summaryrefslogtreecommitdiff
path: root/svx/source/engine3d/sphere3d.cxx
blob: ab9e3bc87f79dae36eb1725b45b1cdabe1387b14 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
/*************************************************************************
 *
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * Copyright 2000, 2010 Oracle and/or its affiliates.
 *
 * OpenOffice.org - a multi-platform office productivity suite
 *
 * This file is part of OpenOffice.org.
 *
 * OpenOffice.org is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License version 3
 * only, as published by the Free Software Foundation.
 *
 * OpenOffice.org is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details
 * (a copy is included in the LICENSE file that accompanied this code).
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3 along with OpenOffice.org.  If not, see
 * <http://www.openoffice.org/license.html>
 * for a copy of the LGPLv3 License.
 *
 ************************************************************************/

// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"

#include "svdstr.hrc"
#include "svdglob.hxx"
#include <svx/svdmodel.hxx>
#include <svx/svdpage.hxx>
#include "globl3d.hxx"
#include <svx/sphere3d.hxx>

#include <svx/svxids.hrc>
#include <svx/svx3ditems.hxx>
#include <svx/sdr/properties/e3dsphereproperties.hxx>
#include <basegfx/vector/b3dvector.hxx>
#include <basegfx/point/b3dpoint.hxx>
#include <svx/sdr/contact/viewcontactofe3dsphere.hxx>
#include <basegfx/polygon/b3dpolygon.hxx>

//////////////////////////////////////////////////////////////////////////////
// #110094# DrawContact section

sdr::contact::ViewContact* E3dSphereObj::CreateObjectSpecificViewContact()
{
    return new sdr::contact::ViewContactOfE3dSphere(*this);
}

//////////////////////////////////////////////////////////////////////////////

sdr::properties::BaseProperties* E3dSphereObj::CreateObjectSpecificProperties()
{
    return new sdr::properties::E3dSphereProperties(*this);
}

//////////////////////////////////////////////////////////////////////////////

TYPEINIT1(E3dSphereObj, E3dCompoundObject);

/*************************************************************************
|*
|* Kugel aus Polygonfacetten nach Laengen und Breitengrad aufbauen
|*
\************************************************************************/

E3dSphereObj::E3dSphereObj(E3dDefaultAttributes& rDefault, const basegfx::B3DPoint& rCenter, const basegfx::B3DVector& r3DSize)
:   E3dCompoundObject(rDefault)
{
    // Defaults setzen
    SetDefaultAttributes(rDefault);

    // Uebergebene drueberbuegeln
    aCenter = rCenter;
    aSize = r3DSize;
}

E3dSphereObj::E3dSphereObj()
:   E3dCompoundObject()
{
    // Defaults setzen
    E3dDefaultAttributes aDefault;
    SetDefaultAttributes(aDefault);
}

/*************************************************************************
|*
|* Kugel erzeugen ohne die Polygone darin zu erzeugen
|*
\************************************************************************/

// FG: Dieser Aufruf erfolgt von der 3D-Object Factory (objfac3d.cxx) und zwar ausschliesslich beim
//     laden von Dokumenten. Hier braucht man keinen CreateSphere-Aufruf, denn die wirkliche
//     Anzahl Segmente ist ja noch nicht bekannt. Dies war bis zum 10.2.97 ein (kleines)
//     Speicherleck.
E3dSphereObj::E3dSphereObj(int /*dummy*/) // den Parameter braucht es um unterscheiden zu koennen, welcher
{                                     // der beiden Konstruktoren gemeint ist. Der obige halt per Default
    // Defaults setzen
    E3dDefaultAttributes aDefault;
    SetDefaultAttributes(aDefault);
}

void E3dSphereObj::SetDefaultAttributes(E3dDefaultAttributes& rDefault)
{
    // Defaults setzen
    aCenter = rDefault.GetDefaultSphereCenter();
    aSize = rDefault.GetDefaultSphereSize();
}

/*************************************************************************
|*
|* Identifier zurueckgeben
|*
\************************************************************************/

UINT16 E3dSphereObj::GetObjIdentifier() const
{
    return E3D_SPHEREOBJ_ID;
}

/*************************************************************************
|*
|* Wandle das Objekt in ein Gruppenobjekt bestehend aus n Polygonen
|*
\************************************************************************/

SdrObject *E3dSphereObj::DoConvertToPolyObj(BOOL /*bBezier*/) const
{
    return NULL;
}

/*************************************************************************
|*
|* Leer-Konstruktor
|*
\************************************************************************/

void E3dSphereObj::ReSegment(sal_uInt32 nHSegs, sal_uInt32 nVSegs)
{
    if((nHSegs != GetHorizontalSegments() || nVSegs != GetVerticalSegments()) && (nHSegs != 0 || nVSegs != 0))
    {
        GetProperties().SetObjectItemDirect(Svx3DHorizontalSegmentsItem(nHSegs));
        GetProperties().SetObjectItemDirect(Svx3DVerticalSegmentsItem(nVSegs));

        ActionChanged();
    }
}

/*************************************************************************
|*
|* Zuweisungsoperator
|*
\************************************************************************/

void E3dSphereObj::operator=(const SdrObject& rObj)
{
    // erstmal alle Childs kopieren
    E3dCompoundObject::operator=(rObj);

    // weitere Parameter kopieren
    const E3dSphereObj& r3DObj = (const E3dSphereObj&) rObj;

    aCenter       = r3DObj.aCenter;
    aSize         = r3DObj.aSize;
}

/*************************************************************************
|*
|* Lokale Parameter setzen mit Geometrieneuerzeugung
|*
\************************************************************************/

void E3dSphereObj::SetCenter(const basegfx::B3DPoint& rNew)
{
    if(aCenter != rNew)
    {
        aCenter = rNew;
        ActionChanged();
    }
}

void E3dSphereObj::SetSize(const basegfx::B3DVector& rNew)
{
    if(aSize != rNew)
    {
        aSize = rNew;
        ActionChanged();
    }
}

/*************************************************************************
|*
|* Get the name of the object (singular)
|*
\************************************************************************/

void E3dSphereObj::TakeObjNameSingul(XubString& rName) const
{
    rName=ImpGetResStr(STR_ObjNameSingulSphere3d);

    String aName( GetName() );
    if(aName.Len())
    {
        rName += sal_Unicode(' ');
        rName += sal_Unicode('\'');
        rName += aName;
        rName += sal_Unicode('\'');
    }
}

/*************************************************************************
|*
|* Get the name of the object (plural)
|*
\************************************************************************/

void E3dSphereObj::TakeObjNamePlural(XubString& rName) const
{
    rName=ImpGetResStr(STR_ObjNamePluralSphere3d);
}

// eof