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/*************************************************************************
 *
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * Copyright 2000, 2010 Oracle and/or its affiliates.
 *
 * OpenOffice.org - a multi-platform office productivity suite
 *
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 *
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 * it under the terms of the GNU Lesser General Public License version 3
 * only, as published by the Free Software Foundation.
 *
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details
 * (a copy is included in the LICENSE file that accompanied this code).
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3 along with OpenOffice.org.  If not, see
 * <http://www.openoffice.org/license.html>
 * for a copy of the LGPLv3 License.
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 ************************************************************************/
#ifndef __com_sun_star_animations_XIterateContainer_idl__
#define __com_sun_star_animations_XIterateContainer_idl__

#include <com/sun/star/animations/XTimeContainer.idl>

//=============================================================================

 module com {  module sun {  module star {  module animations {

//=============================================================================

/** An iterate container iterates over subitems of a given target object
    and animates them by subsequently executes the contained effects on them.
    <br>
    This could be used to animate a target text word by word or letter by
    letter.
*/
interface XIterateContainer : XTimeContainer
{
    /** a target that contains iterable contents, f.e. a paragraph.
        <br>
        See documentation of used animation engine for supported targets.
    */
    [attribute] any Target;

    /** This attribute specifies an optional subitem from the target element
        that should be animated.
        <br>
        A value of zero should always be the default and animate the complete target.
        <br>
        See documentation of used animation engine for supported subitems.
    */
    [attribute] short SubItem;

    /** the type of iteration, this depends on the target.
        <br>
        See documentation of used animation engine for supported iteration types.
    */
    [attribute] short IterateType;

    /** the time interval in percentage of the containers running time
        before the next iterated content is animated.
    */
    [attribute] double IterateInterval;
};

//=============================================================================

}; }; }; };

#endif