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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef SVTOOLS_INC_TABLE_GRIDTABLERENDERER_HXX
#define SVTOOLS_INC_TABLE_GRIDTABLERENDERER_HXX
#include <svtools/table/tablemodel.hxx>
#include <boost/scoped_ptr.hpp>
//........................................................................
namespace svt { namespace table
{
//........................................................................
struct GridTableRenderer_Impl;
//====================================================================
//= GridTableRenderer
//====================================================================
/** a default implementation for the ->ITableRenderer interface
This class is able to paint a table grid, table headers, and cell
backgrounds according to the selected/active state of cells.
*/
class GridTableRenderer : public ITableRenderer
{
private:
::boost::scoped_ptr< GridTableRenderer_Impl > m_pImpl;
public:
/** creates a table renderer associated with the given model
@param _rModel
the model which should be rendered. The caller is responsible
for lifetime control, that is, the model instance must live
at least as long as the renderer instance lives
*/
GridTableRenderer( ITableModel& _rModel );
~GridTableRenderer();
/** determines whether or not to paint grid lines
*/
bool useGridLines() const;
/** controls whether or not to paint grid lines
*/
void useGridLines( bool const i_use );
public:
// ITableRenderer overridables
virtual void PaintHeaderArea(
OutputDevice& _rDevice, const Rectangle& _rArea,
bool _bIsColHeaderArea, bool _bIsRowHeaderArea,
const StyleSettings& _rStyle );
virtual void PaintColumnHeader( ColPos _nCol, bool _bActive, bool _bSelected,
OutputDevice& _rDevice, const Rectangle& _rArea,
const StyleSettings& _rStyle );
virtual void PrepareRow( RowPos _nRow, bool i_hasControlFocus, bool _bSelected,
OutputDevice& _rDevice, const Rectangle& _rRowArea,
const StyleSettings& _rStyle );
virtual void PaintRowHeader(
bool i_hasControlFocus, bool _bSelected,
OutputDevice& _rDevice, const Rectangle& _rArea,
const StyleSettings& _rStyle );
virtual void PaintCell( ColPos const i_col,
bool i_hasControlFocus, bool _bSelected,
OutputDevice& _rDevice, const Rectangle& _rArea,
const StyleSettings& _rStyle );
virtual void ShowCellCursor( Window& _rView, const Rectangle& _rCursorRect);
virtual void HideCellCursor( Window& _rView, const Rectangle& _rCursorRect);
virtual bool FitsIntoCell(
::com::sun::star::uno::Any const & i_cellContent,
ColPos const i_colPos, RowPos const i_rowPos,
bool const i_active, bool const i_selected,
OutputDevice& i_targetDevice, Rectangle const & i_targetArea
) const;
virtual bool GetFormattedCellString(
::com::sun::star::uno::Any const & i_cellValue,
ColPos const i_colPos, RowPos const i_rowPos,
::rtl::OUString & o_cellString
) const;
private:
struct CellRenderContext;
void impl_paintCellContent(
CellRenderContext const & i_context
);
void impl_paintCellImage(
CellRenderContext const & i_context,
Image const & i_image
);
void impl_paintCellText(
CellRenderContext const & i_context,
::rtl::OUString const & i_text
);
};
//........................................................................
} } // namespace svt::table
//........................................................................
#endif // SVTOOLS_INC_TABLE_GRIDTABLERENDERER_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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