1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
|
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _SDR_CONTACT_DISPLAYINFO_HXX
#define _SDR_CONTACT_DISPLAYINFO_HXX
#include <sal/types.h>
#include <svx/svdsob.hxx>
#include <svtools/colorcfg.hxx>
#include <vcl/region.hxx>
#include <vector>
#include "svx/svxdllapi.h"
//////////////////////////////////////////////////////////////////////////////
// predeclarations
class SdrPage;
namespace sdr { namespace contact {
class ViewObjectContact;
}}
//////////////////////////////////////////////////////////////////////////////
namespace sdr
{
namespace contact
{
class SVX_DLLPUBLIC DisplayInfo
{
protected:
// The Layers which shall be processed (visible)
SetOfByte maProcessLayers;
// The redraw area, in logical coordinates of OutputDevice. If Region
// is empty, everything needs to be redrawn
Region maRedrawArea;
// bitfield
// Internal flag to know when the control layer is painted. Default is
// false. If set to true, painting of the page, page borders and
// the rasters will be suppressed as if mbPageProcessingActive is set (see there).
// This flag is set internally from the processing mechanism to avoid double page
// painting when the control layer needs to be painted as last layer
unsigned mbControlLayerProcessingActive : 1;
// Internal flag to decide if page stuff (background, border, MasterPage, grid, etc...)
// will be processed at all. This flag is user-defined and will not be changed from the
// processing mechanism. Default is true, thus set to false if PagePainting should be suppressed.
// For more granular switching page stuff painting on and off, use the according flags at the
// view (->Is*Visible())
unsigned mbPageProcessingActive : 1;
// Internal flag to remember if EnteredGroupDrawMode is active. Default is true
// since this mode starts activated and gets switched off when reacing
// the current group level. Should only be changed by instances which do
// primitive processing
unsigned mbGhostedDrawModeActive : 1;
// Internal flag to know if a MasterPage is processed as SubContent of another
// page. Initialized to false, this should only be changed from the instance which
// is processing the MasterPage asSubContent and knows what it does
unsigned mbSubContentActive : 1;
public:
// basic constructor.
DisplayInfo();
// destructor
virtual ~DisplayInfo();
// access to ProcessLayers
void SetProcessLayers(const SetOfByte& rSet);
const SetOfByte& GetProcessLayers() const { return maProcessLayers; }
// access to RedrawArea
void SetRedrawArea(const Region& rRegion);
const Region& GetRedrawArea() const { return maRedrawArea; }
// Access to ControlLayerProcessingActive flag
void SetControlLayerProcessingActive(bool bDoPaint);
bool GetControlLayerProcessingActive() const { return mbControlLayerProcessingActive; }
// Access to PageProcessingActive flag
void SetPageProcessingActive(bool bDoPaint);
bool GetPageProcessingActive() const { return mbPageProcessingActive; }
// Save the original DrawMode from outdev
void ClearGhostedDrawMode();
void SetGhostedDrawMode();
bool IsGhostedDrawModeActive() const { return mbGhostedDrawModeActive; }
// access to master page painting flag
bool GetSubContentActive() const { return mbSubContentActive; }
void SetSubContentActive(bool bNew);
};
} // end of namespace contact
} // end of namespace sdr
//////////////////////////////////////////////////////////////////////////////
#endif //_SDR_CONTACT_DISPLAYINFO_HXX
// eof
|