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path: root/svx/source/sdr/contact/objectcontactofobjlistpainter.cxx
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#include <svx/sdr/contact/objectcontactofobjlistpainter.hxx>
#include <svx/sdr/contact/displayinfo.hxx>
#include <svx/sdr/contact/viewobjectcontact.hxx>
#include <svx/svdpage.hxx>
#include <svx/svdobj.hxx>
#include <svx/sdr/contact/viewcontact.hxx>
#include <svx/svdmodel.hxx>
#include <drawinglayer/processor2d/vclprocessor2d.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <drawinglayer/processor2d/processorfromoutputdevice.hxx>
#include <svx/unoapi.hxx>

//////////////////////////////////////////////////////////////////////////////

namespace sdr
{
    namespace contact
    {
        ObjectContactPainter::ObjectContactPainter()
        {
        }

        // The destructor.
        ObjectContactPainter::~ObjectContactPainter()
        {
        }
    } // end of namespace contact
} // end of namespace sdr

//////////////////////////////////////////////////////////////////////////////

namespace sdr
{
    namespace contact
    {
        sal_uInt32 ObjectContactOfObjListPainter::GetPaintObjectCount() const
        {
            return maStartObjects.size();
        }

        ViewContact& ObjectContactOfObjListPainter::GetPaintObjectViewContact(sal_uInt32 nIndex) const
        {
            const SdrObject* pObj = maStartObjects[nIndex];
            DBG_ASSERT(pObj, "ObjectContactOfObjListPainter: Corrupt SdrObjectVector (!)");
            return pObj->GetViewContact();
        }

        ObjectContactOfObjListPainter::ObjectContactOfObjListPainter(
            OutputDevice& rTargetDevice,
            const SdrObjectVector& rObjects,
            const SdrPage* pProcessedPage)
        :   ObjectContactPainter(),
            mrTargetOutputDevice(rTargetDevice),
            maStartObjects(rObjects),
            mpProcessedPage(pProcessedPage)
        {
        }

        ObjectContactOfObjListPainter::~ObjectContactOfObjListPainter()
        {
        }

        // Process the whole displaying
        void ObjectContactOfObjListPainter::ProcessDisplay(DisplayInfo& rDisplayInfo)
        {
            const sal_uInt32 nCount(GetPaintObjectCount());

            if(nCount)
            {
                OutputDevice* pTargetDevice = TryToGetOutputDevice();

                if(pTargetDevice)
                {
                    // update current ViewInformation2D at the ObjectContact
                    const GDIMetaFile* pMetaFile = pTargetDevice->GetConnectMetaFile();
                    const bool bOutputToRecordingMetaFile(pMetaFile && pMetaFile->IsRecord() && !pMetaFile->IsPause());
                    basegfx::B2DRange aViewRange;

                    // create ViewRange
                    if(!bOutputToRecordingMetaFile)
                    {
                        // use visible pixels, but transform to world coordinates
                        const Size aOutputSizePixel(pTargetDevice->GetOutputSizePixel());
                        aViewRange = ::basegfx::B2DRange(0.0, 0.0, aOutputSizePixel.getWidth(), aOutputSizePixel.getHeight());
                        aViewRange.transform(pTargetDevice->GetInverseViewTransformation());
                    }

                    // upate local ViewInformation2D
                    const drawinglayer::geometry::ViewInformation2D aNewViewInformation2D(
                        basegfx::B2DHomMatrix(),
                        pTargetDevice->GetViewTransformation(),
                        aViewRange,
                        GetXDrawPageForSdrPage(const_cast< SdrPage* >(mpProcessedPage)),
                        0.0,
                        com::sun::star::uno::Sequence<com::sun::star::beans::PropertyValue>());
                    updateViewInformation2D(aNewViewInformation2D);

                    // collect primitive data in a sequence; this will already use the updated ViewInformation2D
                    drawinglayer::primitive2d::Primitive2DSequence xPrimitiveSequence;

                    for(sal_uInt32 a(0L); a < nCount; a++)
                    {
                        const ViewObjectContact& rViewObjectContact = GetPaintObjectViewContact(a).GetViewObjectContact(*this);

                        drawinglayer::primitive2d::appendPrimitive2DSequenceToPrimitive2DSequence(xPrimitiveSequence,
                            rViewObjectContact.getPrimitive2DSequenceHierarchy(rDisplayInfo));
                    }

                    // if there is something to show, use a vclProcessor to render it
                    if(xPrimitiveSequence.hasElements())
                    {
                        drawinglayer::processor2d::BaseProcessor2D* pProcessor2D =
                            drawinglayer::processor2d::createBaseProcessor2DFromOutputDevice(
                                *pTargetDevice, getViewInformation2D());

                        if(pProcessor2D)
                        {
                            pProcessor2D->process(xPrimitiveSequence);
                            delete pProcessor2D;
                        }
                    }
                }
            }
        }

        // VirtualDevice?
        bool ObjectContactOfObjListPainter::isOutputToVirtualDevice() const
        {
            return (OUTDEV_VIRDEV == mrTargetOutputDevice.GetOutDevType());
        }

        // recording MetaFile?
        bool ObjectContactOfObjListPainter::isOutputToRecordingMetaFile() const
        {
            GDIMetaFile* pMetaFile = mrTargetOutputDevice.GetConnectMetaFile();
            return (pMetaFile && pMetaFile->IsRecord() && !pMetaFile->IsPause());
        }

        // pdf export?
        bool ObjectContactOfObjListPainter::isOutputToPDFFile() const
        {
            return (0 != mrTargetOutputDevice.GetPDFWriter());
        }

        OutputDevice* ObjectContactOfObjListPainter::TryToGetOutputDevice() const
        {
            return &mrTargetOutputDevice;
        }
    } // end of namespace contact
} // end of namespace sdr

//////////////////////////////////////////////////////////////////////////////

namespace sdr
{
    namespace contact
    {
        sal_uInt32 ObjectContactOfPagePainter::GetPaintObjectCount() const
        {
            return (GetStartPage() ? 1L : 0L);
        }

        ViewContact& ObjectContactOfPagePainter::GetPaintObjectViewContact(sal_uInt32 /*nIndex*/) const
        {
            DBG_ASSERT(GetStartPage(), "ObjectContactOfPagePainter::GetPaintObjectViewContact: no StartPage set (!)");
            return GetStartPage()->GetViewContact();
        }

        ObjectContactOfPagePainter::ObjectContactOfPagePainter(
            const SdrPage* pPage,
            ObjectContact& rOriginalObjectContact)
        :   ObjectContactPainter(),
            mrOriginalObjectContact(rOriginalObjectContact),
            mxStartPage(const_cast< SdrPage* >(pPage)) // no SdrPageWeakRef available to hold a const SdrPage*
        {
        }

        ObjectContactOfPagePainter::~ObjectContactOfPagePainter()
        {
        }

        void ObjectContactOfPagePainter::SetStartPage(const SdrPage* pPage)
        {
            if(pPage != GetStartPage())
            {
                mxStartPage.reset(const_cast< SdrPage* >(pPage)); // no SdrPageWeakRef available to hold a const SdrPage*
            }
        }

        OutputDevice* ObjectContactOfPagePainter::TryToGetOutputDevice() const
        {
            return mrOriginalObjectContact.TryToGetOutputDevice();
        }
    } // end of namespace contact
} // end of namespace sdr

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */