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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _SVX_SHADITEM_HXX
#define _SVX_SHADITEM_HXX
// include ---------------------------------------------------------------
#include <tools/color.hxx>
#include <svl/eitem.hxx>
#include <editeng/svxenum.hxx>
#include <editeng/editengdllapi.h>
namespace rtl
{
class OUString;
}
// class SvxShadowItem ---------------------------------------------------
/* [Beschreibung]
Dieses Item beschreibt ein Schattenattribut (Farbe, Breite, Lage).
*/
#define SHADOW_TOP ((USHORT)0)
#define SHADOW_BOTTOM ((USHORT)1)
#define SHADOW_LEFT ((USHORT)2)
#define SHADOW_RIGHT ((USHORT)3)
class EDITENG_DLLPUBLIC SvxShadowItem : public SfxEnumItemInterface
{
Color aShadowColor;
USHORT nWidth;
SvxShadowLocation eLocation;
public:
TYPEINFO();
SvxShadowItem( const USHORT nId ,
const Color *pColor = 0, const USHORT nWidth = 100 /*5pt*/,
const SvxShadowLocation eLoc = SVX_SHADOW_NONE );
inline SvxShadowItem& operator=( const SvxShadowItem& rFmtShadow );
// "pure virtual Methoden" vom SfxPoolItem
virtual int operator==( const SfxPoolItem& ) const;
virtual sal_Bool QueryValue( com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 ) const;
virtual sal_Bool PutValue( const com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 );
virtual SfxItemPresentation GetPresentation( SfxItemPresentation ePres,
SfxMapUnit eCoreMetric,
SfxMapUnit ePresMetric,
String &rText, const IntlWrapper * = 0 ) const;
virtual SfxPoolItem* Clone( SfxItemPool *pPool = 0 ) const;
virtual SfxPoolItem* Create(SvStream &, USHORT) const;
virtual SvStream& Store(SvStream &, USHORT nItemVersion ) const;
virtual int ScaleMetrics( long nMult, long nDiv );
virtual int HasMetrics() const;
const Color& GetColor() const { return aShadowColor;}
void SetColor( const Color &rNew ) { aShadowColor = rNew; }
USHORT GetWidth() const { return nWidth; }
SvxShadowLocation GetLocation() const { return eLocation; }
void SetWidth( USHORT nNew ) { nWidth = nNew; }
void SetLocation( SvxShadowLocation eNew ) { eLocation = eNew; }
//Breite des Schattens auf der jeweiligen Seite berechnen.
USHORT CalcShadowSpace( USHORT nShadow ) const;
virtual USHORT GetValueCount() const;
virtual String GetValueTextByPos( USHORT nPos ) const;
virtual USHORT GetEnumValue() const;
virtual void SetEnumValue( USHORT nNewVal );
};
inline SvxShadowItem &SvxShadowItem::operator=( const SvxShadowItem& rFmtShadow )
{
aShadowColor = rFmtShadow.aShadowColor;
nWidth = rFmtShadow.GetWidth();
eLocation = rFmtShadow.GetLocation();
return *this;
}
#endif // #ifndef _SVX_SHADITEM_HXX
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