      SetFont( FontSelectPattern*, int /* nFallbackLevel */ ) SAL_OVERRIDE
    {
        return 0;
    }
    // get the current font's metrics
    virtual void            GetFontMetric( ImplFontMetricData*, int /* nFallbackLevel */ ) SAL_OVERRIDE {}
    // get the repertoire of the current font
    virtual const ImplFontCharMapPtr
                            GetImplFontCharMap() const SAL_OVERRIDE
    {
        return nullptr;
    }
    virtual bool            GetFontCapabilities(vcl::FontCapabilities & /* rFontCapabilities */) const SAL_OVERRIDE
    {
        return false;
    }
    // graphics must fill supplied font list
    virtual void            GetDevFontList( PhysicalFontCollection* ) SAL_OVERRIDE {}
    // graphics must drop any cached font info
    virtual void            ClearDevFontCache() SAL_OVERRIDE {}
    virtual bool            AddTempDevFont( PhysicalFontCollection*, const OUString& /* rFileURL */, const OUString& /* rFontName */ ) SAL_OVERRIDE
    {
        return false;
    }
    // CreateFontSubset: a method to get a subset of glyhps of a font
    // inside a new valid font file
    // returns TRUE if creation of subset was successful
    // parameters: rToFile: contains a osl file URL to write the subset to
    //             pFont: describes from which font to create a subset
    //             pGlyphIDs: the glyph ids to be extracted
    //             pEncoding: the character code corresponding to each glyph
    //             pWidths: the advance widths of the correspoding glyphs (in PS font units)
    //             nGlyphs: the number of glyphs
    //             rInfo: additional outgoing information
    // implementation note: encoding 0 with glyph id 0 should be added implicitly
    // as "undefined character"
    virtual bool            CreateFontSubset( const OUString& /* rToFile */,
                                                  const PhysicalFontFace* /* pFont */,
                                                  sal_GlyphId* /* pGlyphIds */,
                                                  sal_uInt8* /* pEncoding */,
                                                  sal_Int32* /* pWidths */,
                                                  int /* nGlyphs */,
                                                  FontSubsetInfo& /* rInfo */ // out parameter
                                                  ) SAL_OVERRIDE
    {
        return false;
    }

    // GetFontEncodingVector: a method to get the encoding map Unicode
    // to font encoded character; this is only used for type1 fonts and
    // may return NULL in case of unknown encoding vector
    // if ppNonEncoded is set and non encoded characters (that is type1
    // glyphs with only a name) exist it is set to the corresponding
    // map for non encoded glyphs; the encoding vector contains -1
    // as encoding for these cases
    virtual const Ucs2SIntMap* GetFontEncodingVector( const PhysicalFontFace*, const Ucs2OStrMap** /* ppNonEncoded */ ) SAL_OVERRIDE
    {
        return nullptr;
    }

    // GetEmbedFontData: gets the font data for a font marked
    // embeddable by GetDevFontList or NULL in case of error
    // parameters: pFont: describes the font in question
    //             pWidths: the widths of all glyphs from char code 0 to 255
    //                      pWidths MUST support at least 256 members;
    //             rInfo: additional outgoing information
    //             pDataLen: out parameter, contains the byte length of the returned buffer
    virtual const void*     GetEmbedFontData( const PhysicalFontFace*,
                                              const sal_Ucs* /* pUnicodes */,
                                              sal_Int32* /* pWidths */,
                                              FontSubsetInfo& /* rInfo */,
                                              long* /* pDataLen */ ) SAL_OVERRIDE
    {
        return nullptr;
    }
    // frees the font data again
    virtual void            FreeEmbedFontData( const void* /* pData */, long /* nDataLen */ ) SAL_OVERRIDE {}

    virtual void            GetGlyphWidths( const PhysicalFontFace*,
                                            bool /* bVertical */,
                                            Int32Vector& /* rWidths */,
                                           Ucs2UIntMap& /* rUnicodeEnc */ ) SAL_OVERRIDE {}

    virtual bool            GetGlyphBoundRect( sal_GlyphId, Rectangle& ) SAL_OVERRIDE
    {
        return false;
    }
    virtual bool            GetGlyphOutline( sal_GlyphId, basegfx::B2DPolyPolygon& ) SAL_OVERRIDE
    {
        return false;
    }

    virtual SalLayout*      GetTextLayout( ImplLayoutArgs&, int /*nFallbackLevel */ ) SAL_OVERRIDE
    {
        return nullptr;
    }
    virtual void            DrawServerFontLayout( const ServerFontLayout& ) SAL_OVERRIDE {}
    virtual bool            supportsOperation( OutDevSupportType ) const SAL_OVERRIDE
    {
        return false;
    }

    // Query the platform layer for control support
    virtual bool            IsNativeControlSupported( ControlType /* nType */, ControlPart /* Part */ ) SAL_OVERRIDE
    {
        return false;
    }

    virtual SystemGraphicsData
                            GetGraphicsData() const SAL_OVERRIDE
    {
        return {};
    }
    virtual SystemFontData  GetSysFontData( int /* nFallbacklevel */ ) const SAL_OVERRIDE
    {
        return {};
    }
};

#endif // INCLUDED_VCL_INC_OPENGL_SALGDI_H

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */