summaryrefslogtreecommitdiff
path: root/drawinglayer/source/processor2d/vclpixelprocessor2d.hxx
blob: 1111943a62c821d355631c1cd329608150e5ef36 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#ifndef INCLUDED_DRAWINGLAYER_SOURCE_PROCESSOR2D_VCLPIXELPROCESSOR2D_HXX
#define INCLUDED_DRAWINGLAYER_SOURCE_PROCESSOR2D_VCLPIXELPROCESSOR2D_HXX

#include <drawinglayer/drawinglayerdllapi.h>

#include "vclprocessor2d.hxx"
#include <vcl/outdev.hxx>

#include <memory>


// predefines

namespace drawinglayer { namespace primitive2d {
    class PolyPolygonColorPrimitive2D;
    class PolygonHairlinePrimitive2D;
    class PolygonStrokePrimitive2D;
    class WrongSpellPrimitive2D;
    class TextSimplePortionPrimitive;
    class BitmapPrimitive2D;
    class PolyPolygonGradientPrimitive2D;
    class UnifiedTransparencePrimitive2D;
    class ControlPrimitive2D;
    class PolygonStrokePrimitive2D;
    class FillHatchPrimitive2D;
    class BackgroundColorPrimitive2D;
    class BorderLinePrimitive2D;
}}

namespace drawinglayer
{
    namespace processor2d
    {
        /** VclPixelProcessor2D class

            This processor derived from VclProcessor2D is the base class for rendering
            all feeded primitives to a VCL Window. It is the currently used renderer
            for all VCL editing output from the DrawingLayer.
         */
        class VclPixelProcessor2D final : public VclProcessor2D
        {
            struct Impl;
            std::unique_ptr<Impl> m_pImpl;

            /*  the local processor for BasePrimitive2D-Implementation based primitives,
                called from the common process()-implementation
             */
            virtual void processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate) override;

            // some helpers to try direct paints (shortcuts)
            void tryDrawPolyPolygonColorPrimitive2DDirect(const drawinglayer::primitive2d::PolyPolygonColorPrimitive2D& rSource, double fTransparency);
            bool tryDrawPolygonHairlinePrimitive2DDirect(const drawinglayer::primitive2d::PolygonHairlinePrimitive2D& rSource, double fTransparency);
            bool tryDrawPolygonStrokePrimitive2DDirect(const drawinglayer::primitive2d::PolygonStrokePrimitive2D& rSource, double fTransparency);

            void processWrongSpellPrimitive2D(const primitive2d::WrongSpellPrimitive2D& rWrongSpellPrimitive);
            void processTextSimplePortionPrimitive2D(const primitive2d::TextSimplePortionPrimitive2D& rCandidate);
            void processTextDecoratedPortionPrimitive2D(const primitive2d::TextSimplePortionPrimitive2D& rCandidate);
            void processPolygonHairlinePrimitive2D(const primitive2d::PolygonHairlinePrimitive2D& rPolygonHairlinePrimitive2D);
            void processBitmapPrimitive2D(const primitive2d::BitmapPrimitive2D& rBitmapCandidate);
            void processPolyPolygonGradientPrimitive2D(const primitive2d::PolyPolygonGradientPrimitive2D& rPolygonCandidate);
            void processPolyPolygonColorPrimitive2D(const primitive2d::PolyPolygonColorPrimitive2D& rPolyPolygonColorPrimitive2D);
            void processUnifiedTransparencePrimitive2D(const primitive2d::UnifiedTransparencePrimitive2D& rUniTransparenceCandidate);
            void processControlPrimitive2D(const primitive2d::ControlPrimitive2D& rControlPrimitive);
            void processPolygonStrokePrimitive2D(const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokePrimitive2D);
            void processFillHatchPrimitive2D(const primitive2d::FillHatchPrimitive2D& rFillHatchPrimitive);
            void processBackgroundColorPrimitive2D(const primitive2d::BackgroundColorPrimitive2D& rPrimitive);
            void processBorderLinePrimitive2D(const drawinglayer::primitive2d::BorderLinePrimitive2D& rBorder);
            void processInvertPrimitive2D(const primitive2d::BasePrimitive2D& rCandidate);
            void processMetaFilePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate);

        public:
            /// constructor/destructor
            VclPixelProcessor2D(
                const geometry::ViewInformation2D& rViewInformation,
                OutputDevice& rOutDev);
            virtual ~VclPixelProcessor2D() override;
        };
    } // end of namespace processor2d
} // end of namespace drawinglayer


#endif // INCLUDED_DRAWINGLAYER_SOURCE_PROCESSOR2D_VCLPIXELPROCESSOR2D_HXX

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */