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/*************************************************************************
 *
 *  OpenOffice.org - a multi-platform office productivity suite
 *
 *  $RCSfile: vclpixelprocessor2d.cxx,v $
 *
 *  $Revision: 1.1 $
 *
 *  last change: $Author: aw $ $Date: 2007-07-27 09:03:34 $
 *
 *  The Contents of this file are made available subject to
 *  the terms of GNU Lesser General Public License Version 2.1.
 *
 *
 *    GNU Lesser General Public License Version 2.1
 *    =============================================
 *    Copyright 2005 by Sun Microsystems, Inc.
 *    901 San Antonio Road, Palo Alto, CA 94303, USA
 *
 *    This library is free software; you can redistribute it and/or
 *    modify it under the terms of the GNU Lesser General Public
 *    License version 2.1, as published by the Free Software Foundation.
 *
 *    This library is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *    Lesser General Public License for more details.
 *
 *    You should have received a copy of the GNU Lesser General Public
 *    License along with this library; if not, write to the Free Software
 *    Foundation, Inc., 59 Temple Place, Suite 330, Boston,
 *    MA  02111-1307  USA
 *
 ************************************************************************/

#ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLPIXELPROCESSOR2D_HXX
#include <drawinglayer/processor2d/vclpixelprocessor2d.hxx>
#endif

#ifndef _SV_OUTDEV_HXX
#include <vcl/outdev.hxx>
#endif

#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_PRIMITIVETYPES2D_HXX
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
#endif

#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE_TEXTPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/textprimitive2d.hxx>
#endif

#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POLYPOLYGONPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
#endif

#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POLYGONPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
#endif

#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_BITMAPPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
#endif

#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_FILLBITMAPPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/fillbitmapprimitive2d.hxx>
#endif

#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_METAFILEPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
#endif

#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_MASKPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/maskprimitive2d.hxx>
#endif

#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_MODIFIEDCOLORPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
#endif

#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_ALPHAPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/alphaprimitive2d.hxx>
#endif

#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TRANSFORMPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
#endif

#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_MARKERARRAYPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx>
#endif

#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POINTRARRAYPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
#endif

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace processor2d
    {
        VclPixelProcessor2D::VclPixelProcessor2D(const geometry::ViewInformation2D& rViewInformation, OutputDevice& rOutDev)
        :   VclProcessor2D(rViewInformation, rOutDev)
        {
            // prepare maCurrentTransformation matrix with viewTransformation to target directly to pixels
            maCurrentTransformation = rViewInformation.getViewTransformation();

            // prepare output directly to pixels
               mpOutputDevice->Push(PUSH_MAPMODE);
            mpOutputDevice->SetMapMode();
        }

        VclPixelProcessor2D::~VclPixelProcessor2D()
        {
            // restore MapMode
               mpOutputDevice->Pop();
        }

        void VclPixelProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate)
        {
            switch(rCandidate.getPrimitiveID())
            {
                case PRIMITIVE2D_ID_TEXTSIMPLEPORTIONPRIMITIVE2D :
                case PRIMITIVE2D_ID_TEXTDECORATEDPORTIONPRIMITIVE2D :
                {
                    // directdraw of text simple portion
                    RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate));
                    break;
                }
                case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D :
                {
                    // direct draw of hairline
                    RenderPolygonHairlinePrimitive2D(static_cast< const primitive2d::PolygonHairlinePrimitive2D& >(rCandidate));
                    break;
                }
                case PRIMITIVE2D_ID_BITMAPPRIMITIVE2D :
                {
                    // direct draw of transformed BitmapEx primitive
                    RenderBitmapPrimitive2D(static_cast< const primitive2d::BitmapPrimitive2D& >(rCandidate));
                    break;
                }
                case PRIMITIVE2D_ID_FILLBITMAPPRIMITIVE2D :
                {
                    // direct draw of fillBitmapPrimitive
                    RenderFillBitmapPrimitive2D(static_cast< const primitive2d::FillBitmapPrimitive2D& >(rCandidate));
                    break;
                }
                case PRIMITIVE2D_ID_POLYPOLYGONGRADIENTPRIMITIVE2D :
                {
                    // direct draw of gradient
                    RenderPolyPolygonGradientPrimitive2D(static_cast< const primitive2d::PolyPolygonGradientPrimitive2D& >(rCandidate));
                    break;
                }
                case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D :
                {
                    // direct draw of PolyPolygon with color
                    RenderPolyPolygonColorPrimitive2D(static_cast< const primitive2d::PolyPolygonColorPrimitive2D& >(rCandidate));
                    break;
                }
                case PRIMITIVE2D_ID_METAFILEPRIMITIVE2D :
                {
                    // direct draw of MetaFile
                    RenderMetafilePrimitive2D(static_cast< const primitive2d::MetafilePrimitive2D& >(rCandidate));
                    break;
                }
                case PRIMITIVE2D_ID_MASKPRIMITIVE2D :
                {
                    // mask group.
                    RenderMaskPrimitive2DPixel(static_cast< const primitive2d::MaskPrimitive2D& >(rCandidate));
                    break;
                }
                case PRIMITIVE2D_ID_MODIFIEDCOLORPRIMITIVE2D :
                {
                    // modified color group. Force output to unified color.
                    RenderModifiedColorPrimitive2D(static_cast< const primitive2d::ModifiedColorPrimitive2D& >(rCandidate));
                    break;
                }
                case PRIMITIVE2D_ID_ALPHAPRIMITIVE2D :
                {
                    // sub-transparence group. Draw to VDev first.
                    RenderAlphaPrimitive2D(static_cast< const primitive2d::AlphaPrimitive2D& >(rCandidate));
                    break;
                }
                case PRIMITIVE2D_ID_TRANSFORMPRIMITIVE2D :
                {
                    // transform group.
                    RenderTransformPrimitive2D(static_cast< const primitive2d::TransformPrimitive2D& >(rCandidate));
                    break;
                }
                case PRIMITIVE2D_ID_MARKERARRAYPRIMITIVE2D :
                {
                    // marker array
                    RenderMarkerArrayPrimitive2D(static_cast< const primitive2d::MarkerArrayPrimitive2D& >(rCandidate));
                    break;
                }
                case PRIMITIVE2D_ID_POINTARRAYPRIMITIVE2D :
                {
                    // point array
                    RenderPointArrayPrimitive2D(static_cast< const primitive2d::PointArrayPrimitive2D& >(rCandidate));
                    break;
                }
                default :
                {
                    // process recursively
                    process(rCandidate.get2DDecomposition(getViewInformation2D()));
                    break;
                }
            }
        }
    } // end of namespace processor2d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////
// eof