1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
|
/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: helperwrongspellrenderer.cxx,v $
*
* $Revision: 1.1.2.1 $
*
* last change: $Author: aw $ $Date: 2008/09/24 14:28:52 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"
#include <helperwrongspellrenderer.hxx>
#include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx>
#include <tools/gen.hxx>
#include <vcl/outdev.hxx>
#include <basegfx/color/bcolormodifier.hxx>
//////////////////////////////////////////////////////////////////////////////
using namespace com::sun::star;
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
bool renderWrongSpellPrimitive2D(
const primitive2d::WrongSpellPrimitive2D& rWrongSpellCandidate,
OutputDevice& rOutputDevice,
const basegfx::B2DHomMatrix& rObjectToViewTransformation,
const basegfx::BColorModifierStack& rBColorModifierStack)
{
const basegfx::B2DHomMatrix aLocalTransform(rObjectToViewTransformation * rWrongSpellCandidate.getTransformation());
const basegfx::B2DVector aFontVectorPixel(aLocalTransform * basegfx::B2DVector(0.0, 1.0));
const sal_uInt32 nFontPixelHeight(basegfx::fround(aFontVectorPixel.getLength()));
static const sal_uInt32 nMinimumFontHeight(5); // #define WRONG_SHOW_MIN 5
static const sal_uInt32 nSmallFontHeight(11); // #define WRONG_SHOW_SMALL 11
static const sal_uInt32 nMediumFontHeight(15); // #define WRONG_SHOW_MEDIUM 15
if(nFontPixelHeight > nMinimumFontHeight)
{
const basegfx::B2DPoint aStart(aLocalTransform * basegfx::B2DPoint(rWrongSpellCandidate.getStart(), 0.0));
const basegfx::B2DPoint aStop(aLocalTransform * basegfx::B2DPoint(rWrongSpellCandidate.getStop(), 0.0));
const Point aVclStart(basegfx::fround(aStart.getX()), basegfx::fround(aStart.getY()));
const Point aVclStop(basegfx::fround(aStop.getX()), basegfx::fround(aStop.getY()));
sal_uInt16 nWaveStyle(WAVE_FLAT);
if(nFontPixelHeight > nMediumFontHeight)
{
nWaveStyle = WAVE_NORMAL;
}
else if(nFontPixelHeight > nSmallFontHeight)
{
nWaveStyle = WAVE_SMALL;
}
// #i101075# draw it. Do not forget to use the evtl. offsetted origin of the target device,
// e.g. when used with mask/transparence buffer device
const Point aOrigin(rOutputDevice.GetMapMode().GetOrigin());
const basegfx::BColor aProcessedColor(rBColorModifierStack.getModifiedColor(rWrongSpellCandidate.getColor()));
const bool bMapModeEnabledState(rOutputDevice.IsMapModeEnabled());
rOutputDevice.EnableMapMode(false);
rOutputDevice.SetLineColor(Color(aProcessedColor));
rOutputDevice.SetFillColor();
rOutputDevice.DrawWaveLine(aOrigin + aVclStart, aOrigin + aVclStop, nWaveStyle);
rOutputDevice.EnableMapMode(bMapModeEnabledState);
}
// cannot really go wrong
return true;
}
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
|