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path: root/sw/source/core/crsr/viscrs.cxx
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/*************************************************************************
 *
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 * 
 * Copyright 2000, 2010 Oracle and/or its affiliates.
 *
 * OpenOffice.org - a multi-platform office productivity suite
 *
 * This file is part of OpenOffice.org.
 *
 * OpenOffice.org is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License version 3
 * only, as published by the Free Software Foundation.
 *
 * OpenOffice.org is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details
 * (a copy is included in the LICENSE file that accompanied this code).
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3 along with OpenOffice.org.  If not, see
 * <http://www.openoffice.org/license.html>
 * for a copy of the LGPLv3 License.
 *
 ************************************************************************/

// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_sw.hxx"


#ifndef _SVSTDARR_HXX
#define _SVSTDARR_USHORTS
#include <svl/svstdarr.hxx>
#endif

#include <vcl/dialog.hxx>
#include <vcl/msgbox.hxx>
#include <vcl/wrkwin.hxx>
#include <viewopt.hxx>
#include <frmtool.hxx>
#include <viscrs.hxx>
#include <crsrsh.hxx>
#include <doc.hxx>
#include <swtable.hxx>
#include <viewimp.hxx>
#include <dview.hxx>
#include <rootfrm.hxx>
#include <txtfrm.hxx>   // SwTxtFrm
#include <docary.hxx>
#include <extinput.hxx>
#include <ndtxt.hxx>
#include <scriptinfo.hxx>
#include <mdiexp.hxx>			// GetSearchDialog
#ifndef _COMCORE_HRC
#include <comcore.hrc>			// ResId fuer Abfrage wenn zu Search & Replaces
#endif

#include <svx/sdr/overlay/overlaymanager.hxx>
#include <svx/sdrpaintwindow.hxx>
#include <vcl/svapp.hxx>
#include <svx/sdr/overlay/overlayselection.hxx>

extern void SwCalcPixStatics( OutputDevice *pOut );

//Damit beim ShowCrsr nicht immer wieder die gleiche Size teuer ermittelt
//werden muss, hier statische Member, die beim Wechsel des MapModes
// angepasst werden

long SwSelPaintRects::nPixPtX = 0;
long SwSelPaintRects::nPixPtY = 0;
MapMode* SwSelPaintRects::pMapMode = 0;


#ifdef SHOW_BOOKMARKS
// #include <IMark.hxx>
//
// class SwBookmarkRects : public SwSelPaintRects
// {
// 	virtual void Paint( const Rectangle& rRect );
// 	virtual void FillRects();
//
// public:
// 	SwBookmarkRects( const SwCrsrShell& rSh ) : SwSelPaintRects( rSh ) {}
// };
//
// void SwBookmarkRects::Paint( const Rectangle& rRect )
// {
// 	Window* pWin = GetShell()->GetWin();
//
// 	RasterOp eOld( pWin->GetRasterOp() );
// 	BOOL bLCol = pWin->IsLineColor();
// 	Color aLCol( pWin->GetLineColor() );
// 	BOOL bFCol = pWin->IsFillColor();
// 	Color aFCol( pWin->GetFillColor() );
//
// 	pWin->SetRasterOp( ROP_XOR );
// 	Color aCol( RGB_COLORDATA( 0xF0, 0xC8, 0xF0 ) ^ COL_WHITE );
// 	pWin->SetFillColor( aCol );
// 	pWin->SetLineColor( aCol );
//
// 	pWin->DrawRect( rRect );
//
// 	if( bLCol ) pWin->SetLineColor( aLCol ); else pWin->SetLineColor();
// 	if( bFCol ) pWin->SetFillColor( aFCol ); else pWin->SetFillColor();
// 	pWin->SetRasterOp( eOld );
// }
//
// void SwBookmarkRects::FillRects()
// {
// 	SwRegionRects aReg( GetShell()->VisArea() );
//
//     const SwBookmarks& rBkmkTbl = GetShell()->getIDocumentMarkAccess()->getBookmarks();
// 	SwShellCrsr* pCrsr = 0;
// 	for( USHORT n = 0; n < rBkmkTbl.Count(); ++n )
// 	{
// 		const SwBookmark& rBkmk = *rBkmkTbl[ n ];
// 		if( rBkmk.IsBookMark() && rBkmk.GetOtherPos() )
// 		{
// 			if( !pCrsr )
// 			{
// 				pCrsr = new SwShellCrsr( *GetShell(), rBkmk.GetPos() );
// 				pCrsr->SetMark();
// 			}
// 			else
// 				*pCrsr->GetPoint() = rBkmk.GetPos();
// 			*pCrsr->GetMark() = *rBkmk.GetOtherPos();
// 			pCrsr->FillRects();
// 			for( USHORT i = 0; i < pCrsr->Count(); ++i )
// 				aReg -= (*pCrsr)[ i ];
//
// 			pCrsr->Remove( 0, i );
// 		}
// 	}
// 	if( pCrsr ) delete pCrsr;
//
// 	aReg.Invert();
// 	SwRects::Insert( &aReg, 0 );
// }
//
// SwBookmarkRects* pBookMarkRects = 0;
//
// void ShowBookmarks( const SwCrsrShell* pSh, int nAction, const SwRect* pRect = 0 )
// {
//     if( !pBookMarkRects && pSh->getIDocumentMarkAccess()->getBookmarks().Count() )
// 		pBookMarkRects = new SwBookmarkRects( *pSh );
//
// 	if( pBookMarkRects )
// 	{
// 		switch( nAction )
// 		{
// 		case 1: pBookMarkRects->Show(); break;
// 		case 2:	pBookMarkRects->Hide(); break;
// 		case 3: pBookMarkRects->Invalidate( *pRect ); break;
// 		}
//
// 		if( !pBookMarkRects->Count() )
// 			delete pBookMarkRects, pBookMarkRects = 0;
// 	}
// }
//
// #define SHOWBOOKMARKS1( nAct )			ShowBookmarks( GetShell(),nAct );
// #define SHOWBOOKMARKS2( nAct, pRect )	ShowBookmarks( GetShell(),nAct, pRect );

#else

#define SHOWBOOKMARKS1( nAct )
#define SHOWBOOKMARKS2( nAct, pRect )

#endif

#ifdef SHOW_REDLINES
#include <redline.hxx>

class SwRedlineRects : public SwSelPaintRects
{
    USHORT nMode;
    USHORT nNm;

    virtual void Paint( const Rectangle& rRect );
    virtual void FillRects();

public:
    SwRedlineRects( const SwCrsrShell& rSh, USHORT nName, USHORT n )
        : SwSelPaintRects( rSh ), nMode( n ), nNm( nName )
    {}
};

void SwRedlineRects::Paint( const Rectangle& rRect )
{
    Window* pWin = GetShell()->GetWin();

    RasterOp eOld( pWin->GetRasterOp() );
    BOOL bLCol = pWin->IsLineColor();
    Color aLCol( pWin->GetLineColor() );
    BOOL bFCol = pWin->IsFillColor();
    Color aFCol( pWin->GetFillColor() );

    pWin->SetRasterOp( ROP_XOR );
    Color aCol;

    UINT8 nVal = 0xc8 - ( (nMode / 4) * 16 );
    switch( nMode % 4 )
    {
    case 0: aCol = RGB_COLORDATA( nVal, nVal, 0xFF );	break;
    case 1: aCol = RGB_COLORDATA( 0xFF, 0xc8, nVal );	break;
    case 2: aCol = RGB_COLORDATA( nVal, 0xFF, nVal );	break;
    case 3: aCol = RGB_COLORDATA( 0xFF, nVal, nVal );	break;
    }
    aCol = aCol.GetColor() ^ COL_WHITE;

    pWin->SetFillColor( aCol );
    pWin->SetLineColor( aCol );

    pWin->DrawRect( rRect );

    if( bLCol ) pWin->SetLineColor( aLCol ); else pWin->SetLineColor();
    if( bFCol ) pWin->SetFillColor( aFCol ); else pWin->SetFillColor();
    pWin->SetRasterOp( eOld );
}

void SwRedlineRects::FillRects()
{
    SwRegionRects aReg( GetShell()->VisArea() );

    const SwRedlineTbl& rTbl = GetShell()->GetDoc()->GetRedlineTbl();
    SwShellCrsr* pCrsr = 0;
    for( USHORT n = 0; n < rTbl.Count(); ++n )
    {
        const SwRedline& rRed = *rTbl[ n ];
        if( rRed.HasMark() && (nMode % 4 ) == rRed.GetType() &&
            nNm == rRed.GetAuthor() )
        {
            if( !pCrsr )
            {
                pCrsr = new SwShellCrsr( *GetShell(), *rRed.GetPoint() );
                pCrsr->SetMark();
            }
            else
                *pCrsr->GetPoint() = *rRed.GetPoint();
            *pCrsr->GetMark() = *rRed.GetMark();
            pCrsr->FillRects();
            for( USHORT i = 0; i < pCrsr->Count(); ++i )
                aReg -= (*pCrsr)[ i ];

            pCrsr->Remove( 0, i );
        }
    }
    if( pCrsr ) delete pCrsr;

    aReg.Invert();
    SwRects::Insert( &aReg, 0 );
}

SwRedlineRects* aRedlines[ 10 * 4 ];
static int bFirstCall = TRUE;

void ShowRedlines( const SwCrsrShell* pSh, int nAction, const SwRect* pRect = 0 )
{
    if( bFirstCall )
    {
        memset( aRedlines, 0, sizeof(aRedlines));
        bFirstCall = FALSE;
    }

    const SwRedlineTbl& rTbl = pSh->GetDoc()->GetRedlineTbl();
    const SwRedlineAuthorTbl& rAuthorTbl = pSh->GetDoc()->GetRedlineAuthorTbl();

    for( USHORT n = 0; n < rAuthorTbl.Count(); ++n )
    {
        for( int i = 0; i < 4; ++i  )
        {
            SwRedlineRects** ppRedRect = &aRedlines[ n * 4 + i ];
            if( rTbl.Count() && !*ppRedRect )
                *ppRedRect = new SwRedlineRects( *pSh, n, n * 4 + i );

            if( *ppRedRect )
            {
                switch( nAction )
                {
                case 1: (*ppRedRect)->Show(); break;
                case 2:	(*ppRedRect)->Hide(); break;
                case 3: (*ppRedRect)->Invalidate( *pRect ); break;
                }

                if( !(*ppRedRect)->Count() )
                    delete *ppRedRect, *ppRedRect = 0;
            }
        }
    }
}

#define SHOWREDLINES1( nAct )			ShowRedlines( GetShell(),nAct );
#define SHOWREDLINES2( nAct, pRect )	ShowRedlines( GetShell(),nAct, pRect );

#else

#define SHOWREDLINES1( nAct )
#define SHOWREDLINES2( nAct, pRect )

#endif

#ifdef JP_REDLINE
    if( GetDoc()->GetRedlineTbl().Count() )
    {
        SwRedlineTbl& rRedlineTbl = (SwRedlineTbl&)GetDoc()->GetRedlineTbl();
        for( USHORT i = 0; i < rRedlineTbl.Count(); ++i )
            rRedlineTbl[ i ]->HideRects( *GetShell() );
    }
#endif

// --------  Ab hier Klassen / Methoden fuer den nicht Text-Cursor ------

SwVisCrsr::SwVisCrsr( const SwCrsrShell * pCShell )
    : pCrsrShell( pCShell )
{
    pCShell->GetWin()->SetCursor( &aTxtCrsr );
    bIsVisible = aTxtCrsr.IsVisible();
    bIsDragCrsr = FALSE;
    aTxtCrsr.SetWidth( 0 );

#ifdef SW_CRSR_TIMER
    bTimerOn = TRUE;
    SetTimeout( 50 );       // 50msec Verzoegerung
#endif
}



SwVisCrsr::~SwVisCrsr()
{
#ifdef SW_CRSR_TIMER
    if( bTimerOn )
        Stop();		// Timer stoppen
#endif

    if( bIsVisible && aTxtCrsr.IsVisible() )
        aTxtCrsr.Hide();

    pCrsrShell->GetWin()->SetCursor( 0 );
}




void SwVisCrsr::Show()
{
    if( !bIsVisible )
    {
        bIsVisible = TRUE;

        // muss ueberhaupt angezeigt werden ?
        if( pCrsrShell->VisArea().IsOver( pCrsrShell->aCharRect ) )
#ifdef SW_CRSR_TIMER
        {
            if( bTimerOn )
                Start();            // Timer aufsetzen
            else
            {
                if( IsActive() )
                    Stop();         // Timer Stoppen

                _SetPosAndShow();
            }
        }
#else
            _SetPosAndShow();
#endif
    }
}



void SwVisCrsr::Hide()
{
    if( bIsVisible )
    {
        bIsVisible = FALSE;

#ifdef SW_CRSR_TIMER
        if( IsActive() )
            Stop();         // Timer Stoppen
#endif

        if( aTxtCrsr.IsVisible() )		// sollten die Flags nicht gueltig sein?
            aTxtCrsr.Hide();
    }
}

#ifdef SW_CRSR_TIMER

void __EXPORT SwVisCrsr::Timeout()
{
    ASSERT( !bIsDragCrsr, "Timer vorher abschalten" );
    if( bIsVisible )
    {
        if ( !pCrsrShell->GetWin() ) //SwFrmFmt::GetGraphic setzt das Win temp aus!
            Start();
        else
            _SetPosAndShow();
    }
}

BOOL SwCrsrShell::ChgCrsrTimerFlag( BOOL bTimerOn )
{
    return pVisCrsr->ChgTimerFlag( bTimerOn );
}


BOOL SwVisCrsr::ChgTimerFlag( BOOL bFlag )
{
    bOld = bTimerOn;
    if( !bFlag && bIsVisible && IsActive() )
    {
        Stop();			// Timer Stoppen
        _SetPosAndShow();
    }
    bTimerOn = bFlag;
    return bOld;
}

#endif


void SwVisCrsr::_SetPosAndShow()
{
    SwRect aRect;
    long nTmpY = pCrsrShell->aCrsrHeight.Y();
    if( 0 > nTmpY )
    {
        nTmpY = -nTmpY;
        aTxtCrsr.SetOrientation( 900 );
        aRect = SwRect( pCrsrShell->aCharRect.Pos(),
           Size( pCrsrShell->aCharRect.Height(), nTmpY ) );
        aRect.Pos().X() += pCrsrShell->aCrsrHeight.X();
        if( pCrsrShell->IsOverwriteCrsr() )
            aRect.Pos().Y() += aRect.Width();
    }
    else
    {
        aTxtCrsr.SetOrientation( 0 );
        aRect = SwRect( pCrsrShell->aCharRect.Pos(),
           Size( pCrsrShell->aCharRect.Width(), nTmpY ) );
        aRect.Pos().Y() += pCrsrShell->aCrsrHeight.X();
    }

    // check if cursor should show the current cursor bidi level
    aTxtCrsr.SetDirection( CURSOR_DIRECTION_NONE );
    const SwCursor* pTmpCrsr = pCrsrShell->_GetCrsr();

    if ( pTmpCrsr && !pCrsrShell->IsOverwriteCrsr() )
    {
        SwNode& rNode = pTmpCrsr->GetPoint()->nNode.GetNode();
        if( rNode.IsTxtNode() )
        {
            const SwTxtNode& rTNd = *rNode.GetTxtNode();
            const SwFrm* pFrm = rTNd.GetFrm( 0, 0, FALSE );
            if ( pFrm )
            {
                const SwScriptInfo* pSI = ((SwTxtFrm*)pFrm)->GetScriptInfo();
                 // cursor level has to be shown
                if ( pSI && pSI->CountDirChg() > 1 )
                {
                    aTxtCrsr.SetDirection(
                        ( pTmpCrsr->GetCrsrBidiLevel() % 2 ) ?
                          CURSOR_DIRECTION_RTL :
                          CURSOR_DIRECTION_LTR );
                }

                if ( pFrm->IsRightToLeft() )
                {
                    const OutputDevice *pOut = pCrsrShell->GetOut();
                    if ( pOut )
                    {
                        long nSize = pOut->GetSettings().GetStyleSettings().GetCursorSize();
                        Size aSize( nSize, nSize );
                        aSize = pOut->PixelToLogic( aSize );
                        aRect.Left( aRect.Left() - aSize.Width() );
                    }
                }
            }
        }
    }

    if( aRect.Height() )
    {
        ::SwCalcPixStatics( pCrsrShell->GetOut() );
        ::SwAlignRect( aRect, (ViewShell*)pCrsrShell );
    }
    if( !pCrsrShell->IsOverwriteCrsr() || bIsDragCrsr ||
        pCrsrShell->IsSelection() )
        aRect.Width( 0 );

    aTxtCrsr.SetSize( aRect.SSize() );

    aTxtCrsr.SetPos( aRect.Pos() );
    if ( !pCrsrShell->IsCrsrReadonly()  || pCrsrShell->GetViewOptions()->IsSelectionInReadonly() )
    {
        if ( pCrsrShell->GetDrawView() )
            ((SwDrawView*)pCrsrShell->GetDrawView())->SetAnimationEnabled(
                    !pCrsrShell->IsSelection() );

        USHORT nStyle = bIsDragCrsr ? CURSOR_SHADOW : 0;
        if( nStyle != aTxtCrsr.GetStyle() )
        {
            aTxtCrsr.SetStyle( nStyle );
            aTxtCrsr.SetWindow( bIsDragCrsr ? pCrsrShell->GetWin() : 0 );
        }

        aTxtCrsr.Show();
    }
}

//////////////////////////////////////////////////////////////////////////////

SwSelPaintRects::SwSelPaintRects( const SwCrsrShell& rCSh )
:	SwRects( 0 ),
    pCShell( &rCSh ),
    mpCursorOverlay(0)
{
}

SwSelPaintRects::~SwSelPaintRects()
{
    Hide();
}

void SwSelPaintRects::swapContent(SwSelPaintRects& rSwap)
{
    SwRects aTempRects;
    aTempRects.Insert(this, 0);

    Remove(0, Count());
    Insert(&rSwap, 0);

    rSwap.Remove(0, rSwap.Count());
    rSwap.Insert(&aTempRects, 0);

    // #i75172# also swap mpCursorOverlay
    sdr::overlay::OverlayObject* pTempOverlay = getCursorOverlay();
    setCursorOverlay(rSwap.getCursorOverlay());
    rSwap.setCursorOverlay(pTempOverlay);
}

void SwSelPaintRects::Hide()
{
    if(mpCursorOverlay)
    {
        delete mpCursorOverlay;
        mpCursorOverlay = 0;
    }

    SwRects::Remove( 0, Count() );
}

void SwSelPaintRects::Show()
{
    SdrView* pView = (SdrView*)pCShell->GetDrawView();

    if(pView && pView->PaintWindowCount())
    {
        // reset rects
        SwRects::Remove( 0, SwRects::Count() );
        FillRects();

        // get new rects
        std::vector< basegfx::B2DRange > aNewRanges;

        for(sal_uInt16 a(0); a < Count(); a++)
        {
            const SwRect aNextRect((*this)[a]);
            const Rectangle aPntRect(aNextRect.SVRect());

            aNewRanges.push_back(basegfx::B2DRange(
                aPntRect.Left(), aPntRect.Top(),
                aPntRect.Right() + 1, aPntRect.Bottom() + 1));
        }

        if(mpCursorOverlay)
        {
            if(aNewRanges.size())
            {
                static_cast< sdr::overlay::OverlaySelection* >(mpCursorOverlay)->setRanges(aNewRanges);
            }
            else
            {
                delete mpCursorOverlay;
                mpCursorOverlay = 0;
            }
        }
        else if(Count())
        {
            SdrPaintWindow* pCandidate = pView->GetPaintWindow(0);
            sdr::overlay::OverlayManager* pTargetOverlay = pCandidate->GetOverlayManager();

            if(pTargetOverlay)
            {
                // #i97672# get the system's hilight color and limit it to the maximum
                // allowed luminance. This is needed to react on too bright hilight colors
                // which would otherwise vive a bad visualisation
                const OutputDevice *pOut = Application::GetDefaultDevice();
                Color aHighlight(pOut->GetSettings().GetStyleSettings().GetHighlightColor());
                const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer;
                const basegfx::BColor aSelection(aHighlight.getBColor());
                const double fLuminance(aSelection.luminance());
                const double fMaxLum(aSvtOptionsDrawinglayer.GetSelectionMaximumLuminancePercent() / 100.0);

                if(fLuminance > fMaxLum)
                {
                    const double fFactor(fMaxLum / fLuminance);
                    const basegfx::BColor aNewSelection(
                        aSelection.getRed() * fFactor,
                        aSelection.getGreen() * fFactor,
                        aSelection.getBlue() * fFactor);

                    aHighlight = Color(aNewSelection);
                }

                // create correct selection
                mpCursorOverlay = new sdr::overlay::OverlaySelection(
                    sdr::overlay::OVERLAY_TRANSPARENT,
                    aHighlight, 
                    aNewRanges,
                    true);

                pTargetOverlay->add(*mpCursorOverlay);
            }
        }
    }
}

void SwSelPaintRects::Invalidate( const SwRect& rRect )
{
    USHORT nSz = Count();
    if( !nSz )
        return;

    SwRegionRects aReg( GetShell()->VisArea() );
    aReg.Remove( 0, aReg.Count() );
    aReg.Insert( this, 0 );
    aReg -= rRect;
    SwRects::Remove( 0, nSz );
    SwRects::Insert( &aReg, 0 );

    // !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    // Liegt die Selection rechts oder unten ausserhalb des sichtbaren
    // Bereiches, so ist diese nie auf eine Pixel rechts/unten aligned.
    // Das muss hier erkannt und ggf. das Rechteckt erweitert werden.
    // !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    if( GetShell()->bVisPortChgd && 0 != ( nSz = Count()) )
    {
        SwSelPaintRects::Get1PixelInLogic( *GetShell() );
        SwRect* pRect = (SwRect*)GetData();
        for( ; nSz--; ++pRect )
        {
            if( pRect->Right() == GetShell()->aOldRBPos.X() )
                pRect->Right( pRect->Right() + nPixPtX );
            if( pRect->Bottom() == GetShell()->aOldRBPos.Y() )
                pRect->Bottom( pRect->Bottom() + nPixPtY );
        }
    }
}

void SwSelPaintRects::Paint( const Rectangle& /*rRect*/ )
{
    // nothing to do with overlays
}


// check current MapMode of the shell and set possibly the static members.
// Optional set the parameters pX, pY
void SwSelPaintRects::Get1PixelInLogic( const ViewShell& rSh,
                                        long* pX, long* pY )
{
    const OutputDevice* pOut = rSh.GetWin();
    if ( ! pOut )
        pOut = rSh.GetOut();

    const MapMode& rMM = pOut->GetMapMode();
    if( pMapMode->GetMapUnit() != rMM.GetMapUnit() ||
        pMapMode->GetScaleX() != rMM.GetScaleX() ||
        pMapMode->GetScaleY() != rMM.GetScaleY() )
    {
        *pMapMode = rMM;
        Size aTmp( 1, 1 );
        aTmp = pOut->PixelToLogic( aTmp );
        nPixPtX = aTmp.Width();
        nPixPtY = aTmp.Height();
    }
    if( pX )
        *pX = nPixPtX;
    if( pY )
        *pY = nPixPtY;
}


/*  */

SwShellCrsr::SwShellCrsr( const SwCrsrShell& rCShell, const SwPosition &rPos )
    : SwCursor(rPos,0,false), SwSelPaintRects(rCShell), pPt(SwPaM::GetPoint())
{}


SwShellCrsr::SwShellCrsr( const SwCrsrShell& rCShell, const SwPosition &rPos,
                            const Point& rPtPos, SwPaM* pRing )
    : SwCursor(rPos, pRing, false), SwSelPaintRects(rCShell), aMkPt(rPtPos),
    aPtPt(rPtPos), pPt(SwPaM::GetPoint())
{}


SwShellCrsr::SwShellCrsr( SwShellCrsr& rICrsr )
    : SwCursor(rICrsr), SwSelPaintRects(*rICrsr.GetShell()),
    aMkPt(rICrsr.GetMkPos()), aPtPt(rICrsr.GetPtPos()), pPt(SwPaM::GetPoint())
{}

SwShellCrsr::~SwShellCrsr() {}


bool SwShellCrsr::IsReadOnlyAvailable() const
{
    return GetShell()->IsReadOnlyAvailable();
}

void SwShellCrsr::SetMark()
{
    if( SwPaM::GetPoint() == pPt )
        aMkPt = aPtPt;
    else
        aPtPt = aMkPt;
    SwPaM::SetMark();
}

void SwShellCrsr::FillRects()
{
    // die neuen Rechtecke berechnen
    if( HasMark() &&
        GetPoint()->nNode.GetNode().IsCntntNode() &&
        GetPoint()->nNode.GetNode().GetCntntNode()->GetFrm() &&
        (GetMark()->nNode == GetPoint()->nNode ||
        (GetMark()->nNode.GetNode().IsCntntNode() &&
         GetMark()->nNode.GetNode().GetCntntNode()->GetFrm() )	))
        GetDoc()->GetRootFrm()->CalcFrmRects( *this, GetShell()->IsTableMode() );
}


void SwShellCrsr::Show()
{
    SwShellCrsr * pTmp = this;
    do {
        pTmp->SwSelPaintRects::Show();
    } while( this != ( pTmp = dynamic_cast<SwShellCrsr*>(pTmp->GetNext()) ) );

    SHOWBOOKMARKS1( 1 )
    SHOWREDLINES1( 1 )
}


    // Dieses Rechteck wird neu gepaintet, also ist die SSelection in
    // dem Bereich ungueltig
void SwShellCrsr::Invalidate( const SwRect& rRect )
{
    SwShellCrsr * pTmp = this;

    do
    {
        pTmp->SwSelPaintRects::Invalidate( rRect );

        // --> FME 2005-08-18 #125102#
        // skip any non SwShellCrsr objects in the ring
        // (see:SwAutoFormat::DeleteSel()
        // <--
        Ring* pTmpRing = pTmp;
        pTmp = 0;
        do
        {
            pTmpRing = pTmpRing->GetNext();
            pTmp = dynamic_cast<SwShellCrsr*>(pTmpRing);
        }
        while ( !pTmp );
    }
    while( this != pTmp );

    SHOWBOOKMARKS2( 3, &rRect )
    SHOWREDLINES2( 3, &rRect )
}


void SwShellCrsr::Hide()
{
    SwShellCrsr * pTmp = this;
    do {
        pTmp->SwSelPaintRects::Hide();
    } while( this != ( pTmp = dynamic_cast<SwShellCrsr*>(pTmp->GetNext()) ) );

    SHOWBOOKMARKS1( 2 )
    SHOWREDLINES1( 2 )
}

SwCursor* SwShellCrsr::Create( SwPaM* pRing ) const
{
    return new SwShellCrsr( *GetShell(), *GetPoint(), GetPtPos(), pRing );
}


short SwShellCrsr::MaxReplaceArived()
{
    short nRet = RET_YES;
    Window* pDlg = LAYOUT_THIS_WINDOW (::GetSearchDialog());
    if( pDlg )
    {
        // alte Actions beenden; die Tabellen-Frames werden angelegt und
        // eine SSelection kann erzeugt werden
        SvUShorts aArr;
        USHORT nActCnt;
        ViewShell *pShell = GetDoc()->GetRootFrm()->GetCurrShell(),
                  *pSh = pShell;
        do {
            for( nActCnt = 0; pSh->ActionPend(); ++nActCnt )
                pSh->EndAction();
            aArr.Insert( nActCnt, aArr.Count() );
        } while( pShell != ( pSh = (ViewShell*)pSh->GetNext() ) );

        {
            nRet = QueryBox( pDlg, SW_RES( MSG_COMCORE_ASKSEARCH )).Execute();
        }

        for( USHORT n = 0; n < aArr.Count(); ++n )
        {
            for( nActCnt = aArr[n]; nActCnt--; )
                pSh->StartAction();
            pSh = (ViewShell*)pSh->GetNext();
        }
    }
    else
        // ansonsten aus dem Basic, und dann auf RET_YES schalten
        nRet = RET_YES;

    return nRet;
}

void SwShellCrsr::SaveTblBoxCntnt( const SwPosition* pPos )
{
    ((SwCrsrShell*)GetShell())->SaveTblBoxCntnt( pPos );
}

BOOL SwShellCrsr::UpDown( BOOL bUp, USHORT nCnt )
{
    return SwCursor::UpDown( bUp, nCnt,
                            &GetPtPos(), GetShell()->GetUpDownX() );
}

#ifdef DBG_UTIL

// JP 05.03.98: zum Testen des UNO-Crsr Verhaltens hier die Implementierung
//				am sichtbaren Cursor

BOOL SwShellCrsr::IsSelOvr( int eFlags )
{
    return SwCursor::IsSelOvr( eFlags );
}

#endif

// TRUE: an die Position kann der Cursor gesetzt werden
BOOL SwShellCrsr::IsAtValidPos( BOOL bPoint ) const
{
    if( GetShell() && ( GetShell()->IsAllProtect() ||
        GetShell()->GetViewOptions()->IsReadonly() ||
        ( GetShell()->Imp()->GetDrawView() &&
          GetShell()->Imp()->GetDrawView()->GetMarkedObjectList().GetMarkCount() )))
        return TRUE;

    return SwCursor::IsAtValidPos( bPoint );
}

/*  */

SwShellTableCrsr::SwShellTableCrsr( const SwCrsrShell& rCrsrSh,
                                    const SwPosition& rPos )
    : SwCursor(rPos,0,false), SwShellCrsr(rCrsrSh, rPos), SwTableCursor(rPos)
{
}

SwShellTableCrsr::SwShellTableCrsr( const SwCrsrShell& rCrsrSh,
                    const SwPosition& rMkPos, const Point& rMkPt,
                    const SwPosition& rPtPos, const Point& rPtPt )
    : SwCursor(rPtPos,0,false), SwShellCrsr(rCrsrSh, rPtPos), SwTableCursor(rPtPos)
{
    SetMark();
    *GetMark() = rMkPos;
    GetMkPos() = rMkPt;
    GetPtPos() = rPtPt;
}

SwShellTableCrsr::~SwShellTableCrsr() {}

void SwShellTableCrsr::SetMark() 				{ SwShellCrsr::SetMark(); }

SwCursor* SwShellTableCrsr::Create( SwPaM* pRing ) const
{
    return SwShellCrsr::Create( pRing );
}
short SwShellTableCrsr::MaxReplaceArived()
{
    return SwShellCrsr::MaxReplaceArived();
}
void SwShellTableCrsr::SaveTblBoxCntnt( const SwPosition* pPos )
{
    SwShellCrsr::SaveTblBoxCntnt( pPos );
}


void SwShellTableCrsr::FillRects()
{
    // die neuen Rechtecke berechnen
    // JP 16.01.98: wenn der Cursor noch "geparkt" ist nichts machen!!
    if( !aSelBoxes.Count() || bParked ||
        !GetPoint()->nNode.GetIndex() )
        return;

    SwRegionRects aReg( GetShell()->VisArea() );
    SwNodes& rNds = GetDoc()->GetNodes();
    for( USHORT n = 0; n < aSelBoxes.Count(); ++n )
    {
        const SwStartNode* pSttNd = (*(aSelBoxes.GetData() + n ))->GetSttNd();
        const SwTableNode* pSelTblNd = pSttNd->FindTableNode();

        SwNodeIndex aIdx( *pSttNd );
           SwCntntNode* pCNd = rNds.GoNextSection( &aIdx, TRUE, FALSE );

        // TABLE IN TABLE
        // (see also lcl_FindTopLevelTable in unoobj2.cxx for a different
        // version to do this)
        const SwTableNode* pCurTblNd = pCNd->FindTableNode();
        while ( pSelTblNd != pCurTblNd && pCurTblNd )
        {
            aIdx = pCurTblNd->EndOfSectionIndex();
            pCNd = rNds.GoNextSection( &aIdx, TRUE, FALSE );
            pCurTblNd = pCNd->FindTableNode();
        }

        if( !pCNd )
            continue;

        SwFrm* pFrm = pCNd->GetFrm( &GetSttPos() );
        while( pFrm && !pFrm->IsCellFrm() )
            pFrm = pFrm->GetUpper();

        ASSERT( pFrm, "Node nicht in einer Tabelle" );

        while ( pFrm )
        {
            if( pFrm && aReg.GetOrigin().IsOver( pFrm->Frm() ) )
                aReg -= pFrm->Frm();

            pFrm = pFrm->GetNextCellLeaf( MAKEPAGE_NONE );
        }
    }
    aReg.Invert();
    Insert( &aReg, 0 );
}


// Pruefe, ob sich der SPoint innerhalb der Tabellen-SSelection befindet
BOOL SwShellTableCrsr::IsInside( const Point& rPt ) const
{
    // die neuen Rechtecke berechnen
    // JP 16.01.98: wenn der Cursor noch "geparkt" ist nichts machen!!
    if( !aSelBoxes.Count() || bParked ||
        !GetPoint()->nNode.GetIndex()  )
        return FALSE;

    SwNodes& rNds = GetDoc()->GetNodes();
    for( USHORT n = 0; n < aSelBoxes.Count(); ++n )
    {
        SwNodeIndex aIdx( *(*(aSelBoxes.GetData() + n ))->GetSttNd() );
        SwCntntNode* pCNd = rNds.GoNextSection( &aIdx, TRUE, FALSE );
        if( !pCNd )
            continue;

        SwFrm* pFrm = pCNd->GetFrm( &GetPtPos() );
        while( pFrm && !pFrm->IsCellFrm() )
            pFrm = pFrm->GetUpper();
        ASSERT( pFrm, "Node nicht in einer Tabelle" );
        if( pFrm && pFrm->Frm().IsInside( rPt ) )
            return TRUE;
    }
    return FALSE;
}

#ifdef DBG_UTIL

// JP 05.03.98: zum Testen des UNO-Crsr Verhaltens hier die Implementierung
//				am sichtbaren Cursor
BOOL SwShellTableCrsr::IsSelOvr( int eFlags )
{
    return SwShellCrsr::IsSelOvr( eFlags );
}

#endif

BOOL SwShellTableCrsr::IsAtValidPos( BOOL bPoint ) const
{
    return SwShellCrsr::IsAtValidPos( bPoint );
}