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path: root/include/svx/svdmodel.hxx
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#ifndef INCLUDED_SVX_SVDMODEL_HXX
#define INCLUDED_SVX_SVDMODEL_HXX

#include <com/sun/star/uno/Sequence.hxx>
#include <cppuhelper/weakref.hxx>
#include <rtl/ustring.hxx>
#include <sot/storage.hxx>
#include <tools/link.hxx>
#include <tools/weakbase.hxx>
#include <vcl/mapmod.hxx>
#include <svl/brdcst.hxx>
#include <tools/datetime.hxx>
#include <svl/hint.hxx>

#include <svl/style.hxx>
#include <svx/xtable.hxx>
#include <svx/pageitem.hxx>
#include <vcl/field.hxx>

#include <boost/shared_ptr.hpp>

class OutputDevice;
#include <svx/svdtypes.hxx>
#include <svx/svxdllapi.h>

#include <rtl/ref.hxx>
#include <deque>

#define DEGREE_CHAR ((sal_Unicode)0x00B0)   /* U+00B0 DEGREE SIGN */

class SdrOutliner;
class SdrLayerAdmin;
class SdrObjList;
class SdrObject;
class SdrPage;
class SdrPageView;
class SdrTextObj;
class SdrUndoAction;
class SdrUndoGroup;
class AutoTimer;
class SfxItemPool;
class SfxItemSet;
class SfxRepeatTarget;
class SfxStyleSheet;
class SfxUndoAction;
class SfxUndoManager;
class XBitmapList;
class XColorList;
class XDashList;
class XGradientList;
class XHatchList;
class XLineEndList;
class SvxForbiddenCharactersTable;
class SvNumberFormatter;
class SotStorage;
class SdrOutlinerCache;
class SdrUndoFactory;
class ImageMap;
namespace comphelper
{
    class IEmbeddedHelper;
    class LifecycleProxy;
}
namespace sfx2
{
    class LinkManager;
}


#define SDR_SWAPGRAPHICSMODE_NONE       0x00000000
#define SDR_SWAPGRAPHICSMODE_TEMP       0x00000001
#define SDR_SWAPGRAPHICSMODE_DOC        0x00000002
#define SDR_SWAPGRAPHICSMODE_PURGE      0x00000100
#define SDR_SWAPGRAPHICSMODE_DEFAULT    (SDR_SWAPGRAPHICSMODE_TEMP|SDR_SWAPGRAPHICSMODE_DOC|SDR_SWAPGRAPHICSMODE_PURGE)



enum SdrHintKind
{
                  HINT_UNKNOWN,         // Unknown
                  HINT_LAYERCHG,        // changed layer definition
                  HINT_LAYERORDERCHG,   // order of layer changed (Insert/Remove/ChangePos)
                  HINT_PAGEORDERCHG,    // order of pages (object pages or master pages) changed (Insert/Remove/ChangePos)
                  HINT_OBJCHG,          // object changed
                  HINT_OBJINSERTED,     // new object inserted
                  HINT_OBJREMOVED,      // symbol object removed from list
                  HINT_MODELCLEARED,    // deleted the whole model (no pages exist anymore). not impl.
                  HINT_REFDEVICECHG,    // RefDevice changed
                  HINT_DEFAULTTABCHG,   // Default tabulator width changed
                  HINT_DEFFONTHGTCHG,   // Default FontHeight changed
                  HINT_MODELSAVED,      // Document was saved
                  HINT_SWITCHTOPAGE,    // #94278# UNDO/REDO at an object evtl. on another page
                  HINT_BEGEDIT,         // Is called after the object has entered text edit mode
                  HINT_ENDEDIT          // Is called after the object has left text edit mode
};

class SVX_DLLPUBLIC SdrHint: public SfxHint
{
public:
    Rectangle                               maRectangle;
    const SdrPage*                          mpPage;
    const SdrObject*                        mpObj;
    const SdrObjList*                       mpObjList;
    SdrHintKind                             meHint;

public:
    TYPEINFO_OVERRIDE();

    explicit SdrHint(SdrHintKind eNewHint);
    explicit SdrHint(const SdrObject& rNewObj);

    void SetPage(const SdrPage* pNewPage);
    void SetObject(const SdrObject* pNewObj);
    void SetKind(SdrHintKind eNewKind);

    const SdrPage* GetPage() const;
    const SdrObject* GetObject() const;
    SdrHintKind GetKind() const;
};



// Flag for cleaning up after the loading of the pools, meaning the
// recalculate the RefCounts and dispose unused items)
// sal_False == active
#define LOADREFCOUNTS (false)

struct SdrModelImpl;

class SVX_DLLPUBLIC SdrModel : public SfxBroadcaster, public tools::WeakBase< SdrModel >
{
protected:
    DateTime       aReadDate;  // date of the incoming stream
    std::vector<SdrPage*> maMaPag;     // master pages
    std::vector<SdrPage*> maPages;
    Link           aUndoLink;  // link to a NotifyUndo-Handler
    Link           aIOProgressLink;
    OUString       aTablePath;
    Size           aMaxObjSize; // e.g. for auto-growing text
    Fraction       aObjUnit;   // description of the coordinate units for ClipBoard, Drag&Drop, ...
    MapUnit        eObjUnit;   // see above
    FieldUnit      eUIUnit;      // unit, scale (e.g. 1/1000) for the UI (status bar) is set by ImpSetUIUnit()
    Fraction       aUIScale;     // see above
    OUString       aUIUnitStr;   // see above
    Fraction       aUIUnitFact;  // see above
    int            nUIUnitKomma; // see above

    SdrLayerAdmin*  pLayerAdmin;
    SfxItemPool*    pItemPool;
    comphelper::IEmbeddedHelper*
                    m_pEmbeddedHelper; // helper for embedded objects to get rid of the SfxObjectShell
    SdrOutliner*    pDrawOutliner;  // an Outliner for outputting text
    SdrOutliner*    pHitTestOutliner;// an Outliner for the HitTest
    sal_uIntPtr           nDefTextHgt;    // Default text heigth in logical units
    OutputDevice*   pRefOutDev;     // ReferenceDevice for the EditEngine
    sal_uIntPtr           nProgressAkt;   // for the
    sal_uIntPtr           nProgressMax;   // ProgressBar-
    sal_uIntPtr           nProgressOfs;   // -Handler
    rtl::Reference< SfxStyleSheetBasePool > mxStyleSheetPool;
    SfxStyleSheet*  pDefaultStyleSheet;
    SfxStyleSheet* mpDefaultStyleSheetForSdrGrafObjAndSdrOle2Obj; // #i119287#
    sfx2::LinkManager* pLinkManager;   // LinkManager
    std::deque<SfxUndoAction*>* pUndoStack;
    std::deque<SfxUndoAction*>* pRedoStack;
    SdrUndoGroup*   pAktUndoGroup;  // for deeper
    sal_uInt16          nUndoLevel;     // undo nesting
    sal_uInt16          nProgressPercent; // for the ProgressBar-Handler
    sal_uInt16          nLoadVersion;   // version number of the loaded file
    bool            bMyPool:1;        // to clean up pMyPool from 303a
    bool            bUIOnlyKomma:1; // see eUIUnit
    bool            mbUndoEnabled:1;  // If false no undo is recorded or we are during the execution of an undo action
    bool            bExtColorTable:1; // ne separate ColorTable
    bool            mbChanged:1;
    bool            bInfoChanged:1;
    bool            bPagNumsDirty:1;
    bool            bMPgNumsDirty:1;
    bool            bPageNotValid:1;  // TRUE=Doc is only object container. Page is invalid.
    bool            bSavePortable:1;  // save metafiles portably
    bool            bNoBitmapCaching:1;   // cache bitmaps for screen output
    bool            bReadOnly:1;
    bool            bTransparentTextFrames:1;
    bool            bSaveCompressed:1;
    bool            bSwapGraphics:1;
    bool            bPasteResize:1; // Objects are beingresized due to Paste with different MapMode
    bool            bSaveOLEPreview:1;      // save preview metafile of OLE objects
    bool            bSaveNative:1;
    bool            bStarDrawPreviewMode:1;
    bool            mbDisableTextEditUsesCommonUndoManager:1;
    sal_uInt16          nStreamCompressMode;  // write compressedly?
    sal_uInt16          nStreamNumberFormat;
    sal_uInt16          nDefaultTabulator;
    sal_uInt32          nMaxUndoCount;



// sdr::Comment interface
private:
    // the next unique comment ID, used for counting added comments. Initialized
    // to 0. UI shows one more due to the fact that 0 is a no-no for users.
    sal_uInt32                                          mnUniqueCommentID;

public:
    // create a new, unique comment ID
    sal_uInt32 GetNextUniqueCommentID();

    // for export
    sal_uInt32 GetUniqueCommentID() const { return mnUniqueCommentID; }

    // for import
    void SetUniqueCommentID(sal_uInt32 nNewID) { if(nNewID != mnUniqueCommentID) { mnUniqueCommentID = nNewID; } }

    sal_uInt16          nStarDrawPreviewMasterPageNum;
    SvxForbiddenCharactersTable* mpForbiddenCharactersTable;
    sal_uIntPtr         nSwapGraphicsMode;

    SdrOutlinerCache* mpOutlinerCache;
    SdrModelImpl*   mpImpl;
    sal_uInt16          mnCharCompressType;
    sal_uInt16          mnHandoutPageCount;
    sal_uInt16          nReserveUInt6;
    sal_uInt16          nReserveUInt7;
    bool            mbModelLocked;
    bool            mbKernAsianPunctuation;
    bool            mbAddExtLeading;
    bool            mbInDestruction;

    // Color, Dash, Line-End, Hatch, Gradient, Bitmap property lists ...
    XPropertyListRef maProperties[XPROPERTY_LIST_COUNT];

    // New src638: NumberFormatter for drawing layer and
    // method for getting it. It is constructed on demand
    // and destroyed when destroying the SdrModel.
    SvNumberFormatter* mpNumberFormatter;
public:
    sal_uInt16 getHandoutPageCount() const { return mnHandoutPageCount; }
    void setHandoutPageCount( sal_uInt16 nHandoutPageCount ) { mnHandoutPageCount = nHandoutPageCount; }

protected:

    virtual ::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface > createUnoModel();

private:
    // not implemented:
    SVX_DLLPRIVATE SdrModel(const SdrModel& rSrcModel);
    SVX_DLLPRIVATE void operator=(const SdrModel& rSrcModel);
    SVX_DLLPRIVATE bool operator==(const SdrModel& rCmpModel) const;
    SVX_DLLPRIVATE void ImpPostUndoAction(SdrUndoAction* pUndo);
    SVX_DLLPRIVATE void ImpSetUIUnit();
    SVX_DLLPRIVATE void ImpSetOutlinerDefaults( SdrOutliner* pOutliner, bool bInit = false );
    SVX_DLLPRIVATE void ImpReformatAllTextObjects();
    SVX_DLLPRIVATE void ImpReformatAllEdgeObjects();    // #103122#
    SVX_DLLPRIVATE void ImpCreateTables();
    SVX_DLLPRIVATE void ImpCtor(SfxItemPool* pPool, ::comphelper::IEmbeddedHelper* pPers, bool bUseExtColorTable,
        bool bLoadRefCounts = true);


    // this is a weak reference to a possible living api wrapper for this model
    ::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface > mxUnoModel;

public:
    bool     IsPasteResize() const        { return bPasteResize; }
    void     SetPasteResize(bool bOn) { bPasteResize=bOn; }
    TYPEINFO_OVERRIDE();
    // If a custom Pool is put here, the class will call methods
    // on it (Put(), Remove()). On disposal of SdrModel the pool
    // will be deleted with   delete.
    // If you give NULL instead, it will create an own pool (SdrItemPool)
    // which will also be disposed in the destructor.
    // If you do use a custom Pool, make sure you inherit from SdrItemPool,
    // if you want to use symbol objects inherited from SdrAttrObj.
    // If, however, you use objects inheriting from SdrObject you are free
    // to chose a pool of your liking.
    explicit SdrModel();
    explicit SdrModel(SfxItemPool* pPool, ::comphelper::IEmbeddedHelper* pPers, bool bUseExtColorTable, bool bLoadRefCounts);
    explicit SdrModel(const OUString& rPath, SfxItemPool* pPool, ::comphelper::IEmbeddedHelper* pPers, bool bUseExtColorTable, bool bLoadRefCounts);
    virtual ~SdrModel();
    void ClearModel(bool bCalledFromDestructor);

    // Whether the model is being streamed in at the moment
    bool IsLoading() const                  { return false /*BFS01 bLoading */; }
    // Needs to be overladed to enable the Swap/LoadOnDemand of graphics.
    // If rbDeleteAfterUse is set to sal_True the SvStream instance from
    // the caller will be disposed after use.
    // If this method returns NULL, a temporary file will be allocated for
    // swapping.
    // The stream from which the model was loaded or in which is was saved last
    // needs to be delivered
    virtual ::com::sun::star::uno::Reference<
                ::com::sun::star::embed::XStorage> GetDocumentStorage() const;
    ::com::sun::star::uno::Reference<
            ::com::sun::star::io::XInputStream >
        GetDocumentStream(OUString const& rURL,
                ::comphelper::LifecycleProxy & rProxy) const;
    // Change the template attributes of the symbol objects to hard attributes
    void BurnInStyleSheetAttributes();
    // If you inherit from SdrPage you also need to inherit from SdrModel
    // and implement both VM AllocPage() and AllocModel()...
    virtual SdrPage*  AllocPage(bool bMasterPage);
    virtual SdrModel* AllocModel() const;

    // Changes on the layers set the modified flag and broadcast on the model!
    const SdrLayerAdmin& GetLayerAdmin() const                  { return *pLayerAdmin; }
    SdrLayerAdmin&       GetLayerAdmin()                        { return *pLayerAdmin; }

    const SfxItemPool&   GetItemPool() const                    { return *pItemPool; }
    SfxItemPool&         GetItemPool()                          { return *pItemPool; }

    SdrOutliner&         GetDrawOutliner(const SdrTextObj* pObj=NULL) const;

    SdrOutliner&         GetHitTestOutliner() const { return *pHitTestOutliner; }
    const SdrTextObj*    GetFormattingTextObj() const;
    // put the TextDefaults (Font,Height,Color) in a Set
    void                 SetTextDefaults() const;
    static void          SetTextDefaults( SfxItemPool* pItemPool, sal_uIntPtr nDefTextHgt );

    // ReferenceDevice for the EditEngine
    void                 SetRefDevice(OutputDevice* pDev);
    OutputDevice*        GetRefDevice() const                   { return pRefOutDev; }
    // If a new MapMode is set on the RefDevice (or similar)
    void                 RefDeviceChanged(); // not yet implemented
    // default font heigth in logical units
    void                 SetDefaultFontHeight(sal_uIntPtr nVal);
    sal_uIntPtr                GetDefaultFontHeight() const           { return nDefTextHgt; }
    // default tabulator width for the EditEngine
    void                 SetDefaultTabulator(sal_uInt16 nVal);
    sal_uInt16               GetDefaultTabulator() const            { return nDefaultTabulator; }

    // The DefaultStyleSheet will be used in every symbol object which is inserted
    // in this model and does not have a StyleSheet set.
    SfxStyleSheet*       GetDefaultStyleSheet() const             { return pDefaultStyleSheet; }
    void                 SetDefaultStyleSheet(SfxStyleSheet* pDefSS) { pDefaultStyleSheet = pDefSS; }

    // #i119287# default StyleSheet for SdrGrafObj and SdrOle2Obj
    SfxStyleSheet* GetDefaultStyleSheetForSdrGrafObjAndSdrOle2Obj() const { return mpDefaultStyleSheetForSdrGrafObjAndSdrOle2Obj; }
    void SetDefaultStyleSheetForSdrGrafObjAndSdrOle2Obj(SfxStyleSheet* pDefSS) { mpDefaultStyleSheetForSdrGrafObjAndSdrOle2Obj = pDefSS; }

    sfx2::LinkManager*      GetLinkManager()                         { return pLinkManager; }
    void                 SetLinkManager( sfx2::LinkManager* pLinkMgr ) { pLinkManager = pLinkMgr; }

    ::comphelper::IEmbeddedHelper*     GetPersist() const               { return m_pEmbeddedHelper; }
    void                 ClearPersist()                                 { m_pEmbeddedHelper = 0; }
    void                 SetPersist( ::comphelper::IEmbeddedHelper *p ) { m_pEmbeddedHelper = p; }

    // Unit for the symbol coordination
    // Default is 1 logical unit = 1/100mm (Unit=MAP_100TH_MM, Fract=(1,1)).
    // Examples:
    //   MAP_POINT,    Fraction(72,1)    : 1 log Einh = 72 Point   = 1 Inch
    //   MAP_POINT,    Fraction(1,20)    : 1 log Einh = 1/20 Point = 1 Twip
    //   MAP_TWIP,     Fraction(1,1)     : 1 log Einh = 1 Twip
    //   MAP_100TH_MM, Fraction(1,10)    : 1 log Einh = 1/1000mm
    //   MAP_MM,       Fraction(1000,1)  : 1 log Einh = 1000mm     = 1m
    //   MAP_CM,       Fraction(100,1)   : 1 log Einh = 100cm      = 1m
    //   MAP_CM,       Fraction(100000,1): 1 log Einh = 100000cm   = 1km
    // (FWIW: you cannot represent light years).
    // The scaling unit is needed for the Engine to serve the Clipboard
    // with the correct sizes.
    MapUnit          GetScaleUnit() const                       { return eObjUnit; }
    void             SetScaleUnit(MapUnit eMap);
    const Fraction&  GetScaleFraction() const                   { return aObjUnit; }
    void             SetScaleFraction(const Fraction& rFrac);
    // Setting both simultaneously performs a little better
    void             SetScaleUnit(MapUnit eMap, const Fraction& rFrac);

    // maximal size e.g. for auto growing texts
    const Size&      GetMaxObjSize() const                      { return aMaxObjSize; }
    void             SetMaxObjSize(const Size& rSiz)            { aMaxObjSize=rSiz; }

    // For the View! to display sane numbers in the status bar: Default is mm.
    void             SetUIUnit(FieldUnit eUnit);
    FieldUnit        GetUIUnit() const                          { return eUIUnit; }
    // The scale of the drawing. Default 1/1.
    void             SetUIScale(const Fraction& rScale);
    const Fraction&  GetUIScale() const                         { return aUIScale; }
    // Setting both simultaneously performs a little better
    void             SetUIUnit(FieldUnit eUnit, const Fraction& rScale);

    const Fraction&  GetUIUnitFact() const                      { return aUIUnitFact; }
    const OUString&  GetUIUnitStr() const                       { return aUIUnitStr; }
    int              GetUIUnitKomma() const                     { return nUIUnitKomma; }
    bool             IsUIOnlyKomma() const                      { return bUIOnlyKomma; }

    static void      TakeUnitStr(FieldUnit eUnit, OUString& rStr);
    void             TakeMetricStr(long nVal, OUString& rStr, bool bNoUnitChars = false, sal_Int32 nNumDigits = -1) const;
    void             TakeWinkStr(long nWink, OUString& rStr, bool bNoDegChar = false) const;
    void             TakePercentStr(const Fraction& rVal, OUString& rStr, bool bNoPercentChar = false) const;

    // RecalcPageNums is ordinarily only called by the Page.
    bool         IsPagNumsDirty() const                     { return bPagNumsDirty; };
    bool         IsMPgNumsDirty() const                     { return bMPgNumsDirty; };
    void             RecalcPageNums(bool bMaster);
    // After the Insert the Page belongs to the SdrModel.
    virtual void     InsertPage(SdrPage* pPage, sal_uInt16 nPos=0xFFFF);
    virtual void     DeletePage(sal_uInt16 nPgNum);
    // Remove means transferring ownership to the caller (opposite of Insert)
    virtual SdrPage* RemovePage(sal_uInt16 nPgNum);
    virtual void     MovePage(sal_uInt16 nPgNum, sal_uInt16 nNewPos);
    const SdrPage* GetPage(sal_uInt16 nPgNum) const;
    SdrPage* GetPage(sal_uInt16 nPgNum);
    sal_uInt16 GetPageCount() const;
    // #109538#
    virtual void PageListChanged();

    // Masterpages
    virtual void     InsertMasterPage(SdrPage* pPage, sal_uInt16 nPos=0xFFFF);
    virtual void     DeleteMasterPage(sal_uInt16 nPgNum);
    // Remove means transferring ownership to the caller (opposite of Insert)
    virtual SdrPage* RemoveMasterPage(sal_uInt16 nPgNum);
    virtual void     MoveMasterPage(sal_uInt16 nPgNum, sal_uInt16 nNewPos);
    const SdrPage* GetMasterPage(sal_uInt16 nPgNum) const;
    SdrPage* GetMasterPage(sal_uInt16 nPgNum);
    sal_uInt16 GetMasterPageCount() const;
    // #109538#
    virtual void MasterPageListChanged();

    // modified flag. Is set automatically when something changes on the Pages
    // symbol objects. You need to reset it yourself, however, e.g. on Save().
    bool IsChanged() const { return mbChanged; }
    virtual void SetChanged(bool bFlg = true);

    // PageNotValid means that the model carries objects which are
    // anchored on a Page but the Page is invalid. This mark is needed for
    // Clipboard/Drag&Drop.
    bool            IsPageNotValid() const                     { return bPageNotValid; }
    void            SetPageNotValid(bool bJa = true)           { bPageNotValid=bJa; }

    // Setting this flag to sal_True, graphic objects are saved
    // portably. Meta files will eventually implicitly changed, i.e. during save.
    // Default=FALSE. Flag is not persistent.
    bool            IsSavePortable() const                     { return bSavePortable; }
    void            SetSavePortable(bool bJa = true)           { bSavePortable=bJa; }

    // If you set this flag to sal_True, the
    // pixel objects will be saved (heavily) compressed.
    // Default=FALSE. Flag is not persistent.
    bool            IsSaveCompressed() const                   { return bSaveCompressed; }
    void            SetSaveCompressed(bool bJa = true)         { bSaveCompressed=bJa; }

    // If true, graphic objects with set Native-Link
    // native will be saved.
    // Default=FALSE. Flag is not persistent.
    bool            IsSaveNative() const                       { return bSaveNative; }
    void            SetSaveNative(bool bJa = true)             { bSaveNative=bJa; }

    // If set to sal_True, graphics from graphics objects will:
    // - not be loaded immediately when loading a document,
    //   but only once they are needed (e.g. displayed).
    // - be pruned from memory if they are not needed.
    // For that to work, the virtual method
    // GetDocumentStream() needs to be overloaded.
    // Default=FALSE. Flag is not persistent.
    bool            IsSwapGraphics() const { return bSwapGraphics; }
    void            SetSwapGraphics(bool bJa = true);
    void            SetSwapGraphicsMode(sal_uIntPtr nMode) { nSwapGraphicsMode = nMode; }
    sal_uIntPtr         GetSwapGraphicsMode() const { return nSwapGraphicsMode; }

    bool            IsSaveOLEPreview() const          { return bSaveOLEPreview; }
    void            SetSaveOLEPreview( bool bSet) { bSaveOLEPreview = bSet; }

    // To accelarate the screen output of Bitmaps (especially rotated ones)
    // they will be cached. The existence of that cache can be toggled with this
    // flag. During the next Paint an image will be remembered or freed.
    // If a Bitmap object is placed in Undo its Cache for this object is turned off
    // immediately to save memory.
    // Default=Cache activated. Flag is not persistent.
    bool            IsBitmapCaching() const                     { return !bNoBitmapCaching; }
    void            SetBitmapCaching(bool bJa = true)           { bNoBitmapCaching=!bJa; }

    // Text frames without filling can be select with a mouse click by default (sal_False).
    // With this flag set to true you can hit them only in the area in which text is to be
    // found.
    bool            IsPickThroughTransparentTextFrames() const  { return bTransparentTextFrames; }
    void            SetPickThroughTransparentTextFrames(bool bOn) { bTransparentTextFrames=bOn; }

    // Can the model be changed at all?
    // Is only evaluated by the possibility methods of the View.
    // Direct manipulations on the model, ... do not respect this flag.
    // Should be overloaded and return the appriopriate ReadOnly status
    // of the files, i.e. sal_True or sal_False. (Method is called multiple
    // times, so use one flag only!)
    virtual bool IsReadOnly() const;
    virtual void     SetReadOnly(bool bYes);

    // Mixing two SdrModels. Mind that rSourceModel is not const.
    // The pages will not be copied but moved, when inserted.
    // rSourceModel may very well be empty afterwards.
    // nFirstPageNum,nLastPageNum: The pages to take from rSourceModel
    // nDestPos..................: position to insert
    // bMergeMasterPages.........: sal_True = needed MasterPages will be taken
    //                                   from rSourceModel
    //                             sal_False= the MasterPageDescriptors of
    //                                   the pages of the rSourceModel will be
    //                                   mapped on the exisiting  MasterPages.
    // bUndo.....................: An undo action is generated for the merging.
    //                             Undo is only for the target model, not for the
    //                             rSourceModel.
    // bTreadSourceAsConst.......: sal_True=the SourceModel will not be changed,
    //                             so pages will be copied.
    virtual void Merge(SdrModel& rSourceModel,
               sal_uInt16 nFirstPageNum=0, sal_uInt16 nLastPageNum=0xFFFF,
               sal_uInt16 nDestPos=0xFFFF,
               bool bMergeMasterPages = false, bool bAllMasterPages = false,
               bool bUndo = true, bool bTreadSourceAsConst = false);

    // Behaves like Merge(SourceModel=DestModel,nFirst,nLast,nDest,sal_False,sal_False,bUndo,!bMoveNoCopy);
    void CopyPages(sal_uInt16 nFirstPageNum, sal_uInt16 nLastPageNum,
                   sal_uInt16 nDestPos,
                   bool bUndo = true, bool bMoveNoCopy = false);

    // BegUndo() / EndUndo() enables you to group arbitrarily many UndoActions
    // arbitrarily deeply. As comment for the UndoAction the first BegUndo(String) of all
    // nestings will be used.
    // In that case the NotifyUndoActionHdl will be called on the last EndUndo().
    // No UndoAction will be generated for an empty group.
    // All direct modifications on the SdrModel do not create an UndoActions.
    // Actions on the SdrView however do generate those.
    void BegUndo();                       // open Undo group
    void BegUndo(const OUString& rComment); // open Undo group
    void BegUndo(const OUString& rComment, const OUString& rObjDescr, SdrRepeatFunc eFunc=SDRREPFUNC_OBJ_NONE); // open Undo group
    void EndUndo();                       // close Undo group
    void AddUndo(SdrUndoAction* pUndo);
    sal_uInt16 GetUndoBracketLevel() const                       { return nUndoLevel; }
    const SdrUndoGroup* GetAktUndoGroup() const              { return pAktUndoGroup; }
    // only after the first BegUndo or before the last EndUndo:
    void SetUndoComment(const OUString& rComment);
    void SetUndoComment(const OUString& rComment, const OUString& rObjDescr);

    // The Undo management is only done if not NotifyUndoAction-Handler is set.
    // Default is 16. Minimal MaxUndoActionCount is 1!
    void  SetMaxUndoActionCount(sal_uIntPtr nAnz);
    sal_uIntPtr GetMaxUndoActionCount() const { return nMaxUndoCount; }
    void  ClearUndoBuffer();

    bool HasUndoActions() const;
    bool HasRedoActions() const;
    bool Undo();
    bool Redo();
    bool Repeat(SfxRepeatTarget&);

    // The application can set a handler here which collects the UndoActions einsammelt.
    // The handler has the following signature:
    //   void NotifyUndoActionHdl(SfxUndoAction* pUndoAction);
    // When calling the handler ownership is transferred;
    // The UndoAction belongs to the Handler, not the SdrModel.
    void        SetNotifyUndoActionHdl(const Link& rLink)    { aUndoLink=rLink; }
    const Link& GetNotifyUndoActionHdl() const               { return aUndoLink; }

    /** application can set its own undo manager, BegUndo, EndUndo and AddUndoAction
        calls are routet to this interface if given */
    void SetSdrUndoManager( SfxUndoManager* pUndoManager );
    SfxUndoManager* GetSdrUndoManager() const;

    /** applications can set their own undo factory to overide creation of
        undo actions. The SdrModel will become owner of the given SdrUndoFactory
        and delete it upon its destruction. */
    void SetSdrUndoFactory( SdrUndoFactory* pUndoFactory );

    /** returns the models undo factory. This must be used to create
        undo actions for this model. */
    SdrUndoFactory& GetSdrUndoFactory() const;

    // You can set a handler which will be called multiple times while
    // streaming and which estimates the progress of the function.
    // The handler needs to have this signature:
    //   void class::IOProgressHdl(const USHORT& nPercent);
    // The first call of the handler will be with 0. The last call with 100.
    // In between there will at most be 99 calls with 1..99.
    // You can thus initialise the progres bar with 0 and close it on 100.
    // Mind that the handler will also be called if the App serves Draw data in the
    // office wide Draw-Exchange-Format because that happens through streaming into
    // a MemoryStream.
    void        SetIOProgressHdl(const Link& rLink)          { aIOProgressLink=rLink; }
    const Link& GetIOProgressHdl() const                     { return aIOProgressLink; }

    // Accessor methods for Palettes, Lists and Tabeles
    // FIXME: this badly needs re-factoring ...
    XPropertyListRef GetPropertyList( XPropertyListType t ) const { return maProperties[ t ]; }
    void             SetPropertyList( XPropertyListRef p ) { maProperties[ p->Type() ] = p; }

    // friendlier helpers
    XDashListRef     GetDashList() const     { return GetPropertyList( XDASH_LIST )->AsDashList(); }
    XHatchListRef    GetHatchList() const    { return GetPropertyList( XHATCH_LIST )->AsHatchList(); }
    XColorListRef    GetColorList() const    { return GetPropertyList( XCOLOR_LIST )->AsColorList(); }
    XBitmapListRef   GetBitmapList() const   { return GetPropertyList( XBITMAP_LIST )->AsBitmapList(); }
    XLineEndListRef  GetLineEndList() const  { return GetPropertyList( XLINE_END_LIST )->AsLineEndList(); }
    XGradientListRef GetGradientList() const { return GetPropertyList( XGRADIENT_LIST )->AsGradientList(); }

    // The DrawingEngine only references the StyleSheetPool, whoever
    // made it needs to delete it.
    SfxStyleSheetBasePool* GetStyleSheetPool() const         { return mxStyleSheetPool.get(); }
    void SetStyleSheetPool(SfxStyleSheetBasePool* pPool)     { mxStyleSheetPool=pPool; }

    void    SetStarDrawPreviewMode(bool bPreview);
    bool    IsStarDrawPreviewMode() { return bStarDrawPreviewMode; }

    bool GetDisableTextEditUsesCommonUndoManager() const { return mbDisableTextEditUsesCommonUndoManager; }
    void SetDisableTextEditUsesCommonUndoManager(bool bNew) { mbDisableTextEditUsesCommonUndoManager = bNew; }

    ::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface > getUnoModel();
    void setUnoModel( ::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface > xModel );

    // these functions are used by the api to disable repaints during a
    // set of api calls.
    bool isLocked() const { return mbModelLocked; }
    void setLock( bool bLock );

    void            SetForbiddenCharsTable( rtl::Reference<SvxForbiddenCharactersTable> xForbiddenChars );
    rtl::Reference<SvxForbiddenCharactersTable> GetForbiddenCharsTable() const;

    void SetCharCompressType( sal_uInt16 nType );
    sal_uInt16 GetCharCompressType() const { return mnCharCompressType; }

    void SetKernAsianPunctuation( bool bEnabled );
    bool IsKernAsianPunctuation() const { return mbKernAsianPunctuation; }

    void SetAddExtLeading( bool bEnabled );
    bool IsAddExtLeading() const { return mbAddExtLeading; }

    void ReformatAllTextObjects();

    SdrOutliner* createOutliner( sal_uInt16 nOutlinerMode );
    void disposeOutliner( SdrOutliner* pOutliner );

    bool IsWriter() const { return !bMyPool; }

    /** returns the numbering type that is used to format page fields in drawing shapes */
    virtual SvxNumType GetPageNumType() const;

    /** copies the items from the source set to the destination set. Both sets must have
        same ranges but can have different pools. If pNewModel is optional. If it is null,
        this model is used. */

    void MigrateItemSet( const SfxItemSet* pSourceSet, SfxItemSet* pDestSet, SdrModel* pNewModel );

    bool IsInDestruction() const;

    static const ::com::sun::star::uno::Sequence< sal_Int8 >& getUnoTunnelImplementationId();

    virtual ImageMap* GetImageMapForObject(SdrObject*){return NULL;};
    virtual sal_Int32 GetHyperlinkCount(SdrObject*){return 0;}

    /** enables (true) or disables (false) recording of undo actions
        If undo actions are added while undo is disabled, they are deleted.
        Disabling undo does not clear the current undo buffer! */
    void EnableUndo( bool bEnable );

    /** returns true if undo is currently enabled
        This returns false if undo was disabled using EnableUndo( false ) and
        also during the runtime of the Undo() and Redo() methods. */
    bool IsUndoEnabled() const;
};

typedef tools::WeakReference< SdrModel > SdrModelWeakRef;



#endif // INCLUDED_SVX_SVDMODEL_HXX

/*
            +-----------+
            | SdrModel  |
            +--+------+-+
               |      +-----------+
          +----+-----+            |
          |   ...    |            |
     +----+---+ +----+---+  +-----+--------+
     |SdrPage | |SdrPage |  |SdrLayerAdmin |
     +---+----+ +-+--+--++  +---+-------+--+
         |        |  |  |       |       +-------------------+
    +----+----+           +-----+-----+             +-------+-------+
    |   ...   |           |    ...    |             |      ...      |
+---+---+ +---+---+  +----+----+ +----+----+  +-----+------+ +------+-----+
|SdrObj | |SdrObj |  |SdrLayer | |SdrLayer |  |SdrLayerSet | |SdrLayerSet |
+-------+ +-------+  +---------+ +---------+  +------------+ +------------+
This class: SdrModel is the head of the data models for the StarView Drawing Engine.

///////////////////////////////////////////////////////////////////////////////////////////////// */

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */