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path: root/svx/source/sdr/overlay/overlayselection.cxx
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
 *
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * Copyright 2000, 2010 Oracle and/or its affiliates.
 *
 * OpenOffice.org - a multi-platform office productivity suite
 *
 * This file is part of OpenOffice.org.
 *
 * OpenOffice.org is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License version 3
 * only, as published by the Free Software Foundation.
 *
 * OpenOffice.org is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details
 * (a copy is included in the LICENSE file that accompanied this code).
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3 along with OpenOffice.org.  If not, see
 * <http://www.openoffice.org/license.html>
 * for a copy of the LGPLv3 License.
 *
 ************************************************************************/

// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"
#include <svx/sdr/overlay/overlayselection.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
#include <svtools/optionsdrawinglayer.hxx>
#include <vcl/svapp.hxx>
#include <vcl/outdev.hxx>
#include <drawinglayer/primitive2d/invertprimitive2d.hxx>
#include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
#include <basegfx/polygon/b2dpolypolygoncutter.hxx>
#include <svx/sdr/overlay/overlaymanager.hxx>

//////////////////////////////////////////////////////////////////////////////

namespace sdr
{
    namespace overlay
    {
        // combine rages geometrically to a single, ORed polygon
        basegfx::B2DPolyPolygon impCombineRangesToPolyPolygon(const std::vector< basegfx::B2DRange >& rRanges)
        {
            const sal_uInt32 nCount(rRanges.size());
            basegfx::B2DPolyPolygon aRetval;

            for(sal_uInt32 a(0); a < nCount; a++)
            {
                const basegfx::B2DPolygon aDiscretePolygon(basegfx::tools::createPolygonFromRect(rRanges[a]));

                if(0 == a)
                {
                    aRetval.append(aDiscretePolygon);
                }
                else
                {
                    aRetval = basegfx::tools::solvePolygonOperationOr(aRetval, basegfx::B2DPolyPolygon(aDiscretePolygon));
                }
            }

            return aRetval;
        }

        // check if wanted type OVERLAY_TRANSPARENT or OVERLAY_SOLID
        // is possible. If not, fallback to invert mode (classic mode)
        OverlayType impCheckPossibleOverlayType(OverlayType aOverlayType)
        {
            if(OVERLAY_INVERT != aOverlayType)
            {
                const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer;

                if(!aSvtOptionsDrawinglayer.IsTransparentSelection())
                {
                    // not possible when switched off by user
                    return OVERLAY_INVERT;
                }
                else
                {
                    const OutputDevice *pOut = Application::GetDefaultDevice();

                    if(pOut->GetSettings().GetStyleSettings().GetHighContrastMode())
                    {
                        // not possible when in high contrast mode
                        return  OVERLAY_INVERT;
                    }

                    if(!pOut->supportsOperation(OutDevSupport_TransparentRect))
                    {
                        // not possible when no fast transparence paint is supported on the system
                        return OVERLAY_INVERT;
                    }
                }
            }

            return aOverlayType;
        }

        drawinglayer::primitive2d::Primitive2DSequence OverlaySelection::createOverlayObjectPrimitive2DSequence()
        {
            drawinglayer::primitive2d::Primitive2DSequence aRetval;
            const sal_uInt32 nCount(getRanges().size());

            if(nCount)
            {
                // create range primitives
                const bool bInvert(OVERLAY_INVERT == maLastOverlayType);
                basegfx::BColor aRGBColor(getBaseColor().getBColor());
                aRetval.realloc(nCount);

                if(bInvert)
                {
                    // force color to white for invert to get a full invert
                    aRGBColor = basegfx::BColor(1.0, 1.0, 1.0);
                }

                for(sal_uInt32 a(0);a < nCount; a++)
                {
                    const basegfx::B2DPolygon aPolygon(basegfx::tools::createPolygonFromRect(maRanges[a]));
                    aRetval[a] = drawinglayer::primitive2d::Primitive2DReference(
                        new drawinglayer::primitive2d::PolyPolygonColorPrimitive2D(
                            basegfx::B2DPolyPolygon(aPolygon),
                            aRGBColor));
                }

                if(bInvert)
                {
                    // embed all in invert primitive
                    const drawinglayer::primitive2d::Primitive2DReference aInvert(
                        new drawinglayer::primitive2d::InvertPrimitive2D(
                            aRetval));
                    aRetval = drawinglayer::primitive2d::Primitive2DSequence(&aInvert, 1);
                }
                else if(OVERLAY_TRANSPARENT == maLastOverlayType)
                {
                    // embed all rectangles in transparent paint
                    const double fTransparence(mnLastTransparence / 100.0);
                    const drawinglayer::primitive2d::Primitive2DReference aUnifiedTransparence(
                        new drawinglayer::primitive2d::UnifiedTransparencePrimitive2D(
                            aRetval,
                            fTransparence));

                    if(getBorder())
                    {
                        const basegfx::B2DPolyPolygon aPolyPolygon(impCombineRangesToPolyPolygon(getRanges()));
                        const drawinglayer::primitive2d::Primitive2DReference aSelectionOutline(
                            new drawinglayer::primitive2d::PolyPolygonHairlinePrimitive2D(
                                aPolyPolygon,
                                aRGBColor));

                        // add both to result
                        aRetval.realloc(2);
                        aRetval[0] = aUnifiedTransparence;
                        aRetval[1] = aSelectionOutline;
                    }
                    else
                    {
                        // just add transparent part
                        aRetval = drawinglayer::primitive2d::Primitive2DSequence(&aUnifiedTransparence, 1);
                    }
                }
            }

            return aRetval;
        }

        OverlaySelection::OverlaySelection(
            OverlayType eType,
            const Color& rColor,
            const std::vector< basegfx::B2DRange >& rRanges,
            bool bBorder)
        :   OverlayObject(rColor),
            meOverlayType(eType),
            maRanges(rRanges),
            maLastOverlayType(eType),
            mnLastTransparence(0),
            mbBorder(bBorder)
        {
            // no AA for selection overlays
            allowAntiAliase(false);
        }

        OverlaySelection::~OverlaySelection()
        {
            if(getOverlayManager())
            {
                getOverlayManager()->remove(*this);
            }
        }

        drawinglayer::primitive2d::Primitive2DSequence OverlaySelection::getOverlayObjectPrimitive2DSequence() const
        {
            // get current values
               const OverlayType aNewOverlayType(impCheckPossibleOverlayType(meOverlayType));
            const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer;
            const sal_uInt16 nNewTransparence(aSvtOptionsDrawinglayer.GetTransparentSelectionPercent());

            if(getPrimitive2DSequence().hasElements())
            {
                if(aNewOverlayType != maLastOverlayType
                    || nNewTransparence != mnLastTransparence)
                {
                    // conditions of last local decomposition have changed, delete
                    const_cast< OverlaySelection* >(this)->setPrimitive2DSequence(drawinglayer::primitive2d::Primitive2DSequence());
                }
            }

            if(!getPrimitive2DSequence().hasElements())
            {
                // remember new values
                const_cast< OverlaySelection* >(this)->maLastOverlayType = aNewOverlayType;
                const_cast< OverlaySelection* >(this)->mnLastTransparence = nNewTransparence;
            }

            // call base implementation
            return OverlayObject::getOverlayObjectPrimitive2DSequence();
        }

        void OverlaySelection::setRanges(const std::vector< basegfx::B2DRange >& rNew)
        {
            if(rNew != maRanges)
            {
                maRanges = rNew;
                objectChange();
            }
        }
    } // end of namespace overlay
} // end of namespace sdr

//////////////////////////////////////////////////////////////////////////////
// eof

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */