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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: symbol.hxx,v $
* $Revision: 1.17 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef SYMBOL_HXX
#define SYMBOL_HXX
#include <vos/refernce.hxx>
#ifndef _FONT_HXX //autogen
#include <vcl/font.hxx>
#endif
#include <tools/list.hxx>
#include <tools/debug.hxx>
#include <tools/dynary.hxx>
#include <svl/lstner.hxx>
#include <svl/svarray.hxx>
#include "utility.hxx"
#include <smmod.hxx>
#define SS_ATTR_ACCESS 0x80
#define SYMBOLSET_NONE 0xFFFF
#define SYMBOL_NONE 0xFFFF
class SmSymSetManager;
////////////////////////////////////////////////////////////////////////////////
inline const String GetExportSymbolName( const String &rUiSymbolName )
{
return SM_MOD1()->GetLocSymbolData().GetExportSymbolName( rUiSymbolName );
}
inline const String GetUiSymbolName( const String &rExportSymbolName )
{
return SM_MOD1()->GetLocSymbolData().GetUiSymbolName( rExportSymbolName );
}
inline const String GetExportSymbolSetName( const String &rUiSymbolSetName )
{
return SM_MOD1()->GetLocSymbolData().GetExportSymbolSetName( rUiSymbolSetName );
}
inline const String GetUiSymbolSetName( const String &rExportSymbolSetName )
{
return SM_MOD1()->GetLocSymbolData().GetUiSymbolSetName( rExportSymbolSetName );
}
////////////////////////////////////////////////////////////////////////////////
class SmSym
{
friend class SmSymSetManager;
SmFace Face;
String Name;
String aExportName;
String aSetName;
SmSym *pHashNext;
SmSymSetManager *pSymSetManager;
sal_Unicode Character;
BYTE Attribut;
BOOL bPredefined;
BOOL bDocSymbol;
public:
SmSym();
SmSym(const SmSym& rSymbol);
SmSym(const String& rName, const Font& rFont, sal_Unicode cChar,
const String& rSet, BOOL bIsPredefined = FALSE);
SmSym& operator = (const SmSym& rSymbol);
const Font& GetFace() const { return Face; }
sal_Unicode GetCharacter() const { return Character; }
const String& GetName() const { return Name; }
void SetFace( const Font& rFont ) { Face = rFont; }
void SetCharacter( sal_Unicode cChar ) { Character = cChar; }
void SetName( const String &rTxt ) { Name = rTxt; }
BOOL IsPredefined() const { return bPredefined; }
const String & GetSetName() const { return aSetName; }
void SetSetName( const String &rName ) { aSetName = rName; }
const String & GetExportName() const { return aExportName; }
void SetExportName( const String &rName ) { aExportName = rName; }
BOOL IsDocSymbol() const { return bDocSymbol; }
void SetDocSymbol( BOOL bVal ) { bDocSymbol = bVal; }
};
DECLARE_LIST(SmListSym, SmSym *)
SV_DECL_PTRARR( SymbolArray, SmSym *, 32, 32 )
/**************************************************************************/
class SmSymSet
{
friend class SmSymSetManager;
SmListSym SymbolList;
String Name;
SmSymSetManager *pSymSetManager;
public:
SmSymSet();
SmSymSet(const SmSymSet& rSymbolSet);
SmSymSet(const String& rName);
~SmSymSet();
SmSymSet& operator = (const SmSymSet& rSymbolSet);
const String& GetName() const { return Name; }
USHORT GetCount() const { return (USHORT) SymbolList.Count(); }
const SmSym& GetSymbol(USHORT SymbolNo) const
{
DBG_ASSERT(SymbolList.GetObject(SymbolNo), "Symbol nicht vorhanden");
return *SymbolList.GetObject(SymbolNo);
}
USHORT AddSymbol(SmSym* pSymbol);
void DeleteSymbol(USHORT SymbolNo);
SmSym * RemoveSymbol(USHORT SymbolNo);
USHORT GetSymbolPos(const String& rName);
};
DECLARE_DYNARRAY(SmArraySymSet, SmSymSet *)
/**************************************************************************/
class SmSymbolDialog;
struct SmSymSetManager_Impl
{
SmArraySymSet SymbolSets;
SmSymSetManager & rSymSetMgr;
SmSym** HashEntries;
USHORT NoSymbolSets;
USHORT NoHashEntries;
BOOL Modified;
SmSymSetManager_Impl( SmSymSetManager &rMgr, USHORT HashTableSize );
~SmSymSetManager_Impl();
SmSymSetManager_Impl & operator = ( const SmSymSetManager_Impl &rImpl );
};
class SmSymSetManager : public SfxListener
{
friend struct SmSymSetManager_Impl;
SmSymSetManager_Impl *pImpl;
virtual void SFX_NOTIFY(SfxBroadcaster& rBC, const TypeId& rBCType,
const SfxHint& rHint, const TypeId& rHintType);
UINT32 GetHashIndex(const String& rSymbolName);
void EnterHashTable(SmSym& rSymbol);
void EnterHashTable(SmSymSet& rSymbolSet);
void FillHashTable();
void Init();
void Exit();
public:
SmSymSetManager(USHORT HashTableSize = 137);
SmSymSetManager(const SmSymSetManager& rSymbolSetManager);
~SmSymSetManager();
SmSymSetManager& operator = (const SmSymSetManager& rSymbolSetManager);
void GetSymbols( std::vector< SmSym > &rSymbols ) const;
USHORT AddSymbolSet(SmSymSet* pSymbolSet);
void ChangeSymbolSet(SmSymSet* pSymbolSet);
void DeleteSymbolSet(USHORT SymbolSetNo);
USHORT GetSymbolSetPos(const String& rSymbolSetName) const;
USHORT GetSymbolSetCount() const { return pImpl->NoSymbolSets; }
SmSymSet *GetSymbolSet(USHORT SymbolSetNo) const
{
return pImpl->SymbolSets.Get(SymbolSetNo);
}
SmSym * GetSymbolByName(const String& rSymbolName);
const SmSym * GetSymbolByName(const String& rSymbolName) const
{
return ((SmSymSetManager *) this)->GetSymbolByName(rSymbolName);
}
void AddReplaceSymbol( const SmSym & rSymbol );
USHORT GetSymbolCount() const;
const SmSym * GetSymbolByPos( USHORT nPos ) const;
BOOL IsModified() const { return pImpl->Modified; }
void SetModified(BOOL Modify) { pImpl->Modified = Modify; }
void Load();
void Save();
};
#endif
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