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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: texture3d.hxx,v $
*
* $Revision: 1.1 $
*
* last change: $Author: aw $ $Date: 2008-04-16 04:59:58 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef INCLUDED_DRAWINGLAYER_TEXTURE_TEXTURE3D_HXX
#define INCLUDED_DRAWINGLAYER_TEXTURE_TEXTURE3D_HXX
#ifndef INCLUDED_DRAWINGLAYER_TEXTURE_TEXTURE_HXX
#include <drawinglayer/texture/texture.hxx>
#endif
#ifndef _SV_BITMAP_HXX
#include <vcl/bitmap.hxx>
#endif
//////////////////////////////////////////////////////////////////////////////
// predeclarations
namespace drawinglayer { namespace primitive3d {
class HatchTexturePrimitive3D;
}}
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace texture
{
class GeoTexSvxMono : public GeoTexSvx
{
protected:
basegfx::BColor maSingleColor;
double mfOpacity;
public:
GeoTexSvxMono(const basegfx::BColor& rSingleColor, double fOpacity);
// compare operator
virtual bool operator==(const GeoTexSvx& rGeoTexSvx) const;
virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const;
virtual void modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const;
};
} // end of namespace texture
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace texture
{
class GeoTexSvxBitmap : public GeoTexSvx
{
protected:
Bitmap maBitmap;
BitmapReadAccess* mpRead;
basegfx::B2DPoint maTopLeft;
basegfx::B2DVector maSize;
double mfMulX;
double mfMulY;
// helpers
bool impIsValid(const basegfx::B2DPoint& rUV, sal_Int32& rX, sal_Int32& rY) const;
public:
GeoTexSvxBitmap(const Bitmap& rBitmap, const basegfx::B2DPoint& rTopLeft, const basegfx::B2DVector& rSize);
virtual ~GeoTexSvxBitmap();
virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const;
virtual void modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const;
};
} // end of namespace texture
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace texture
{
class GeoTexSvxBitmapTiled : public GeoTexSvxBitmap
{
protected:
// helpers
basegfx::B2DPoint impGetCorrected(const basegfx::B2DPoint& rUV) const
{
double fX(fmod(rUV.getX() - maTopLeft.getX(), maSize.getX()));
double fY(fmod(rUV.getY() - maTopLeft.getY(), maSize.getY()));
if(fX < 0.0)
{
fX += maSize.getX();
}
if(fY < 0.0)
{
fY += maSize.getY();
}
return basegfx::B2DPoint(fX + maTopLeft.getX(), fY + maTopLeft.getY());
}
public:
GeoTexSvxBitmapTiled(const Bitmap& rBitmap, const basegfx::B2DPoint& rTopLeft, const basegfx::B2DVector& rSize);
virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const;
virtual void modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const;
};
} // end of namespace texture
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace texture
{
class GeoTexSvxMultiHatch : public GeoTexSvx
{
protected:
basegfx::BColor maColor;
double mfLogicPixelSize;
GeoTexSvxHatch* mp0;
GeoTexSvxHatch* mp1;
GeoTexSvxHatch* mp2;
// bitfield
unsigned mbFillBackground : 1;
// helpers
bool impIsOnHatch(const basegfx::B2DPoint& rUV) const;
public:
GeoTexSvxMultiHatch(const primitive3d::HatchTexturePrimitive3D& rPrimitive, double fLogicPixelSize);
virtual ~GeoTexSvxMultiHatch();
virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const;
virtual void modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const;
// dada access
bool getFillBackground() const { return mbFillBackground; }
};
} // end of namespace texture
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif // INCLUDED_DRAWINGLAYER_TEXTURE_TEXTURE3D_HXX
// eof
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