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path: root/svx/source/sdr/contact/viewcontactofsdrcircobj.cxx
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
 *
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * Copyright 2000, 2010 Oracle and/or its affiliates.
 *
 * OpenOffice.org - a multi-platform office productivity suite
 *
 * This file is part of OpenOffice.org.
 *
 * OpenOffice.org is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License version 3
 * only, as published by the Free Software Foundation.
 *
 * OpenOffice.org is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details
 * (a copy is included in the LICENSE file that accompanied this code).
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3 along with OpenOffice.org.  If not, see
 * <http://www.openoffice.org/license.html>
 * for a copy of the LGPLv3 License.
 *
 ************************************************************************/

// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"

#include <svx/sdr/contact/viewcontactofsdrcircobj.hxx>
#include <svx/svdocirc.hxx>
#include <svx/sdr/primitive2d/sdrattributecreator.hxx>
#include <svx/sdr/primitive2d/sdrellipseprimitive2d.hxx>
#include <svl/itemset.hxx>
#include <svx/sxciaitm.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
#include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>

//////////////////////////////////////////////////////////////////////////////

namespace sdr
{
    namespace contact
    {
        ViewContactOfSdrCircObj::ViewContactOfSdrCircObj(SdrCircObj& rCircObj)
        :   ViewContactOfSdrRectObj(rCircObj)
        {
        }

        ViewContactOfSdrCircObj::~ViewContactOfSdrCircObj()
        {
        }

        drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrCircObj::createViewIndependentPrimitive2DSequence() const
        {
            const SfxItemSet& rItemSet = GetCircObj().GetMergedItemSet();
            const drawinglayer::attribute::SdrLineFillShadowTextAttribute aAttribute(
                drawinglayer::primitive2d::createNewSdrLineFillShadowTextAttribute(
                    rItemSet,
                    GetCircObj().getText(0)));

            // take unrotated snap rect (direct model data) for position and size
            const Rectangle& rRectangle = GetCircObj().GetGeoRect();
            const basegfx::B2DRange aObjectRange(
                rRectangle.Left(), rRectangle.Top(),
                rRectangle.Right(), rRectangle.Bottom());
            const GeoStat& rGeoStat(GetCircObj().GetGeoStat());

            // fill object matrix
            const basegfx::B2DHomMatrix aObjectMatrix(
                basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix(
                    aObjectRange.getWidth(), aObjectRange.getHeight(),
                    rGeoStat.nShearWink ? tan((36000 - rGeoStat.nShearWink) * F_PI18000) : 0.0,
                    rGeoStat.nDrehWink ? (36000 - rGeoStat.nDrehWink) * F_PI18000 : 0.0,
                    aObjectRange.getMinX(), aObjectRange.getMinY()));

            // create primitive data
            const sal_uInt16 nIdentifier(GetCircObj().GetObjIdentifier());

            drawinglayer::primitive2d::Primitive2DSequence xRetval;

            // always create primitives to allow the decomposition of SdrEllipsePrimitive2D
            // or SdrEllipseSegmentPrimitive2D to create needed invisible elements for HitTest
            // and/or BoundRect
            if(OBJ_CIRC == nIdentifier)
            {
                const drawinglayer::primitive2d::Primitive2DReference xReference(
                    new drawinglayer::primitive2d::SdrEllipsePrimitive2D(
                        aObjectMatrix,
                        aAttribute));

                xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
            }
            else
            {
                const sal_Int32 nNewStart(((SdrCircStartAngleItem&)rItemSet.Get(SDRATTR_CIRCSTARTANGLE)).GetValue());
                const sal_Int32 nNewEnd(((SdrCircEndAngleItem&)rItemSet.Get(SDRATTR_CIRCENDANGLE)).GetValue());
                const double fStart(((36000 - nNewEnd) % 36000) * F_PI18000);
                const double fEnd(((36000 - nNewStart) % 36000) * F_PI18000);
                const bool bCloseSegment(OBJ_CARC != nIdentifier);
                const bool bCloseUsingCenter(OBJ_SECT == nIdentifier);

                const drawinglayer::primitive2d::Primitive2DReference xReference(
                    new drawinglayer::primitive2d::SdrEllipseSegmentPrimitive2D(
                        aObjectMatrix,
                        aAttribute,
                        fStart,
                        fEnd,
                        bCloseSegment,
                        bCloseUsingCenter));

                xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
            }

            if (GetCircObj().IsGhosted())
            {
                const basegfx::BColor aRGBWhite(1.0, 1.0, 1.0);
                const basegfx::BColorModifier aBColorModifier(aRGBWhite, 0.5, basegfx::BCOLORMODIFYMODE_INTERPOLATE);
                const drawinglayer::primitive2d::Primitive2DReference xReference(
                        new drawinglayer::primitive2d::ModifiedColorPrimitive2D(xRetval, aBColorModifier));
                xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
            }
            return xRetval;
        }
    } // end of namespace contact
} // end of namespace sdr

//////////////////////////////////////////////////////////////////////////////
// eof

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */