summaryrefslogtreecommitdiff
path: root/drawinglayer/source/processor2d/vclhelperbufferdevice.cxx
blob: 7f20d094b446f53819681af3f672c3e305316a0b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#include <sal/config.h>
#include <sal/log.hxx>

#include <algorithm>
#include <map>
#include <vector>

#include "vclhelperbufferdevice.hxx"
#include <basegfx/range/b2drange.hxx>
#include <vcl/bitmapex.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <tools/stream.hxx>
#include <vcl/timer.hxx>
#include <cppuhelper/basemutex.hxx>
#include <vcl/lazydelete.hxx>
#include <vcl/dibtools.hxx>

// buffered VDev usage

namespace
{
class VDevBuffer : public Timer, protected cppu::BaseMutex
{
private:
    struct Entry
    {
        VclPtr<VirtualDevice> buf;
        bool isTransparent = false;
        Entry(const VclPtr<VirtualDevice>& vdev, bool bTransparent)
            : buf(vdev)
            , isTransparent(bTransparent)
        {
        }
    };

    // available buffers
    std::vector<Entry> maFreeBuffers;

    // allocated/used buffers (remembered to allow deleting them in destructor)
    std::vector<Entry> maUsedBuffers;

    // remember what outputdevice was the template passed to VirtualDevice::Create
    // so we can test if that OutputDevice was disposed before reusing a
    // virtualdevice because that isn't safe to do at least for Gtk2
    std::map<VclPtr<VirtualDevice>, VclPtr<OutputDevice>> maDeviceTemplates;

    static bool isSizeSuitable(const VclPtr<VirtualDevice>& device, const Size& size);

public:
    VDevBuffer();
    virtual ~VDevBuffer() override;

    VclPtr<VirtualDevice> alloc(OutputDevice& rOutDev, const Size& rSizePixel, bool bTransparent);
    void free(VirtualDevice& rDevice);

    // Timer virtuals
    virtual void Invoke() override;
};

VDevBuffer::VDevBuffer()
    : Timer("drawinglayer::VDevBuffer via Invoke()")
{
    SetTimeout(10L * 1000L); // ten seconds
}

VDevBuffer::~VDevBuffer()
{
    ::osl::MutexGuard aGuard(m_aMutex);
    Stop();

    while (!maFreeBuffers.empty())
    {
        maFreeBuffers.back().buf.disposeAndClear();
        maFreeBuffers.pop_back();
    }

    while (!maUsedBuffers.empty())
    {
        maUsedBuffers.back().buf.disposeAndClear();
        maUsedBuffers.pop_back();
    }
}

bool VDevBuffer::isSizeSuitable(const VclPtr<VirtualDevice>& device, const Size& rSizePixel)
{
    if (device->GetOutputWidthPixel() >= rSizePixel.getWidth()
        && device->GetOutputHeightPixel() >= rSizePixel.getHeight())
    {
#if defined(UNX)
        // HACK: See the small size handling in SvpSalVirtualDevice::CreateSurface().
        // Make sure to not reuse a larger device when a small one should be preferred.
        if (device->GetRenderBackendName() == "svp")
        {
            if (rSizePixel.getWidth() <= 32 && rSizePixel.getHeight() <= 32
                && (device->GetOutputWidthPixel() > 32 || device->GetOutputHeightPixel() > 32))
            {
                return false;
            }
        }
#endif
        return true;
    }
    return false;
}

VclPtr<VirtualDevice> VDevBuffer::alloc(OutputDevice& rOutDev, const Size& rSizePixel,
                                        bool bTransparent)
{
    ::osl::MutexGuard aGuard(m_aMutex);
    VclPtr<VirtualDevice> pRetval;

    sal_Int32 nBits = rOutDev.GetBitCount();

    bool bOkay(false);
    if (!maFreeBuffers.empty())
    {
        auto aFound(maFreeBuffers.end());

        for (auto a = maFreeBuffers.begin(); a != maFreeBuffers.end(); ++a)
        {
            assert(a->buf && "Empty pointer in VDevBuffer (!)");

            if (nBits == a->buf->GetBitCount() && bTransparent == a->isTransparent)
            {
                // candidate is valid due to bit depth
                if (aFound != maFreeBuffers.end())
                {
                    // already found
                    if (bOkay)
                    {
                        // found is valid
                        const bool bCandidateOkay = isSizeSuitable(a->buf, rSizePixel);

                        if (bCandidateOkay)
                        {
                            // found and candidate are valid
                            const sal_uLong aSquare(aFound->buf->GetOutputWidthPixel()
                                                    * aFound->buf->GetOutputHeightPixel());
                            const sal_uLong aCandidateSquare(a->buf->GetOutputWidthPixel()
                                                             * a->buf->GetOutputHeightPixel());

                            if (aCandidateSquare < aSquare)
                            {
                                // candidate is valid and smaller, use it
                                aFound = a;
                            }
                        }
                        else
                        {
                            // found is valid, candidate is not. Keep found
                        }
                    }
                    else
                    {
                        // found is invalid, use candidate
                        aFound = a;
                        bOkay = isSizeSuitable(aFound->buf, rSizePixel);
                    }
                }
                else
                {
                    // none yet, use candidate
                    aFound = a;
                    bOkay = isSizeSuitable(aFound->buf, rSizePixel);
                }
            }
        }

        if (aFound != maFreeBuffers.end())
        {
            pRetval = aFound->buf;
            maFreeBuffers.erase(aFound);
        }
    }

    if (pRetval)
    {
        // found a suitable cached virtual device, but the
        // outputdevice it was based on has been disposed,
        // drop it and create a new one instead as reusing
        // such devices is unsafe under at least Gtk2
        if (maDeviceTemplates[pRetval]->isDisposed())
        {
            maDeviceTemplates.erase(pRetval);
            pRetval.disposeAndClear();
        }
        else
        {
            if (bOkay)
            {
                pRetval->Erase(pRetval->PixelToLogic(
                    tools::Rectangle(0, 0, rSizePixel.getWidth(), rSizePixel.getHeight())));
            }
            else
            {
                pRetval->SetOutputSizePixel(rSizePixel, true);
            }
        }
    }

    // no success yet, create new buffer
    if (!pRetval)
    {
        pRetval = VclPtr<VirtualDevice>::Create(rOutDev, DeviceFormat::DEFAULT,
                                                bTransparent ? DeviceFormat::DEFAULT
                                                             : DeviceFormat::NONE);
        maDeviceTemplates[pRetval] = &rOutDev;
        pRetval->SetOutputSizePixel(rSizePixel, true);
    }
    else
    {
        // reused, reset some values
        pRetval->SetMapMode();
        pRetval->SetRasterOp(RasterOp::OverPaint);
    }

    // remember allocated buffer
    maUsedBuffers.emplace_back(pRetval, bTransparent);

    return pRetval;
}

void VDevBuffer::free(VirtualDevice& rDevice)
{
    ::osl::MutexGuard aGuard(m_aMutex);
    const auto aUsedFound
        = std::find_if(maUsedBuffers.begin(), maUsedBuffers.end(),
                       [&rDevice](const Entry& el) { return el.buf == &rDevice; });
    SAL_WARN_IF(aUsedFound == maUsedBuffers.end(), "drawinglayer",
                "OOps, non-registered buffer freed (!)");
    if (aUsedFound != maUsedBuffers.end())
    {
        maFreeBuffers.emplace_back(*aUsedFound);
        maUsedBuffers.erase(aUsedFound);
        SAL_WARN_IF(maFreeBuffers.size() > 1000, "drawinglayer",
                    "excessive cached buffers, " << maFreeBuffers.size() << " entries!");
    }
    Start();
}

void VDevBuffer::Invoke()
{
    ::osl::MutexGuard aGuard(m_aMutex);

    while (!maFreeBuffers.empty())
    {
        auto aLastOne = maFreeBuffers.back();
        maDeviceTemplates.erase(aLastOne.buf);
        aLastOne.buf.disposeAndClear();
        maFreeBuffers.pop_back();
    }
}
}

// support for rendering Bitmap and BitmapEx contents

namespace drawinglayer
{
// static global VDev buffer for the VclProcessor2D's (VclMetafileProcessor2D and VclPixelProcessor2D)
VDevBuffer& getVDevBuffer()
{
    // secure global instance with Vcl's safe destroyer of external (seen by
    // library base) stuff, the remembered VDevs need to be deleted before
    // Vcl's deinit
    static vcl::DeleteOnDeinit<VDevBuffer> aVDevBuffer{};
    return *aVDevBuffer.get();
}

impBufferDevice::impBufferDevice(OutputDevice& rOutDev, const basegfx::B2DRange& rRange)
    : mrOutDev(rOutDev)
    , mpContent(nullptr)
    , mpAlpha(nullptr)
{
    basegfx::B2DRange aRangePixel(rRange);
    aRangePixel.transform(mrOutDev.GetViewTransformation());
    const ::tools::Rectangle aRectPixel(floor(aRangePixel.getMinX()), floor(aRangePixel.getMinY()),
                                        ceil(aRangePixel.getMaxX()), ceil(aRangePixel.getMaxY()));
    const Point aEmptyPoint;
    maDestPixel = ::tools::Rectangle(aEmptyPoint, mrOutDev.GetOutputSizePixel());
    maDestPixel.Intersection(aRectPixel);

    if (!isVisible())
        return;

    mpContent = getVDevBuffer().alloc(mrOutDev, maDestPixel.GetSize(), true);

    // #i93485# assert when copying from window to VDev is used
    SAL_WARN_IF(
        mrOutDev.GetOutDevType() == OUTDEV_WINDOW, "drawinglayer",
        "impBufferDevice render helper: Copying from Window to VDev, this should be avoided (!)");

    MapMode aNewMapMode(mrOutDev.GetMapMode());

    const Point aLogicTopLeft(mrOutDev.PixelToLogic(maDestPixel.TopLeft()));
    aNewMapMode.SetOrigin(Point(-aLogicTopLeft.X(), -aLogicTopLeft.Y()));

    mpContent->SetMapMode(aNewMapMode);

    // copy AA flag for new target
    mpContent->SetAntialiasing(mrOutDev.GetAntialiasing());

    // copy RasterOp (e.g. may be RasterOp::Xor on destination)
    mpContent->SetRasterOp(mrOutDev.GetRasterOp());
}

impBufferDevice::~impBufferDevice()
{
    if (mpContent)
    {
        getVDevBuffer().free(*mpContent);
    }

    if (mpAlpha)
    {
        getVDevBuffer().free(*mpAlpha);
    }
}

void impBufferDevice::paint(double fTrans)
{
    if (!isVisible())
        return;

    const Point aEmptyPoint;
    const Size aSizePixel(maDestPixel.GetSize());
    const bool bWasEnabledDst(mrOutDev.IsMapModeEnabled());
#ifdef DBG_UTIL
    static bool bDoSaveForVisualControl(false); // loplugin:constvars:ignore
#endif

    mrOutDev.EnableMapMode(false);
    mpContent->EnableMapMode(false);

#ifdef DBG_UTIL
    if (bDoSaveForVisualControl)
    {
        SvFileStream aNew(
#ifdef _WIN32
            "c:\\content.bmp",
#else
            "~/content.bmp",
#endif
            StreamMode::WRITE | StreamMode::TRUNC);
        Bitmap aContent(mpContent->GetBitmap(aEmptyPoint, aSizePixel));
        WriteDIB(aContent, aNew, false, true);
    }
#endif

    // during painting the buffer, disable evtl. set RasterOp (may be RasterOp::Xor)
    const RasterOp aOrigRasterOp(mrOutDev.GetRasterOp());
    mrOutDev.SetRasterOp(RasterOp::OverPaint);

    if (mpAlpha)
    {
        mpAlpha->EnableMapMode(false);
        AlphaMask aAlphaMask(mpAlpha->GetBitmap(aEmptyPoint, aSizePixel));

#ifdef DBG_UTIL
        if (bDoSaveForVisualControl)
        {
            SvFileStream aNew(
#ifdef _WIN32
                "c:\\transparence.bmp",
#else
                "~/transparence.bmp",
#endif
                StreamMode::WRITE | StreamMode::TRUNC);
            WriteDIB(aAlphaMask.GetBitmap(), aNew, false, true);
        }
#endif

        BitmapEx aContent(mpContent->GetBitmapEx(aEmptyPoint, aSizePixel));
        aAlphaMask.BlendWith(aContent.GetAlpha());
        mrOutDev.DrawBitmapEx(maDestPixel.TopLeft(), BitmapEx(aContent.GetBitmap(), aAlphaMask));
    }
    else if (0.0 != fTrans)
    {
        basegfx::B2DHomMatrix trans, scale;
        trans.translate(maDestPixel.TopLeft().X(), maDestPixel.TopLeft().Y());
        scale.scale(aSizePixel.Width(), aSizePixel.Height());
        mrOutDev.DrawTransformedBitmapEx(
            trans * scale, mpContent->GetBitmapEx(aEmptyPoint, aSizePixel), 1 - fTrans);
    }
    else
    {
        mrOutDev.DrawOutDev(maDestPixel.TopLeft(), aSizePixel, aEmptyPoint, aSizePixel, *mpContent);
    }

    mrOutDev.SetRasterOp(aOrigRasterOp);
    mrOutDev.EnableMapMode(bWasEnabledDst);
}

VirtualDevice& impBufferDevice::getContent()
{
    SAL_WARN_IF(!mpContent, "drawinglayer",
                "impBufferDevice: No content, check isVisible() before accessing (!)");
    return *mpContent;
}

VirtualDevice& impBufferDevice::getTransparence()
{
    SAL_WARN_IF(!mpContent, "drawinglayer",
                "impBufferDevice: No content, check isVisible() before accessing (!)");
    if (!mpAlpha)
    {
        mpAlpha = getVDevBuffer().alloc(mrOutDev, maDestPixel.GetSize(), false);
        mpAlpha->SetMapMode(mpContent->GetMapMode());

        // copy AA flag for new target; masking needs to be smooth
        mpAlpha->SetAntialiasing(mpContent->GetAntialiasing());
    }

    return *mpAlpha;
}
} // end of namespace drawinglayer

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */