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/*************************************************************************
 *
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * Copyright 2000, 2010 Oracle and/or its affiliates.
 *
 * OpenOffice.org - a multi-platform office productivity suite
 *
 * This file is part of OpenOffice.org.
 *
 * OpenOffice.org is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License version 3
 * only, as published by the Free Software Foundation.
 *
 * OpenOffice.org is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details
 * (a copy is included in the LICENSE file that accompanied this code).
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3 along with OpenOffice.org.  If not, see
 * <http://www.openoffice.org/license.html>
 * for a copy of the LGPLv3 License.
 *
 ************************************************************************/
#ifndef __com_sun_star_rendering_XIeeeFloatBitmap_idl__
#define __com_sun_star_rendering_XIeeeFloatBitmap_idl__

#ifndef __com_sun_star_lang_IllegalArgumentException_idl__
#include <com/sun/star/lang/IllegalArgumentException.idl>
#endif
#ifndef __com_sun_star_lang_IndexOutOfBoundsException_idl__
#include <com/sun/star/lang/IndexOutOfBoundsException.idl>
#endif
#ifndef __com_sun_star_rendering_FloatingPointBitmapLayout_idl__
#include <com/sun/star/rendering/FloatingPointBitmapLayout.idl>
#endif
#ifndef __com_sun_star_geometry_IntegerPoint2D_idl__
#include <com/sun/star/geometry/IntegerPoint2D.idl>
#endif
#ifndef __com_sun_star_geometry_IntegerRectangle2D_idl__
#include <com/sun/star/geometry/IntegerRectangle2D.idl>
#endif
#ifndef __com_sun_star_rendering_XIeeeFloatReadOnlyBitmap_idl__
#include <com/sun/star/rendering/XIeeeFloatReadOnlyBitmap.idl>
#endif
#ifndef __com_sun_star_rendering_VolatileContentDestroyedException_idl__
#include <com/sun/star/rendering/VolatileContentDestroyedException.idl>
#endif


module com { module sun { module star { module rendering {

/** Specialized interface for bitmaps containing IEEE floats as their
    color components.<p>
 */
interface XIeeeFloatBitmap : XIeeeFloatReadOnlyBitmap
{
    //-------------------------------------------------------------------------

    /** Set raw data of a bitmap.<p>

        Set raw data of a bitmap, in the format as defined by
        getMemoryLayout(). With the given rectangle, a subset of the
        bitmap can be changed. When setting subsets of the bitmap, the
        same scanline padding takes place as when the whole bitmap is
        changed.<p>

        When setting data on volatile bitmaps, always call isValid()
        before, and retrieve a new memory layout via
        getMemoryLayout(). At least under Windows, the memory layout
        can change for the same bitmap, if the user e.g. switches the
        screen resolution. Thus, this method will throw an
        IllegalArgumentException, if the memory layout changed between
        a call to getMemoryLayout() and setData().<p>

        @param data
        Data to set

        @param bitmapLayout
        Layout of the data to set. Must match this bitmap's current
        layout.

        @param rect
        Destination rectangle, within the bounds of the bitmap, to set
        the data in.

        @throws <type>com::sun::star::lang::IndexOutOfBoundsException</type>
        if parts of the given rectangle are outside the permissible
        bitmap area.

        @throws <type>com::sun::star::lang::IllegalArgumentException</type>
        if the given memory layout does not match this bitmap's
        layout, or if the given data sequence has too few or too much
        elements.
     */
    void                        setData( [in] sequence<float> data, [in] FloatingPointBitmapLayout bitmapLayout, [in] ::com::sun::star::geometry::IntegerRectangle2D rect )
        raises (com::sun::star::lang::IllegalArgumentException,
                com::sun::star::lang::IndexOutOfBoundsException);

    //-------------------------------------------------------------------------

    /** Set a single pixel of the bitmap with the given color
        value.<p>

        When setting data on volatile bitmaps, always call isValid()
        before, and retrieve a new memory layout via
        getMemoryLayout(). At least under Windows, the memory layout
        can change for the same bitmap, if the user e.g. switches the
        screen resolution. Thus, this method will throw an
        IllegalArgumentException, if the memory layout changed between
        a call to getMemoryLayout() and setPixel().<p>

        @param color
        The color value(s) to set

        @param bitmapLayout
        Layout of the color elements to set. Must match this bitmap's
        current layout.

        @param pos
        Pixel position with the bounds of the bitmap to set.

        @throws <type>com::sun::star::lang::IndexOutOfBoundsException</type>
        if the given point is outside the permissible bitmap area.

        @throws <type>com::sun::star::lang::IllegalArgumentException</type>
        if the given memory layout does not match this bitmap's
        layout, or if the given data sequence has too few or too much
        elements.
     */
    void                        setPixel( [in] sequence<float> color, [in] FloatingPointBitmapLayout bitmapLayout, [in] ::com::sun::star::geometry::IntegerPoint2D pos )
        raises (com::sun::star::lang::IllegalArgumentException,
                com::sun::star::lang::IndexOutOfBoundsException);
};

}; }; }; };

#endif