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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#include "eetext.hxx"
#include <editeng/eeitem.hxx>
#include <editeng/langitem.hxx>
#include <editeng/fhgtitem.hxx>
#include <editeng/colritem.hxx>
#include <editeng/cntritem.hxx>
#include <editeng/shdditem.hxx>
#include <editeng/crsditem.hxx>
#include <editeng/udlnitem.hxx>
#include <editeng/wghtitem.hxx>
#include <editeng/postitem.hxx>
#include <editeng/fontitem.hxx>
#include <svl/poolitem.hxx>
#include <editeng/tstpitem.hxx>
#include <editeng/lrspitem.hxx>
#include <editeng/protitem.hxx>
#include <svx/chrtitem.hxx>
#include <sfx2/msg.hxx>
#include <svl/globalnameitem.hxx>
#include <svx/hlnkitem.hxx>
#include <svx/postattr.hxx>
#include <editeng/editdata.hxx>
#include <svx/srchdlg.hxx>
#include <svx/rulritem.hxx>
#include <svx/clipfmtitem.hxx>
#include <svl/srchitem.hxx>
#include <editeng/sizeitem.hxx>
#include <editeng/svxenum.hxx>
#include <svx/algitem.hxx>
#include <svx/zoomitem.hxx>
#include <svx/pageitem.hxx>
#include <svx/svdattr.hxx>
#include <svx/grafctrl.hxx>
#include <editeng/boxitem.hxx>
#include <editeng/bolnitem.hxx>
#include "sdattr.hxx"
#include <svx/zoomslideritem.hxx>
#include <editeng/memberids.hrc>
#include <svx/xftstit.hxx>
#include <svx/xlnwtit.hxx>
#include <svx/xlineit0.hxx>
#include <svx/xlnclit.hxx>
#include <svx/xlndsit.hxx>
#include <svx/xflclit.hxx>
#include <svx/xfillit0.hxx>
#include <svx/xlnedit.hxx>
#include <svx/xlnstit.hxx>
#include <svx/xgrad.hxx>
#include <svx/xflgrit.hxx>
#include <svx/xflhtit.hxx>
#include <svx/xbtmpit.hxx>
#include <svx/xtextit0.hxx>
#include <svx/xftadit.hxx>
#include <svx/xftdiit.hxx>
#include <svx/xftmrit.hxx>
#include <svx/xftouit.hxx>
#include <svx/xftshit.hxx>
#include <svx/xftshcit.hxx>
#include <svx/xftshxy.hxx>
#include <svx/xftsfit.hxx>
#include <avmedia/mediaitem.hxx>
#include <svx/drawitem.hxx>
// #UndoRedo#
#include <svl/slstitm.hxx>
#include <svl/lckbitem.hxx>
#define CharSetItem SfxUInt16Item
#define FontFamilyItem SfxUInt16Item
#define FontPitchItem SfxUInt16Item
#define FontAlignItem SfxUInt16Item
#define FontWeightItem SfxUInt16Item
#define FontUnderlineItem SfxUInt16Item
#define FontStrikeoutItem SfxUInt16Item
#define FontItalicItem SfxUInt16Item
#define SvxDbTypeItem SfxUInt16Item
#define SvxLineSpaceItem SfxUInt16Item
#define SvxInterLineSpaceItem SfxUInt16Item
#define SvxBreakItem SfxUInt16Item
#define BrushStyleItem SfxUInt16Item
#define SvxNumTypeItem SfxUInt16Item
#define SvxShadowLocationItem SfxUInt16Item
#define SvxDbTypeItem SfxUInt16Item
#define SvxDrawToolEnumItem SfxUInt16Item
#define SvxChooseControlItem SfxEnumItem
#define SvxDrawToolItem SfxUInt16Item
#define SvxCellHorJustifyEnumItem SfxUInt16Item
#define SvxCellVerJustifyEnumItem SfxUInt16Item
#define SvxCellOrientationEnumItem SfxUInt16Item
#define SvxLanguage SfxUInt16Item
#define avmedia_MediaItem ::avmedia::MediaItem
#include <sfx2/tplpitem.hxx>
#include <svl/ptitem.hxx>
#include <svl/rectitem.hxx>
#include <sfx2/frame.hxx>
#define SFX_TYPEMAP
#include "sdslots.hxx"
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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