summaryrefslogtreecommitdiff
path: root/include/svtools/ivctrl.hxx
blob: e2b2c9717471ffb9b03756b8140d371cb19f35a5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#ifndef INCLUDED_SVTOOLS_IVCTRL_HXX
#define INCLUDED_SVTOOLS_IVCTRL_HXX

#include <svtools/svtdllapi.h>
#include <vcl/ctrl.hxx>
#include <tools/link.hxx>
#include <tools/contnr.hxx>
#include <vcl/image.hxx>
#include <vcl/seleng.hxx>

class ResId;
class Point;
class SvxIconChoiceCtrl_Impl;
class Image;

#define ICNVIEW_FLAG_POS_LOCKED     0x0001
#define ICNVIEW_FLAG_SELECTED       0x0002
#define ICNVIEW_FLAG_FOCUSED        0x0004
#define ICNVIEW_FLAG_IN_USE         0x0008
#define ICNVIEW_FLAG_CURSORED       0x0010 // Rahmen um Image
#define ICNVIEW_FLAG_POS_MOVED      0x0020 // per D&D verschoben aber nicht gelockt
#define ICNVIEW_FLAG_DROP_TARGET    0x0040 // im QueryDrop gesetzt
#define ICNVIEW_FLAG_BLOCK_EMPHASIS 0x0080 // Emphasis nicht painten
#define ICNVIEW_FLAG_USER1          0x0100
#define ICNVIEW_FLAG_USER2          0x0200
#define ICNVIEW_FLAG_PRED_SET       0x0400 // Predecessor wurde umgesetzt

enum SvxIconChoiceCtrlTextMode
{
    IcnShowTextFull = 1,        // BoundRect nach unten aufplustern
    IcnShowTextShort,           // Abkuerzung mit "..."
    IcnShowTextSmart,           // Text komplett anzeigen, wenn moeglich (n.i.)
    IcnShowTextDontKnow         // Einstellung der View
};

enum SvxIconChoiceCtrlPositionMode
{
    IcnViewPositionModeFree = 0,                // freies pixelgenaues Positionieren
    IcnViewPositionModeAutoArrange = 1,         // automatisches Ausrichten
    IcnViewPositionModeAutoAdjust = 2,          // automatisches Anordnen
    IcnViewPositionModeLast = IcnViewPositionModeAutoAdjust
};

class SvxIconChoiceCtrlEntry
{
    Image aImage;

    OUString aText;
    OUString aQuickHelpText;
    void*  pUserData;

    friend class SvxIconChoiceCtrl_Impl;
    friend class IcnCursor_Impl;
    friend class EntryList_Impl;
    friend class IcnGridMap_Impl;

    Rectangle               aRect;              // Bounding-Rect des Entries
    Rectangle               aGridRect;          // nur gesetzt im Grid-Modus
    sal_uLong                   nPos;

    // die Eintragsposition in der Eintragsliste entspricht der beim Insert vorgegebenen
    // [Sortier-]Reihenfolge (->Reihenfolge der Anker in der Ankerliste!). Im AutoArrange-Modus
    // kann die sichtbare Reihenfolge aber anders sein. Die Eintraege werden deshalb dann
    // verkettet
    SvxIconChoiceCtrlEntry*         pblink;     // backward (linker Nachbar)
    SvxIconChoiceCtrlEntry*         pflink;     // forward  (rechter Nachbar)

    SvxIconChoiceCtrlTextMode       eTextMode;
    sal_uInt16                  nX,nY;      // fuer Tastatursteuerung
    sal_uInt16                  nFlags;

    void                    ClearFlags( sal_uInt16 nMask ) { nFlags &= (~nMask); }
    void                    SetFlags( sal_uInt16 nMask ) { nFlags |= nMask; }
    void                    AssignFlags( sal_uInt16 _nFlags ) { nFlags = _nFlags; }

    // setzt den linken Nachbarn (A <-> B  ==>  A <-> this <-> B)
    void                    SetBacklink( SvxIconChoiceCtrlEntry* pA )
                            {
                                pA->pflink->pblink = this;      // X <- B
                                this->pflink = pA->pflink;      // X -> B
                                this->pblink = pA;              // A <- X
                                pA->pflink = this;              // A -> X
                            }
    // loest eine Verbindung (A <-> this <-> B  ==>  A <-> B)
    void                    Unlink()
                            {
                                this->pblink->pflink = this->pflink;
                                this->pflink->pblink = this->pblink;
                                this->pflink = 0;
                                this->pblink = 0;
                            }

public:
                            SvxIconChoiceCtrlEntry( const OUString& rText, const Image& rImage, sal_uInt16 nFlags = 0 );
                            ~SvxIconChoiceCtrlEntry () {}

    void                    SetImage ( const Image& rImage ) { aImage = rImage; }
    Image                   GetImage () const { return aImage; }
    void                    SetText ( const OUString& rText ) { aText = rText; }
    OUString                GetText () const { return aText; }
    OUString SVT_DLLPUBLIC  GetDisplayText() const;
    void                    SetQuickHelpText( const OUString& rText ) { aQuickHelpText = rText; }
    OUString                GetQuickHelpText() const { return aQuickHelpText; }
    void                    SetUserData ( void* _pUserData ) { pUserData = _pUserData; }
    void*                   GetUserData () { return pUserData; }

    const Rectangle &       GetBoundRect() const { return aRect; }

    void                    SetFocus ( sal_Bool bSet )
                                     { nFlags = ( bSet ? nFlags | ICNVIEW_FLAG_FOCUSED : nFlags & ~ICNVIEW_FLAG_FOCUSED ); }

    SvxIconChoiceCtrlTextMode       GetTextMode() const { return eTextMode; }
    sal_uInt16                  GetFlags() const { return nFlags; }
    sal_Bool                    IsSelected() const { return (sal_Bool)((nFlags & ICNVIEW_FLAG_SELECTED) !=0); }
    sal_Bool                    IsFocused() const { return (sal_Bool)((nFlags & ICNVIEW_FLAG_FOCUSED) !=0); }
    sal_Bool                    IsInUse() const { return (sal_Bool)((nFlags & ICNVIEW_FLAG_IN_USE) !=0); }
    sal_Bool                    IsCursored() const { return (sal_Bool)((nFlags & ICNVIEW_FLAG_CURSORED) !=0); }
    sal_Bool                    IsDropTarget() const { return (sal_Bool)((nFlags & ICNVIEW_FLAG_DROP_TARGET) !=0); }
    sal_Bool                    IsBlockingEmphasis() const { return (sal_Bool)((nFlags & ICNVIEW_FLAG_BLOCK_EMPHASIS) !=0); }
    sal_Bool                    IsPosLocked() const { return (sal_Bool)((nFlags & ICNVIEW_FLAG_POS_LOCKED) !=0); }

    // Nur bei AutoArrange gesetzt. Den Kopf der Liste gibts per SvxIconChoiceCtrl::GetPredecessorHead
    SvxIconChoiceCtrlEntry*         GetSuccessor() const { return pflink; }
    SvxIconChoiceCtrlEntry*         GetPredecessor() const { return pblink; }

//  sal_Unicode             GetMnemonicChar() const;
};

enum SvxIconChoiceCtrlColumnAlign
{
    IcnViewAlignLeft = 1,
    IcnViewAlignRight,
    IcnViewAlignCenter
};

class SvxIconChoiceCtrlColumnInfo
{
    OUString                aColText;
    Image                   aColImage;
    long                    nWidth;
    SvxIconChoiceCtrlColumnAlign    eAlignment;
    sal_uInt16                  nSubItem;

public:
                            SvxIconChoiceCtrlColumnInfo( sal_uInt16 nSub, long nWd,
                                SvxIconChoiceCtrlColumnAlign eAlign ) :
                                nWidth( nWd ), eAlignment( eAlign ), nSubItem( nSub ) {}
                            SvxIconChoiceCtrlColumnInfo( const SvxIconChoiceCtrlColumnInfo& );

    void                    SetText( const OUString& rText ) { aColText = rText; }
    void                    SetImage( const Image& rImg ) { aColImage = rImg; }
    void                    SetWidth( long nWd ) { nWidth = nWd; }
    void                    SetAlignment( SvxIconChoiceCtrlColumnAlign eAlign ) { eAlignment = eAlign; }
    void                    SetSubItem( sal_uInt16 nSub) { nSubItem = nSub; }

    const OUString&         GetText() const { return aColText; }
    const Image&            GetImage() const { return aColImage; }
    long                    GetWidth() const { return nWidth; }
    SvxIconChoiceCtrlColumnAlign    GetAlignment() const { return eAlignment; }
    sal_uInt16                  GetSubItem() const { return nSubItem; }
};


/*
    Window-Bits:
        WB_ICON             // Text unter dem Icon
        WB_SMALL_ICON       // Text rechts neben Icon, beliebige Positionierung
        WB_DETAILS          // Text rechts neben Icon, eingeschraenkte Posit.
        WB_BORDER
        WB_NOHIDESELECTION  // Selektion inaktiv zeichnen, wenn kein Fokus
        WB_NOHSCROLL
        WB_NOVSCROLL
        WB_NOSELECTION
        WB_SMART_ARRANGE    // im Arrange die Vis-Area beibehalten
        WB_ALIGN_TOP        // Anordnung zeilenweise von links nach rechts
        WB_ALIGN_LEFT       // Anordnung spaltenweise von oben nach unten
        WB_NODRAGSELECTION  // Keine Selektion per Tracking-Rect
        WB_NOCOLUMNHEADER   // keine Headerbar in Detailsview (Headerbar not implemented)
        WB_NOPOINTERFOCUS   // Kein GrabFocus im MouseButtonDown
        WB_HIGHLIGHTFRAME   // der unter der Maus befindliche Eintrag wird hervorgehoben
        WB_NOASYNCSELECTHDL // Selektionshandler synchron aufrufen, d.h. Events nicht sammeln
*/

#define WB_ICON                 WB_RECTSTYLE
#define WB_SMALLICON            WB_SMALLSTYLE
#define WB_DETAILS              WB_VCENTER
#define WB_NOHSCROLL            WB_SPIN
#define WB_NOVSCROLL            WB_DRAG
#define WB_NOSELECTION          WB_REPEAT
#define WB_NODRAGSELECTION      WB_PATHELLIPSIS
#define WB_SMART_ARRANGE        WB_PASSWORD
#define WB_ALIGN_TOP            WB_TOP
#define WB_ALIGN_LEFT           WB_LEFT
#define WB_NOCOLUMNHEADER       WB_CENTER
#define WB_HIGHLIGHTFRAME       WB_INFO
#define WB_NOASYNCSELECTHDL     WB_NOLABEL

class MnemonicGenerator;

class SVT_DLLPUBLIC SvtIconChoiceCtrl : public Control
{
    friend class SvxIconChoiceCtrl_Impl;

    Link                    _aClickIconHdl;
    Link                    _aDocRectChangedHdl;
    Link                    _aVisRectChangedHdl;
    KeyEvent*               _pCurKeyEvent;
    SvxIconChoiceCtrl_Impl* _pImp;
    sal_Bool                    _bAutoFontColor;

protected:

    virtual void        KeyInput( const KeyEvent& rKEvt );
    virtual sal_Bool    EditedEntry( SvxIconChoiceCtrlEntry*, const OUString& rNewText, sal_Bool bCancelled );
    virtual void        DocumentRectChanged();
    virtual void        VisibleRectChanged();
    virtual sal_Bool        EditingEntry( SvxIconChoiceCtrlEntry* pEntry );
    virtual void        Command( const CommandEvent& rCEvt );
    virtual void        Paint( const Rectangle& rRect );
    virtual void        MouseButtonDown( const MouseEvent& rMEvt );
    virtual void        MouseButtonUp( const MouseEvent& rMEvt );
    virtual void        MouseMove( const MouseEvent& rMEvt );
    virtual void        Resize();
    virtual void        GetFocus();
    virtual void        LoseFocus();
    virtual void        ClickIcon();
    virtual void        StateChanged( StateChangedType nType );
    virtual void        DataChanged( const DataChangedEvent& rDCEvt );
    virtual void        RequestHelp( const HelpEvent& rHEvt );
    virtual void        DrawEntryImage(
                            SvxIconChoiceCtrlEntry* pEntry,
                            const Point& rPos,
                            OutputDevice& rDev );

    OUString            GetEntryText(
                            SvxIconChoiceCtrlEntry* pEntry,
                            sal_Bool bInplaceEdit );

    virtual void        FillLayoutData() const;

    void                CallImplEventListeners(sal_uLong nEvent, void* pData);

public:

                        SvtIconChoiceCtrl( Window* pParent, WinBits nWinStyle = WB_ICON | WB_BORDER );
    virtual             ~SvtIconChoiceCtrl();

    void                SetStyle( WinBits nWinStyle );
    WinBits             GetStyle() const;

    sal_Bool                SetChoiceWithCursor ( sal_Bool bDo = sal_True );

    void                SetFont( const Font& rFont );
    void                SetPointFont( const Font& rFont );

    void                SetClickHdl( const Link& rLink ) { _aClickIconHdl = rLink; }
    const Link&         GetClickHdl() const { return _aClickIconHdl; }

    using OutputDevice::SetBackground;
    void                SetBackground( const Wallpaper& rWallpaper );

    void                ArrangeIcons();


    SvxIconChoiceCtrlEntry* InsertEntry( const OUString& rText,
                                         const Image& rImage,
                                         sal_uLong nPos = CONTAINER_APPEND,
                                         const Point* pPos = 0,
                                         sal_uInt16 nFlags = 0
                                       );

    /** creates automatic mnemonics for all icon texts in the control
    */
    void                CreateAutoMnemonics( void );

    /** creates automatic mnemonics for all icon texts in the control

    @param _rUsedMnemonics
        a MnemonicGenerator at which some other mnemonics are already registered.
        This can be used if the control needs to share the "mnemonic space" with other elements,
        such as a menu bar.
    */
    void                CreateAutoMnemonics( MnemonicGenerator& _rUsedMnemonics );

    sal_Bool                DoKeyInput( const KeyEvent& rKEvt );

    sal_Bool                IsEntryEditing() const;

    sal_uLong                   GetEntryCount() const;
    SvxIconChoiceCtrlEntry* GetEntry( sal_uLong nPos ) const;
    sal_uLong                   GetEntryListPos( SvxIconChoiceCtrlEntry* pEntry ) const;
    using Window::SetCursor;
    void                    SetCursor( SvxIconChoiceCtrlEntry* pEntry );
    SvxIconChoiceCtrlEntry* GetCursor() const;

    // Neu-Berechnung gecachter View-Daten und Invalidierung im Fenster
    void                    InvalidateEntry( SvxIconChoiceCtrlEntry* pEntry );

    // bHit==sal_False: Eintrag gilt als getroffen, wenn Position im BoundRect liegt
    //     ==sal_True : Bitmap oder Text muss getroffen sein
    SvxIconChoiceCtrlEntry* GetEntry( const Point& rPosPixel, sal_Bool bHit = sal_False ) const;

    // in dem sal_uLong wird die Position in der Liste des gefunden Eintrags zurueckgegeben
    SvxIconChoiceCtrlEntry* GetSelectedEntry( sal_uLong& rPos ) const;

#ifdef DBG_UTIL
    void                        SetEntryTextMode( SvxIconChoiceCtrlTextMode eMode, SvxIconChoiceCtrlEntry* pEntry = 0 );
#endif

    virtual sal_Bool        HasBackground() const;
    virtual sal_Bool        HasFont() const;
    virtual sal_Bool        HasFontTextColor() const;
    virtual sal_Bool        HasFontFillColor() const;

    void                SetFontColorToBackground ( sal_Bool bDo = sal_True ) { _bAutoFontColor = bDo; }
    sal_Bool                AutoFontColor () { return _bAutoFontColor; }

    Point               GetPixelPos( const Point& rPosLogic ) const;
    void                SetSelectionMode( SelectionMode eMode );

    Rectangle           GetBoundingBox( SvxIconChoiceCtrlEntry* pEntry ) const;
    Rectangle           GetEntryCharacterBounds( const sal_Int32 _nEntryPos, const sal_Int32 _nCharacterIndex ) const;

    void                SetNoSelection();

    // ACCESSIBILITY ==========================================================

    /** Creates and returns the accessible object of the Box. */
    virtual ::com::sun::star::uno::Reference<
        ::com::sun::star::accessibility::XAccessible > CreateAccessible();
};

#endif // INCLUDED_SVTOOLS_IVCTRL_HXX

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */