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/*************************************************************************
 *
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * Copyright 2000, 2010 Oracle and/or its affiliates.
 *
 * OpenOffice.org - a multi-platform office productivity suite
 *
 * This file is part of OpenOffice.org.
 *
 * OpenOffice.org is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License version 3
 * only, as published by the Free Software Foundation.
 *
 * OpenOffice.org is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details
 * (a copy is included in the LICENSE file that accompanied this code).
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3 along with OpenOffice.org.  If not, see
 * <http://www.openoffice.org/license.html>
 * for a copy of the LGPLv3 License.
 *
 ************************************************************************/

#ifndef _SDR_OVERLAY_OVERLAYMANAGER_HXX
#define _SDR_OVERLAY_OVERLAYMANAGER_HXX

#include <svx/sdr/animation/scheduler.hxx>
#include <svx/sdr/overlay/overlayobject.hxx>
#include <vcl/mapmod.hxx>
#include <tools/color.hxx>
#include "svx/svxdllapi.h"
#include <svtools/optionsdrawinglayer.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <drawinglayer/geometry/viewinformation2d.hxx>

//////////////////////////////////////////////////////////////////////////////
// predeclarations

class OutputDevice;
class Region;

namespace sdr { namespace overlay {
    class OverlayObject;
}}

namespace basegfx {
    class B2DRange;
}

//////////////////////////////////////////////////////////////////////////////

namespace sdr
{
    namespace overlay
    {
        class SVX_DLLPUBLIC OverlayManager : public ::sdr::animation::Scheduler
        {
        protected:
            // the OutputDevice to work on, set on construction and not to be changed
            OutputDevice&                               rmOutputDevice;

            // the vector of registered OverlayObjects
            OverlayObjectVector                         maOverlayObjects;

            // Stripe support. All striped OverlayObjects use these stripe
            // values. Changes change all those objects.
            Color                                       maStripeColorA; // defaults to Color(COL_BLACK)
            Color                                       maStripeColorB; // defaults to Color(COL_WHITE)
            sal_uInt32                                  mnStripeLengthPixel; // defaults to 4L

            // hold an incarnation of Drawinglayer configuration options
            SvtOptionsDrawinglayer                      maDrawinglayerOpt;

            // hold buffered the logic length of discrete vector (1.0, 0.0) and the
            // view transformation belonging to it. Update happens in getDiscreteOne()
            basegfx::B2DHomMatrix                       maViewTransformation;
            drawinglayer::geometry::ViewInformation2D   maViewInformation2D;
            double                                      mfDiscreteOne;

            // internal
            void ImpDrawMembers(const basegfx::B2DRange& rRange, OutputDevice& rDestinationDevice) const;
            void ImpStripeDefinitionChanged();
            void impApplyRemoveActions(OverlayObject& rTarget);
            void impApplyAddActions(OverlayObject& rTarget);

            // return mfDiscreteOne to derivations, but also check for buffered local
            // ViewTransformation and evtl. correct mfDiscreteOne
            double getDiscreteOne() const;

        public:
            // when handing over another OverlayManager at construction, the OverlayObjects
            // will be taken over from it. The new one will have added all OverlayObjects
            // while the handed over one will have none
            OverlayManager(
                OutputDevice& rOutputDevice,
                OverlayManager* pOldOverlayManager = 0);
            virtual ~OverlayManager();

            // access to current ViewInformation2D; this call checks and evtl. updates ViewInformation2D
            const drawinglayer::geometry::ViewInformation2D getCurrentViewInformation2D() const;

            // complete redraw
            virtual void completeRedraw(const Region& rRegion, OutputDevice* pPreRenderDevice = 0) const;

            // flush. Do buffered updates.
            virtual void flush();

            // #i68597# part of content gets copied, react on it
            virtual void copyArea(const Point& rDestPt, const Point& rSrcPt, const Size& rSrcSize);

            // restore part of background. Implemented form buffered versions only.
            virtual void restoreBackground(const Region& rRegion) const;

            // get the OutputDevice
            OutputDevice& getOutputDevice() const { return rmOutputDevice; }

            // add and remove OverlayObjects
            void add(OverlayObject& rOverlayObject);
            void remove(OverlayObject& rOverlayObject);

            // invalidate the given range at local OutputDevice
            virtual void invalidateRange(const basegfx::B2DRange& rRange);

            // stripe support ColA
            Color getStripeColorA() const { return maStripeColorA; }
            void setStripeColorA(Color aNew= Color(COL_BLACK));

            // stripe support ColB
            Color getStripeColorB() const { return maStripeColorB; }
            void setStripeColorB(Color aNew = Color(COL_WHITE));

            // stripe support StripeLengthPixel
            sal_uInt32 getStripeLengthPixel() const { return mnStripeLengthPixel; }
            void setStripeLengthPixel(sal_uInt32 nNew = 5L);

            // access to maDrawinglayerOpt
            const SvtOptionsDrawinglayer& getDrawinglayerOpt() const { return maDrawinglayerOpt; }
        };
    } // end of namespace overlay
} // end of namespace sdr

//////////////////////////////////////////////////////////////////////////////

#endif //_SDR_OVERLAY_OVERLAYMANAGER_HXX

// eof