summaryrefslogtreecommitdiff
path: root/svx/inc/strings.hxx
blob: 876ee86314d545c4b6779a809d1b8980990fe501 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 */

#ifndef INCLUDED_SVX_INC_STRINGS_HXX
#define INCLUDED_SVX_INC_STRINGS_HXX

#define RID_GALLERYSTR_THEME_HTMLBUTTONS            "private://gallery/hidden/HtmlExportButtons"
#define RID_GALLERYSTR_THEME_POWERPOINT             "private://gallery/hidden/imgppt"
#define RID_GALLERYSTR_THEME_RULERS                 "Rulers"
#define RID_GALLERYSTR_THEME_USERSOUNDS             "private://gallery/hidden/usersounds"
#define RID_GALLERYSTR_THEME_DUMMY5                 "Dummy 5"
#define RID_GALLERYSTR_THEME_FONTWORK               "private://gallery/hidden/fontwork"
#define RID_GALLERYSTR_THEME_FONTWORK_VERTICAL      "private://gallery/hidden/fontworkvertical"

// Reference-strings for standardcolor-table
#define RID_SVXSTR_COLOR_BLACK_DEF                  "Black"
#define RID_SVXSTR_COLOR_BLUE_DEF                   "Blue"
#define RID_SVXSTR_COLOR_GREEN_DEF                  "Green"
#define RID_SVXSTR_COLOR_RED_DEF                    "Red"
#define RID_SVXSTR_COLOR_GREY_DEF                   "Gray"
#define RID_SVXSTR_COLOR_YELLOW_DEF                 "Yellow"
#define RID_SVXSTR_COLOR_WHITE_DEF                  "White"
#define RID_SVXSTR_COLOR_BLUEGREY_DEF               "Blue gray"
#define RID_SVXSTR_COLOR_ORANGE_DEF                 "Orange"
#define RID_SVXSTR_COLOR_MAGENTA_DEF                "Magenta"
#define RID_SVXSTR_COLOR_BORDEAUX_DEF               "Bordeaux"
#define RID_SVXSTR_COLOR_PALE_YELLOW_DEF            "Pale yellow"
#define RID_SVXSTR_COLOR_PALE_GREEN_DEF             "Pale green"
#define RID_SVXSTR_COLOR_DARKVIOLET_DEF             "Dark violet"
#define RID_SVXSTR_COLOR_SALMON_DEF                 "Salmon"
#define RID_SVXSTR_COLOR_SEABLUE_DEF                "Sea blue"
#define RID_SVXSTR_COLOR_CHART_DEF                  "Chart"
#define RID_SVXSTR_COLOR_PURPLE_DEF                 "Purple"
#define RID_SVXSTR_COLOR_SKYBLUE_DEF                "Sky blue"
#define RID_SVXSTR_COLOR_YELLOWGREEN_DEF            "Yellow green"
#define RID_SVXSTR_COLOR_PINK_DEF                   "Pink"
#define RID_SVXSTR_COLOR_TURQUOISE_DEF              "Turquoise"
#define RID_SVXSTR_COLOR_BLUE_CLASSIC_DEF           "Blue classic"
#define RID_SVXSTR_COLOR_GOLD_DEF                   "Gold"
#define RID_SVXSTR_COLOR_BRICK_DEF                  "Brick"
#define RID_SVXSTR_COLOR_INDIGO_DEF                 "Indigo"
#define RID_SVXSTR_COLOR_TEAL_DEF                   "Teal"
#define RID_SVXSTR_COLOR_LIME_DEF                   "Lime"
// Reference strings: Light variants of the standard color palette
#define RID_SVXSTR_COLOR_LIGHTGRAY_DEF              "Light Gray"
#define RID_SVXSTR_COLOR_LIGHTYELLOW_DEF            "Light Yellow"
#define RID_SVXSTR_COLOR_LIGHTGOLD_DEF              "Light Gold"
#define RID_SVXSTR_COLOR_LIGHTORANGE_DEF            "Light Orange"
#define RID_SVXSTR_COLOR_LIGHTBRICK_DEF             "Light Brick"
#define RID_SVXSTR_COLOR_LIGHTRED_DEF               "Light Red"
#define RID_SVXSTR_COLOR_LIGHTMAGENTA_DEF           "Light Magenta"
#define RID_SVXSTR_COLOR_LIGHTPURPLE_DEF            "Light Purple"
#define RID_SVXSTR_COLOR_LIGHTINDIGO_DEF            "Light Indigo"
#define RID_SVXSTR_COLOR_LIGHTBLUE_DEF              "Light Blue"
#define RID_SVXSTR_COLOR_LIGHTTEAL_DEF              "Light Teal"
#define RID_SVXSTR_COLOR_LIGHTGREEN_DEF             "Light Green"
#define RID_SVXSTR_COLOR_LIGHTLIME_DEF              "Light Lime"
// Reference strings: Dark variants of the standard color palette
#define RID_SVXSTR_COLOR_DARKGRAY_DEF               "Dark Gray"
#define RID_SVXSTR_COLOR_DARKYELLOW_DEF             "Dark Yellow"
#define RID_SVXSTR_COLOR_DARKGOLD_DEF               "Dark Gold"
#define RID_SVXSTR_COLOR_DARKORANGE_DEF             "Dark Orange"
#define RID_SVXSTR_COLOR_DARKBRICK_DEF              "Dark Brick"
#define RID_SVXSTR_COLOR_DARKRED_DEF                "Dark Red"
#define RID_SVXSTR_COLOR_DARKMAGENTA_DEF            "Dark Magenta"
#define RID_SVXSTR_COLOR_DARKPURPLE_DEF             "Dark Purple"
#define RID_SVXSTR_COLOR_DARKINDIGO_DEF             "Dark Indigo"
#define RID_SVXSTR_COLOR_DARKBLUE_DEF               "Dark Blue"
#define RID_SVXSTR_COLOR_DARKTEAL_DEF               "Dark Teal"
#define RID_SVXSTR_COLOR_DARKGREEN_DEF              "Dark Green"
#define RID_SVXSTR_COLOR_DARKLIME_DEF               "Dark Lime"
// Reference strings for the Tonal palette
#define RID_SVXSTR_COLOR_VIOLET_DEF                 "Violet"
#define RID_SVXSTR_COLOR_VIOLET_OUG_DEF             "Violet (Out of Gamut)"
#define RID_SVXSTR_COLOR_BLUE_OUG_DEF               "Blue (Out of Gamut)"
#define RID_SVXSTR_COLOR_AZURE_OUG_DEF              "Azure (Out of Gamut)"
#define RID_SVXSTR_COLOR_SPRINGGREEN_OUG_DEF        "Spring Green (Out of Gamut)"
#define RID_SVXSTR_COLOR_GREEN_OUG_DEF              "Green (Out of Gamut)"
#define RID_SVXSTR_COLOR_CHARTREUSEGREEN_OUG_DEF    "Chartreuse Green (Out of Gamut)"
#define RID_SVXSTR_COLOR_ORANGE_OUG_DEF             "Orange (Out of Gamut)"
#define RID_SVXSTR_COLOR_RED_OUG_DEF                "Red (Out of Gamut)"
#define RID_SVXSTR_COLOR_ROSE_OUG_DEF               "Rose (Out of Gamut)"
#define RID_SVXSTR_COLOR_AZURE_DEF                  "Azure"
#define RID_SVXSTR_COLOR_CYAN_DEF                   "Cyan"
#define RID_SVXSTR_COLOR_SPRINGGREEN_DEF            "Spring Green"
#define RID_SVXSTR_COLOR_CHARTREUSEGREEN_DEF        "Chartreuse Green"
#define RID_SVXSTR_COLOR_ROSE_DEF                   "Rose"
// Reference strings for the Material palette
#define RID_SVXSTR_COLOR_MATERIAL_GRAY_A_DEF        "Gray A"
#define RID_SVXSTR_COLOR_MATERIAL_YELLOW_A_DEF      "Yellow A"
#define RID_SVXSTR_COLOR_MATERIAL_AMBER_A_DEF       "Amber A"
#define RID_SVXSTR_COLOR_MATERIAL_AMBER_DEF         "Amber"
#define RID_SVXSTR_COLOR_MATERIAL_ORANGE_A_DEF      "Orange A"
#define RID_SVXSTR_COLOR_MATERIAL_DEEP_ORANGE_A_DEF "Deep Orange A"
#define RID_SVXSTR_COLOR_MATERIAL_DEEP_ORANGE_DEF   "Deep Orange"
#define RID_SVXSTR_COLOR_MATERIAL_RED_A_DEF         "Red A"
#define RID_SVXSTR_COLOR_MATERIAL_PINK_A_DEF        "Pink A"
#define RID_SVXSTR_COLOR_MATERIAL_PURPLE_A_DEF      "Purple A"
#define RID_SVXSTR_COLOR_MATERIAL_DEEP_PURPLE_A_DEF "Deep Purple A"
#define RID_SVXSTR_COLOR_MATERIAL_DEEP_PURPLE_DEF   "Deep Purple"
#define RID_SVXSTR_COLOR_MATERIAL_INDIGO_A_DEF      "Indigo A"
#define RID_SVXSTR_COLOR_MATERIAL_BLUE_A_DEF        "Blue A"
#define RID_SVXSTR_COLOR_MATERIAL_LIGHT_BLUE_A_DEF  "Light Blue A"
#define RID_SVXSTR_COLOR_MATERIAL_CYAN_A_DEF        "Cyan A"
#define RID_SVXSTR_COLOR_MATERIAL_TEAL_A_DEF        "Teal A"
#define RID_SVXSTR_COLOR_MATERIAL_GREEN_A_DEF       "Green A"
#define RID_SVXSTR_COLOR_MATERIAL_LIGHT_GREEN_A_DEF "Light Green A"
#define RID_SVXSTR_COLOR_MATERIAL_LIME_A_DEF        "Lime A"
#define RID_SVXSTR_COLOR_MATERIAL_BROWN_A_DEF       "Brown A"
#define RID_SVXSTR_COLOR_MATERIAL_BROWN_DEF         "Brown"
#define RID_SVXSTR_COLOR_MATERIAL_BLUE_GRAY_A_DEF   "Blue Gray A"
#define RID_SVXSTR_COLOR_MATERIAL_BLUE_GRAY_DEF     "Blue Gray"
// Reference-strings for standard-gradient-table
#define RID_SVXSTR_GRDT0_DEF                        "Gradient"
#define RID_SVXSTR_GRDT1_DEF                        "Linear blue/white"
#define RID_SVXSTR_GRDT2_DEF                        "Linear magenta/green"
#define RID_SVXSTR_GRDT3_DEF                        "Linear yellow/brown"
#define RID_SVXSTR_GRDT4_DEF                        "Radial green/black"
#define RID_SVXSTR_GRDT5_DEF                        "Radial red/yellow"
#define RID_SVXSTR_GRDT6_DEF                        "Rectangular red/white"
#define RID_SVXSTR_GRDT7_DEF                        "Square yellow/white"
#define RID_SVXSTR_GRDT8_DEF                        "Ellipsoid blue grey/light blue"
#define RID_SVXSTR_GRDT9_DEF                        "Axial light red/white"
#define RID_SVXSTR_GRDT10_DEF                       "Diagonal 1l"
#define RID_SVXSTR_GRDT11_DEF                       "Diagonal 1r"
#define RID_SVXSTR_GRDT12_DEF                       "Diagonal 2l"
#define RID_SVXSTR_GRDT13_DEF                       "Diagonal 2r"
#define RID_SVXSTR_GRDT14_DEF                       "Diagonal 3l"
#define RID_SVXSTR_GRDT15_DEF                       "Diagonal 3r"
#define RID_SVXSTR_GRDT16_DEF                       "Diagonal 4l"
#define RID_SVXSTR_GRDT17_DEF                       "Diagonal 4r"
#define RID_SVXSTR_GRDT18_DEF                       "Diagonal Blue"
#define RID_SVXSTR_GRDT19_DEF                       "Diagonal Green"
#define RID_SVXSTR_GRDT20_DEF                       "Diagonal Orange"
#define RID_SVXSTR_GRDT21_DEF                       "Diagonal Red"
#define RID_SVXSTR_GRDT22_DEF                       "Diagonal Turquoise"
#define RID_SVXSTR_GRDT23_DEF                       "Diagonal Violet"
#define RID_SVXSTR_GRDT24_DEF                       "From a Corner"
#define RID_SVXSTR_GRDT25_DEF                       "From a Corner, Blue"
#define RID_SVXSTR_GRDT26_DEF                       "From a Corner, Green"
#define RID_SVXSTR_GRDT27_DEF                       "From a Corner, Orange"
#define RID_SVXSTR_GRDT28_DEF                       "From a Corner, Red"
#define RID_SVXSTR_GRDT29_DEF                       "From a Corner, Turquoise"
#define RID_SVXSTR_GRDT30_DEF                       "From a Corner, Violet"
#define RID_SVXSTR_GRDT31_DEF                       "From the Middle"
#define RID_SVXSTR_GRDT32_DEF                       "From the Middle, Blue"
#define RID_SVXSTR_GRDT33_DEF                       "From the Middle, Green"
#define RID_SVXSTR_GRDT34_DEF                       "From the Middle, Orange"
#define RID_SVXSTR_GRDT35_DEF                       "From the Middle, Red"
#define RID_SVXSTR_GRDT36_DEF                       "From the Middle, Turquoise"
#define RID_SVXSTR_GRDT37_DEF                       "From the Middle, Violet"
#define RID_SVXSTR_GRDT38_DEF                       "Horizontal"
#define RID_SVXSTR_GRDT39_DEF                       "Horizontal Blue"
#define RID_SVXSTR_GRDT40_DEF                       "Horizontal Green"
#define RID_SVXSTR_GRDT41_DEF                       "Horizontal Orange"
#define RID_SVXSTR_GRDT42_DEF                       "Horizontal Red"
#define RID_SVXSTR_GRDT43_DEF                       "Horizontal Turquoise"
#define RID_SVXSTR_GRDT44_DEF                       "Horizontal Violet"
#define RID_SVXSTR_GRDT45_DEF                       "Radial"
#define RID_SVXSTR_GRDT46_DEF                       "Radial Blue"
#define RID_SVXSTR_GRDT47_DEF                       "Radial Green"
#define RID_SVXSTR_GRDT48_DEF                       "Radial Orange"
#define RID_SVXSTR_GRDT49_DEF                       "Radial Red"
#define RID_SVXSTR_GRDT50_DEF                       "Radial Turquoise"
#define RID_SVXSTR_GRDT51_DEF                       "Radial Violet"
#define RID_SVXSTR_GRDT52_DEF                       "Vertical"
#define RID_SVXSTR_GRDT53_DEF                       "Vertical Blue"
#define RID_SVXSTR_GRDT54_DEF                       "Vertical Green"
#define RID_SVXSTR_GRDT55_DEF                       "Vertical Orange"
#define RID_SVXSTR_GRDT56_DEF                       "Vertical Red"
#define RID_SVXSTR_GRDT57_DEF                       "Vertical Turquoise"
#define RID_SVXSTR_GRDT58_DEF                       "Vertical Violet"
#define RID_SVXSTR_GRDT59_DEF                       "Gray Gradient"
#define RID_SVXSTR_GRDT60_DEF                       "Yellow Gradient"
#define RID_SVXSTR_GRDT61_DEF                       "Orange Gradient"
#define RID_SVXSTR_GRDT62_DEF                       "Red Gradient"
#define RID_SVXSTR_GRDT63_DEF                       "Pink Gradient"
#define RID_SVXSTR_GRDT64_DEF                       "Sky"
#define RID_SVXSTR_GRDT65_DEF                       "Cyan Gradient"
#define RID_SVXSTR_GRDT66_DEF                       "Blue Gradient"
#define RID_SVXSTR_GRDT67_DEF                       "Purple Pipe"
#define RID_SVXSTR_GRDT68_DEF                       "Night"
#define RID_SVXSTR_GRDT69_DEF                       "Green Gradient"
//actual gradients defined for 6.1
#define RID_SVXSTR_GRDT70_DEF                       "Pastel Bouquet"
#define RID_SVXSTR_GRDT71_DEF                       "Pastel Dream"
#define RID_SVXSTR_GRDT72_DEF                       "Blue Touch"
#define RID_SVXSTR_GRDT73_DEF                       "Blank with Gray"
#define RID_SVXSTR_GRDT74_DEF                       "Spotted Gray"
#define RID_SVXSTR_GRDT75_DEF                       "London Mist"
#define RID_SVXSTR_GRDT76_DEF                       "Teal to Blue"
#define RID_SVXSTR_GRDT77_DEF                       "Midnight"
#define RID_SVXSTR_GRDT78_DEF                       "Deep Ocean"
#define RID_SVXSTR_GRDT79_DEF                       "Submarine"
#define RID_SVXSTR_GRDT80_DEF                       "Green Grass"
#define RID_SVXSTR_GRDT81_DEF                       "Neon Light"
#define RID_SVXSTR_GRDT82_DEF                       "Sunshine"
#define RID_SVXSTR_GRDT83_DEF                       "Present"
#define RID_SVXSTR_GRDT84_DEF                       "Mahogany"
// Reference-strings for standard-hatch-table
#define RID_SVXSTR_HATCH0_DEF                       "Black 0 Degrees"
#define RID_SVXSTR_HATCH1_DEF                       "Black 90 Degrees"
#define RID_SVXSTR_HATCH2_DEF                       "Black 180 Degrees Crossed"
#define RID_SVXSTR_HATCH3_DEF                       "Blue 45 Degrees"
#define RID_SVXSTR_HATCH4_DEF                       "Blue -45 Degrees"
#define RID_SVXSTR_HATCH5_DEF                       "Blue 45 Degrees Crossed"
#define RID_SVXSTR_HATCH6_DEF                       "Green 30 Degrees"
#define RID_SVXSTR_HATCH7_DEF                       "Green 60 Degrees"
#define RID_SVXSTR_HATCH8_DEF                       "Green 90 Degrees Triple"
#define RID_SVXSTR_HATCH9_DEF                       "Red 45 Degrees"
#define RID_SVXSTR_HATCH10_DEF                      "Red 90 Degrees Crossed"
#define RID_SVXSTR_HATCH11_DEF                      "Red -45 Degrees Triple"
#define RID_SVXSTR_HATCH12_DEF                      "Yellow 45 Degrees"
#define RID_SVXSTR_HATCH13_DEF                      "Yellow 45 Degrees Crossed"
#define RID_SVXSTR_HATCH14_DEF                      "Yellow 45 Degrees Triple"
#define RID_SVXSTR_HATCH15_DEF                      "Hatching"
// Reference-strings for standard-bitmap-table
#define RID_SVXSTR_BMP0_DEF                         "Empty"
#define RID_SVXSTR_BMP1_DEF                         "Painted White"
#define RID_SVXSTR_BMP2_DEF                         "Paper Texture"
#define RID_SVXSTR_BMP3_DEF                         "Paper Crumpled"
#define RID_SVXSTR_BMP4_DEF                         "Paper Graph"
#define RID_SVXSTR_BMP5_DEF                         "Parchment Paper"
#define RID_SVXSTR_BMP6_DEF                         "Fence"
#define RID_SVXSTR_BMP7_DEF                         "Wooden Board"
#define RID_SVXSTR_BMP8_DEF                         "Maple Leaves"
#define RID_SVXSTR_BMP9_DEF                         "Lawn"
#define RID_SVXSTR_BMP10_DEF                        "Colorful Pebbles"
#define RID_SVXSTR_BMP11_DEF                        "Coffee Beans"
#define RID_SVXSTR_BMP12_DEF                        "Little Clouds"
#define RID_SVXSTR_BMP13_DEF                        "Bathroom Tiles"
#define RID_SVXSTR_BMP14_DEF                        "Wall of Rock"
#define RID_SVXSTR_BMP15_DEF                        "Zebra"
#define RID_SVXSTR_BMP16_DEF                        "Color Stripes"
#define RID_SVXSTR_BMP17_DEF                        "Gravel"
#define RID_SVXSTR_BMP18_DEF                        "Parchment Studio"
#define RID_SVXSTR_BMP19_DEF                        "Night Sky"
#define RID_SVXSTR_BMP20_DEF                        "Pool"
#define RID_SVXSTR_BMP21_DEF                        "Bitmap"
#define RID_SVXSTR_BMP79_DEF                        "Invoice Paper"
#define RID_SVXSTR_BMP80_DEF                        "Concrete"
#define RID_SVXSTR_BMP81_DEF                        "Brick Wall"
#define RID_SVXSTR_BMP82_DEF                        "Stone Wall"
#define RID_SVXSTR_BMP83_DEF                        "Floral"
#define RID_SVXSTR_BMP84_DEF                        "Space"
#define RID_SVXSTR_BMP85_DEF                        "Ice light"
#define RID_SVXSTR_BMP86_DEF                        "Marble"
#define RID_SVXSTR_BMP87_DEF                        "Sand light"
#define RID_SVXSTR_BMP88_DEF                        "Stone"
#define RID_SVXSTR_BMP89_DEF                        "White Diffusion"
#define RID_SVXSTR_BMP90_DEF                        "Surface"
#define RID_SVXSTR_BMP91_DEF                        "Cardboard"
#define RID_SVXSTR_BMP92_DEF                        "Studio"
// Reference strings for patterns - they are a variation of bitmaps
#define RID_SVXSTR_BMP22_DEF                        "5 Percent"
#define RID_SVXSTR_BMP23_DEF                        "10 Percent"
#define RID_SVXSTR_BMP24_DEF                        "20 Percent"
#define RID_SVXSTR_BMP25_DEF                        "25 Percent"
#define RID_SVXSTR_BMP26_DEF                        "30 Percent"
#define RID_SVXSTR_BMP27_DEF                        "40 Percent"
#define RID_SVXSTR_BMP28_DEF                        "50 Percent"
#define RID_SVXSTR_BMP29_DEF                        "60 Percent"
#define RID_SVXSTR_BMP30_DEF                        "70 Percent"
#define RID_SVXSTR_BMP31_DEF                        "75 Percent"
#define RID_SVXSTR_BMP32_DEF                        "80 Percent"
#define RID_SVXSTR_BMP33_DEF                        "90 Percent"
#define RID_SVXSTR_BMP34_DEF                        "Light Downward Diagonal"
#define RID_SVXSTR_BMP35_DEF                        "Light Upward Diagonal"
#define RID_SVXSTR_BMP36_DEF                        "Dark Downward Diagonal"
#define RID_SVXSTR_BMP37_DEF                        "Dark Upward Diagonal"
#define RID_SVXSTR_BMP38_DEF                        "Wide Downward Diagonal"
#define RID_SVXSTR_BMP39_DEF                        "Wide Upward Diagonal"
#define RID_SVXSTR_BMP40_DEF                        "Light Vertical"
#define RID_SVXSTR_BMP41_DEF                        "Light Horizontal"
#define RID_SVXSTR_BMP42_DEF                        "Narrow Vertical"
#define RID_SVXSTR_BMP43_DEF                        "Narrow Horizontal"
#define RID_SVXSTR_BMP44_DEF                        "Dark Vertical"
#define RID_SVXSTR_BMP45_DEF                        "Dark Horizontal"
#define RID_SVXSTR_BMP46_DEF                        "Dashed Downward Diagonal"
#define RID_SVXSTR_BMP47_DEF                        "Dashed Upward Diagonal"
#define RID_SVXSTR_BMP48_DEF                        "Dashed Horizontal"
#define RID_SVXSTR_BMP49_DEF                        "Dashed Vertical"
#define RID_SVXSTR_BMP50_DEF                        "Small Confetti"
#define RID_SVXSTR_BMP51_DEF                        "Large Confetti"
#define RID_SVXSTR_BMP52_DEF                        "Zig Zag"
#define RID_SVXSTR_BMP53_DEF                        "Wave"
#define RID_SVXSTR_BMP54_DEF                        "Diagonal Brick"
#define RID_SVXSTR_BMP55_DEF                        "Horizontal Brick"
#define RID_SVXSTR_BMP56_DEF                        "Weave"
#define RID_SVXSTR_BMP57_DEF                        "Plaid"
#define RID_SVXSTR_BMP58_DEF                        "Divot"
#define RID_SVXSTR_BMP59_DEF                        "Dotted Grid"
#define RID_SVXSTR_BMP60_DEF                        "Dotted Diamond"
#define RID_SVXSTR_BMP61_DEF                        "Shingle"
#define RID_SVXSTR_BMP62_DEF                        "Trellis"
#define RID_SVXSTR_BMP63_DEF                        "Sphere"
#define RID_SVXSTR_BMP64_DEF                        "Small Grid"
#define RID_SVXSTR_BMP65_DEF                        "Large Grid"
#define RID_SVXSTR_BMP66_DEF                        "Small Checker Board"
#define RID_SVXSTR_BMP67_DEF                        "Large Checker Board"
#define RID_SVXSTR_BMP68_DEF                        "Outlined Diamond"
#define RID_SVXSTR_BMP69_DEF                        "Solid Diamond"
#define RID_SVXSTR_BMP70_DEF                        "Vertical"
#define RID_SVXSTR_BMP71_DEF                        "Horizontal"
#define RID_SVXSTR_BMP72_DEF                        "Downward Diagonal"
#define RID_SVXSTR_BMP73_DEF                        "Upward Diagonal"
#define RID_SVXSTR_BMP74_DEF                        "Cross"
#define RID_SVXSTR_BMP75_DEF                        "Diagonal Cross"
#define RID_SVXSTR_BMP76_DEF                        "Dashed Dotted"
#define RID_SVXSTR_BMP77_DEF                        "Dashed Dotted Upward Diagonal"
#define RID_SVXSTR_BMP78_DEF                        "Solid Dotted"
// Reference-strings for standard-dash-table
#define RID_SVXSTR_DASH0_DEF                        "Dot"
#define RID_SVXSTR_DASH1_DEF                        "Long Dot"
#define RID_SVXSTR_DASH2_DEF                        "Dot (Rounded)"
#define RID_SVXSTR_DASH3_DEF                        "Dash"
#define RID_SVXSTR_DASH4_DEF                        "Long Dash"
#define RID_SVXSTR_DASH5_DEF                        "Double Dash"
#define RID_SVXSTR_DASH6_DEF                        "Long Dash Dot"
#define RID_SVXSTR_DASH7_DEF                        "Double Dash Dot"
#define RID_SVXSTR_DASH8_DEF                        "Double Dash Dot Dot"
#define RID_SVXSTR_DASH9_DEF                        "Ultrafine Dotted (var)"
#define RID_SVXSTR_DASH10_DEF                       "Fine Dotted"
#define RID_SVXSTR_DASH11_DEF                       "Ultrafine Dashed"
#define RID_SVXSTR_DASH12_DEF                       "Fine Dashed"
#define RID_SVXSTR_DASH13_DEF                       "Fine Dashed (var)"
#define RID_SVXSTR_DASH14_DEF                       "Dashed (var)"
#define RID_SVXSTR_DASH15_DEF                       "Line Style 9"
#define RID_SVXSTR_DASH16_DEF                       "3 Dashes 3 Dots (var)"
#define RID_SVXSTR_DASH17_DEF                       "Ultrafine 2 Dots 3 Dashes"
#define RID_SVXSTR_DASH18_DEF                       "2 Dots 1 Dash"
#define RID_SVXSTR_DASH19_DEF                       "Line with Fine Dots"
#define RID_SVXSTR_DASH20_DEF                       "Dash Dot"
#define RID_SVXSTR_DASH21_DEF                       "Long Dot (Rounded)"
#define RID_SVXSTR_DASH22_DEF                       "Dash Dot Dot"
#define RID_SVXSTR_DASH23_DEF                       "Dash (Rounded)"
#define RID_SVXSTR_DASH24_DEF                       "Long Dash (Rounded)"
#define RID_SVXSTR_DASH25_DEF                       "Double Dash (Rounded)"
#define RID_SVXSTR_DASH26_DEF                       "Dash Dot (Rounded)"
#define RID_SVXSTR_DASH27_DEF                       "Long Dash Dot (Rounded)"
#define RID_SVXSTR_DASH28_DEF                       "Double Dash Dot (Rounded)"
#define RID_SVXSTR_DASH29_DEF                       "Dash Dot Dot (Rounded)"
#define RID_SVXSTR_DASH30_DEF                       "Double Dash Dot Dot (Rounded)"

// Reference-strings for standard-line-end-table
#define RID_SVXSTR_LEND0_DEF                        "Concave short"
#define RID_SVXSTR_LEND1_DEF                        "Square 45"
#define RID_SVXSTR_LEND2_DEF                        "Arrow short"
#define RID_SVXSTR_LEND3_DEF                        "Dimension Lines"
#define RID_SVXSTR_LEND4_DEF                        "Double Arrow"
#define RID_SVXSTR_LEND5_DEF                        "Triangle"
#define RID_SVXSTR_LEND6_DEF                        "Concave"
#define RID_SVXSTR_LEND7_DEF                        "Arrow large"
#define RID_SVXSTR_LEND8_DEF                        "Dimension Line"
#define RID_SVXSTR_LEND9_DEF                        "Circle"
#define RID_SVXSTR_LEND10_DEF                       "Square"
#define RID_SVXSTR_LEND11_DEF                       "Arrow"
#define RID_SVXSTR_LEND12_DEF                       "Half Circle"
#define RID_SVXSTR_LEND13_DEF                       "Triangle unfilled"
#define RID_SVXSTR_LEND14_DEF                       "Diamond unfilled"
#define RID_SVXSTR_LEND15_DEF                       "Diamond"
#define RID_SVXSTR_LEND16_DEF                       "Circle unfilled"
#define RID_SVXSTR_LEND17_DEF                       "Square 45 unfilled"
#define RID_SVXSTR_LEND18_DEF                       "Square unfilled"
#define RID_SVXSTR_LEND19_DEF                       "Half Circle unfilled"
#define RID_SVXSTR_LEND20_DEF                       "Dimension Line Arrow"
#define RID_SVXSTR_LEND21_DEF                       "Line short"
#define RID_SVXSTR_LEND22_DEF                       "Line"
#define RID_SVXSTR_LEND23_DEF                       "Half Arrow left"
#define RID_SVXSTR_LEND24_DEF                       "Half Arrow right"
#define RID_SVXSTR_LEND25_DEF                       "Reversed Arrow"
#define RID_SVXSTR_LEND26_DEF                       "CF One"
#define RID_SVXSTR_LEND27_DEF                       "CF Only One"
#define RID_SVXSTR_LEND28_DEF                       "CF Many"
#define RID_SVXSTR_LEND29_DEF                       "CF Many One"
#define RID_SVXSTR_LEND30_DEF                       "CF Zero One"
#define RID_SVXSTR_LEND31_DEF                       "CF Zero Many"
// Reference-strings for standard transparence gradients
#define RID_SVXSTR_TRASNGR0_DEF                     "Transparency"
#define RID_SVXSTR_COLOR_LIBRE_GREEN_1_DEF          "Green 1 (%PRODUCTNAME Main Color)"
#define RID_SVXSTR_COLOR_LIBRE_GREEN_ACCENT_DEF     "Green Accent"
#define RID_SVXSTR_COLOR_LIBRE_BLUE_ACCENT_DEF      "Blue Accent"
#define RID_SVXSTR_COLOR_LIBRE_ORANGE_ACCENT_DEF    "Orange Accent"
#define RID_SVXSTR_COLOR_LIBRE_PURPLE_DEF           "Purple"
#define RID_SVXSTR_COLOR_LIBRE_PURPLE_ACCENT_DEF    "Purple Accent"
#define RID_SVXSTR_COLOR_LIBRE_YELLOW_ACCENT_DEF    "Yellow Accent"

#endif

/* vim:set shiftwidth=4 softtabstop=4 expandtab cinoptions=b1,g0,N-s cinkeys+=0=break: */