summaryrefslogtreecommitdiff
path: root/include/vcl/canvastools.hxx
blob: 774f09ff50e014727187c0ef6e2f1aa4ceb71f26 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#ifndef INCLUDED_VCL_CANVASTOOLS_HXX
#define INCLUDED_VCL_CANVASTOOLS_HXX

#include <com/sun/star/uno/Reference.hxx>
#include <com/sun/star/uno/Sequence.hxx>
#include <com/sun/star/rendering/XColorSpace.hpp>
#include <basegfx/numeric/ftools.hxx>

#include <vcl/dllapi.h>

class Point;
class Size;
class Rectangle;
class Polygon;
class PolyPolygon;
class Bitmap;
class BitmapEx;
class Color;

namespace basegfx
{
    class B2DVector;
    class B2DPoint;
    class B2DRange;
    class B2IVector;
    class B2IPoint;
    class B2IRange;
    class B2DPolygon;
    class B2DPolyPolygon;
}

namespace com { namespace sun { namespace star { namespace geometry
{
    struct RealPoint2D;
    struct RealSize2D;
    struct RealRectangle2D;
    struct IntegerPoint2D;
    struct IntegerSize2D;
    struct IntegerRectangle2D;
    struct RealBezierSegment2D;
} } } }

namespace com { namespace sun { namespace star { namespace rendering
{
    class  XGraphicDevice;
    class  XBitmap;
    class  XIntegerBitmap;
    class  XIntegerReadOnlyBitmap;
    class  XPolyPolygon2D;
} } } }

namespace vcl
{
    namespace unotools
    {
        // Bitmap conversions


        /** Create an XBitmap from VCL BitmapEx
         */
        ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmap >
            VCL_DLLPUBLIC xBitmapFromBitmapEx( const ::com::sun::star::uno::Reference<
                                                     ::com::sun::star::rendering::XGraphicDevice >&     xGraphicDevice,
                                               const ::BitmapEx&                                        inputBitmap );

        /** Create a BitmapEx from an XBitmap
         */
        ::BitmapEx VCL_DLLPUBLIC bitmapExFromXBitmap( const ::com::sun::star::uno::Reference<
                                                            ::com::sun::star::rendering::XIntegerReadOnlyBitmap >& xInputBitmap );

        // Color conversions (vcl/tools Color <-> canvas standard color space)


        /** Create a device-specific color sequence from VCL/Tools color

            Note that this method assumes a color space equivalent to
            the one returned from createStandardColorSpace()
         */
        ::com::sun::star::uno::Sequence< double >
            VCL_DLLPUBLIC colorToStdColorSpaceSequence( const Color& rColor );

        /** Convert color to device color sequence

            @param rColor
            Color to convert

            @param xColorSpace
            Color space to convert into
         */
        ::com::sun::star::uno::Sequence< double >
        VCL_DLLPUBLIC colorToDoubleSequence( const Color&                                      rColor,
                                             const ::com::sun::star::uno::Reference<
                                                   ::com::sun::star::rendering::XColorSpace >& xColorSpace );

        /** Convert from standard device color space to VCL/Tools color

            Note that this method assumes a color space equivalent to
            the one returned from createStandardColorSpace()
         */
        Color VCL_DLLPUBLIC stdColorSpaceSequenceToColor(
            const ::com::sun::star::uno::Sequence< double >& rColor );

        /** Convert color to device color sequence

            @param rColor
            Color sequence to convert from

            @param xColorSpace
            Color space to convert from
         */
        Color VCL_DLLPUBLIC doubleSequenceToColor( const ::com::sun::star::uno::Sequence< double >& rColor,
                                                   const ::com::sun::star::uno::Reference<
                                                         ::com::sun::star::rendering::XColorSpace >& xColorSpace );

        /// Convert [0,1] double value to [0,255] int
        inline sal_Int8 toByteColor( double val )
        {
            return sal::static_int_cast<sal_Int8>(
                basegfx::fround(val*255.0));
        }

        /// Convert [0,255] int value to [0,1] double value
        inline double toDoubleColor( sal_uInt8 val )
        {
            return val / 255.0;
        }

        /// Create a standard color space suitable for VCL RGB color
        ::com::sun::star::uno::Reference<
            ::com::sun::star::rendering::XColorSpace> VCL_DLLPUBLIC createStandardColorSpace();

        // Geometry conversions (vcl/tools <-> x)


        // geometry::Real
        ::com::sun::star::geometry::RealSize2D          VCL_DLLPUBLIC size2DFromSize( const Size& );

        Size                                            VCL_DLLPUBLIC sizeFromRealSize2D( const ::com::sun::star::geometry::RealSize2D& );

        // geometry::Integer
        ::com::sun::star::geometry::IntegerSize2D       VCL_DLLPUBLIC integerSize2DFromSize( const Size& );

        Size                                            VCL_DLLPUBLIC sizeFromIntegerSize2D( const ::com::sun::star::geometry::IntegerSize2D& );
        Point                                           VCL_DLLPUBLIC pointFromIntegerPoint2D( const ::com::sun::star::geometry::IntegerPoint2D& );
        Rectangle                                       VCL_DLLPUBLIC rectangleFromIntegerRectangle2D( const ::com::sun::star::geometry::IntegerRectangle2D& );

        // basegfx::B2D
        Size                        VCL_DLLPUBLIC sizeFromB2DSize( const ::basegfx::B2DVector& );
        Point                       VCL_DLLPUBLIC pointFromB2DPoint( const ::basegfx::B2DPoint& );
        Rectangle                   VCL_DLLPUBLIC rectangleFromB2DRectangle( const ::basegfx::B2DRange& );

        basegfx::B2DVector          VCL_DLLPUBLIC b2DSizeFromSize( const Size& );
        basegfx::B2DPoint           VCL_DLLPUBLIC b2DPointFromPoint( const Point& );
        basegfx::B2DRange           VCL_DLLPUBLIC b2DRectangleFromRectangle( const Rectangle& );

        // basegfx::B2I
        Point                       VCL_DLLPUBLIC pointFromB2IPoint( const ::basegfx::B2IPoint& );
        Rectangle                   VCL_DLLPUBLIC rectangleFromB2IRectangle( const ::basegfx::B2IRange& );
    }
}

#endif // INCLUDED_VCL_CANVASTOOLS_HXX

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */