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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
 *
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * Copyright 2000, 2010 Oracle and/or its affiliates.
 *
 * OpenOffice.org - a multi-platform office productivity suite
 *
 * This file is part of OpenOffice.org.
 *
 * OpenOffice.org is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License version 3
 * only, as published by the Free Software Foundation.
 *
 * OpenOffice.org is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details
 * (a copy is included in the LICENSE file that accompanied this code).
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3 along with OpenOffice.org.  If not, see
 * <http://www.openoffice.org/license.html>
 * for a copy of the LGPLv3 License.
 *
 ************************************************************************/

#ifndef _SD_CUSTOMANIMATIONPANE_HXX
#define _SD_CUSTOMANIMATIONPANE_HXX

#include <com/sun/star/drawing/XDrawView.hpp>
#include <com/sun/star/frame/XModel.hpp>
#include <vcl/dialog.hxx>
#include "CustomAnimationPreset.hxx"
#include "CustomAnimationList.hxx"
#include "CustomAnimationCreateDialog.hxx"

#include "motionpathtag.hxx"
#include "misc/scopelock.hxx"

#include <vector>

class PushButton;
class FixedLine;
class FixedText;
class ListBox;
class ComboBox;
class CheckBox;
class SdDrawDocument;

namespace com { namespace sun { namespace star { namespace animations {
    class XAnimationNode;
} } } }

namespace sd { namespace tools {
class EventMultiplexerEvent;
} }

namespace sd {

class PropertyControl;
class STLPropertySet;
class ViewShellBase;

typedef std::vector< rtl::Reference< MotionPathTag > > MotionPathTagVector;

// --------------------------------------------------------------------

class CustomAnimationPane : public Control, public ICustomAnimationListController
{
    friend class MotionPathTag;
public:
    CustomAnimationPane( ::Window* pParent, ViewShellBase& rBase, const Size& rMinSize );
    virtual ~CustomAnimationPane();

    // callbacks
    void onSelectionChanged();
    void onChangeCurrentPage();
    void onChange( bool bCreate );
    void onRemove();
    void onChangeStart();
    void onChangeStart( sal_Int16 nNodeType );
    void onChangeProperty();
    void onChangeSpeed();

    // methods
    void preview( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xAnimationNode );
    void remove( CustomAnimationEffectPtr& pEffect );

    // Control
    virtual void Resize();
    virtual void StateChanged( StateChangedType nStateChange );
    virtual void KeyInput( const KeyEvent& rKEvt );

    // ICustomAnimationListController
    virtual void onSelect();
    virtual void onDoubleClick();
    virtual void onContextMenu( USHORT nSelectedPopupEntry );

    void addUndo();

    void updatePathFromMotionPathTag( const rtl::Reference< MotionPathTag >& xTag );

private:
    void addListener();
    void removeListener();
    void updateLayout();
    void updateControls();
    void updateMotionPathTags();
    void markShapesFromSelectedEffects();

    void showOptions( USHORT nPage = 0 );
    void moveSelection( bool bUp );
    void onPreview( bool bForcePreview );

    void createPath( PathKind eKind, std::vector< ::com::sun::star::uno::Any >& rTargets, double fDuration );

    STLPropertySet* createSelectionSet();
    void changeSelection( STLPropertySet* pResultSet, STLPropertySet* pOldSet );

    ::com::sun::star::uno::Any getProperty1Value( sal_Int32 nType, CustomAnimationEffectPtr pEffect );
    bool setProperty1Value( sal_Int32 nType, CustomAnimationEffectPtr pEffect, const ::com::sun::star::uno::Any& rValue );

    DECL_LINK( implControlHdl, Control* );
    DECL_LINK( implPropertyHdl, Control* );
    DECL_LINK(EventMultiplexerListener, tools::EventMultiplexerEvent*);
    DECL_LINK(lateInitCallback, Timer*);

private:
    ViewShellBase& mrBase;

    const CustomAnimationPresets* mpCustomAnimationPresets;

    FixedLine*  mpFLModify;
    PushButton* mpPBAddEffect;
    PushButton* mpPBChangeEffect;
    PushButton* mpPBRemoveEffect;
    FixedLine*  mpFLEffect;
    FixedText*  mpFTStart;
    ListBox*    mpLBStart;
    FixedText*  mpFTProperty;
    PropertyControl*    mpLBProperty;
    PushButton* mpPBPropertyMore;
    FixedText*  mpFTSpeed;
    ComboBox*   mpCBSpeed;
    CustomAnimationList*    mpCustomAnimationList;
    FixedText*  mpFTChangeOrder;
    PushButton* mpPBMoveUp;
    PushButton* mpPBMoveDown;
    FixedLine*  mpFLSeperator1;
    PushButton* mpPBPlay;
    PushButton* mpPBSlideShow;
    FixedLine*  mpFLSeperator2;
    CheckBox*   mpCBAutoPreview;

    String      maStrModify;
    String      maStrProperty;

    sal_Int32   mnPropertyType;

    Size        maMinSize;

    EffectSequence maListSelection;
    ::com::sun::star::uno::Any maViewSelection;

    MainSequencePtr mpMainSequence;

    ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XDrawPage > mxCurrentPage;
    ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XDrawView > mxView;
    ::com::sun::star::uno::Reference< ::com::sun::star::frame::XModel > mxModel;

    /** The mpCustomAnimationPresets is initialized either on demand or
        after a short time after the construction of a new object of this
        class.  This timer is responsible for the later.
    */
    Timer maLateInitTimer;

    /** This method initializes the mpCustomAnimationPresets on demand and
        returns a reference to the list.
    */
    const CustomAnimationPresets& getPresets (void);

    MotionPathTagVector maMotionPathTags;

    ScopeLock maSelectionLock;
};

}

#endif // _SD_CUSTOMANIMATIONPANE_HXX

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */