summaryrefslogtreecommitdiff
path: root/drawinglayer/inc/drawinglayer/texture/texture.hxx
blob: b680160fa65b7dfcbec7685837ca3b7ca9cf4ba9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
/*************************************************************************
 *
 *  OpenOffice.org - a multi-platform office productivity suite
 *
 *  $RCSfile: texture.hxx,v $
 *
 *  $Revision: 1.3 $
 *
 *  last change: $Author: aw $ $Date: 2008-05-27 14:11:19 $
 *
 *  The Contents of this file are made available subject to
 *  the terms of GNU Lesser General Public License Version 2.1.
 *
 *
 *    GNU Lesser General Public License Version 2.1
 *    =============================================
 *    Copyright 2005 by Sun Microsystems, Inc.
 *    901 San Antonio Road, Palo Alto, CA 94303, USA
 *
 *    This library is free software; you can redistribute it and/or
 *    modify it under the terms of the GNU Lesser General Public
 *    License version 2.1, as published by the Free Software Foundation.
 *
 *    This library is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *    Lesser General Public License for more details.
 *
 *    You should have received a copy of the GNU Lesser General Public
 *    License along with this library; if not, write to the Free Software
 *    Foundation, Inc., 59 Temple Place, Suite 330, Boston,
 *    MA  02111-1307  USA
 *
 ************************************************************************/

#ifndef INCLUDED_DRAWINGLAYER_TEXTURE_TEXTURE_HXX
#define INCLUDED_DRAWINGLAYER_TEXTURE_TEXTURE_HXX

#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/range/b2drange.hxx>
#include <basegfx/color/bcolor.hxx>
#include <vector>

//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
    namespace texture
    {
        class GeoTexSvx
        {
        public:
            GeoTexSvx();
            virtual ~GeoTexSvx();

            // compare operator
            virtual bool operator==(const GeoTexSvx& rGeoTexSvx) const;
            bool operator!=(const GeoTexSvx& rGeoTexSvx) const { return !operator==(rGeoTexSvx); }

            // virtual base methods
            virtual void appendTransformations(::std::vector< basegfx::B2DHomMatrix >& rMatrices);
            virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const;
            virtual void modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const;
        };
    } // end of namespace texture
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace texture
    {
        class GeoTexSvxGradient : public GeoTexSvx
        {
        protected:
            basegfx::B2DHomMatrix               maTextureTransform;
            basegfx::B2DHomMatrix               maBackTextureTransform;
            basegfx::B2DRange                   maTargetRange;
            basegfx::BColor                     maStart;
            basegfx::BColor                     maEnd;
            sal_uInt32                          mnSteps;
            double                              mfAspect;
            double                              mfBorder;

            // helpers
            void impAppendMatrix(::std::vector< basegfx::B2DHomMatrix >& rMatrices, const basegfx::B2DRange& rRange);
            void impAppendColorsRadial(::std::vector< basegfx::BColor >& rColors);

        public:
            GeoTexSvxGradient(const basegfx::B2DRange& rTargetRange, const basegfx::BColor& rStart, const basegfx::BColor& rEnd, sal_uInt32 nSteps, double fBorder);
            virtual ~GeoTexSvxGradient();

            // compare operator
            virtual bool operator==(const GeoTexSvx& rGeoTexSvx) const;

            // virtual base methods
            virtual void appendColors(::std::vector< basegfx::BColor >& rColors) = 0;

            // data access
            const basegfx::BColor& getStart() const { return maStart; }
            const basegfx::BColor& getEnd() const { return maEnd; }
        };
    } // end of namespace texture
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace texture
    {
        class GeoTexSvxGradientLinear : public GeoTexSvxGradient
        {
        public:
            GeoTexSvxGradientLinear(const basegfx::B2DRange& rTargetRange, const basegfx::BColor& rStart, const basegfx::BColor& rEnd, sal_uInt32 nSteps, double fBorder, double fAngle);
            virtual ~GeoTexSvxGradientLinear();

            virtual void appendTransformations(::std::vector< basegfx::B2DHomMatrix >& rMatrices);
            virtual void appendColors(::std::vector< basegfx::BColor >& rColors);
            virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const;
        };
    } // end of namespace texture
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace texture
    {
        class GeoTexSvxGradientAxial : public GeoTexSvxGradient
        {
        protected:
            double                              mfInternalSteps;

        public:
            GeoTexSvxGradientAxial(const basegfx::B2DRange& rTargetRange, const basegfx::BColor& rStart, const basegfx::BColor& rEnd, sal_uInt32 nSteps, double fBorder, double fAngle);
            virtual ~GeoTexSvxGradientAxial();

            virtual void appendTransformations(::std::vector< basegfx::B2DHomMatrix >& rMatrices);
            virtual void appendColors(::std::vector< basegfx::BColor >& rColors);
            virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const;
        };
    } // end of namespace texture
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace texture
    {
        class GeoTexSvxGradientRadial : public GeoTexSvxGradient
        {
        public:
            GeoTexSvxGradientRadial(const basegfx::B2DRange& rTargetRange, const basegfx::BColor& rStart, const basegfx::BColor& rEnd, sal_uInt32 nSteps, double fBorder, double fOffsetX, double fOffsetY);
            virtual ~GeoTexSvxGradientRadial();

            virtual void appendTransformations(::std::vector< basegfx::B2DHomMatrix >& rMatrices);
            virtual void appendColors(::std::vector< basegfx::BColor >& rColors);
            virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const;
        };
    } // end of namespace texture
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace texture
    {
        class GeoTexSvxGradientElliptical : public GeoTexSvxGradient
        {
        public:
            GeoTexSvxGradientElliptical(const basegfx::B2DRange& rTargetRange, const basegfx::BColor& rStart, const basegfx::BColor& rEnd, sal_uInt32 nSteps, double fBorder, double fOffsetX, double fOffsetY, double fAngle);
            virtual ~GeoTexSvxGradientElliptical();

            virtual void appendTransformations(::std::vector< basegfx::B2DHomMatrix >& rMatrices);
            virtual void appendColors(::std::vector< basegfx::BColor >& rColors);
            virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const;
        };
    } // end of namespace texture
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace texture
    {
        class GeoTexSvxGradientSquare : public GeoTexSvxGradient
        {
        public:
            GeoTexSvxGradientSquare(const basegfx::B2DRange& rTargetRange, const basegfx::BColor& rStart, const basegfx::BColor& rEnd, sal_uInt32 nSteps, double fBorder, double fOffsetX, double fOffsetY, double fAngle);
            virtual ~GeoTexSvxGradientSquare();

            virtual void appendTransformations(::std::vector< basegfx::B2DHomMatrix >& rMatrices);
            virtual void appendColors(::std::vector< basegfx::BColor >& rColors);
            virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const;
        };
    } // end of namespace texture
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace texture
    {
        class GeoTexSvxGradientRect : public GeoTexSvxGradient
        {
        public:
            GeoTexSvxGradientRect(const basegfx::B2DRange& rTargetRange, const basegfx::BColor& rStart, const basegfx::BColor& rEnd, sal_uInt32 nSteps, double fBorder, double fOffsetX, double fOffsetY, double fAngle);
            virtual ~GeoTexSvxGradientRect();

            virtual void appendTransformations(::std::vector< basegfx::B2DHomMatrix >& rMatrices);
            virtual void appendColors(::std::vector< basegfx::BColor >& rColors);
            virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const;
        };
    } // end of namespace texture
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace texture
    {
        class GeoTexSvxHatch : public GeoTexSvx
        {
        protected:
            basegfx::B2DHomMatrix               maTextureTransform;
            basegfx::B2DHomMatrix               maBackTextureTransform;
            double                              mfDistance;
            double                              mfAngle;
            sal_uInt32                          mnSteps;

        public:
            GeoTexSvxHatch(const basegfx::B2DRange& rTargetRange, double fDistance, double fAngle);
            virtual ~GeoTexSvxHatch();

            // compare operator
            virtual bool operator==(const GeoTexSvx& rGeoTexSvx) const;

            virtual void appendTransformations(::std::vector< basegfx::B2DHomMatrix >& rMatrices);
            double getDistanceToHatch(const basegfx::B2DPoint& rUV) const;
        };
    } // end of namespace texture
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace texture
    {
        class GeoTexSvxTiled : public GeoTexSvx
        {
        protected:
            basegfx::B2DPoint                           maTopLeft;
            basegfx::B2DVector                          maSize;

        public:
            GeoTexSvxTiled(const basegfx::B2DPoint& rTopLeft, const basegfx::B2DVector& rSize);
            virtual ~GeoTexSvxTiled();

            // compare operator
            virtual bool operator==(const GeoTexSvx& rGeoTexSvx) const;

            virtual void appendTransformations(::std::vector< basegfx::B2DHomMatrix >& rMatrices);
        };
    } // end of namespace texture
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

#endif //_DRAWINGLAYER_TEXTURE_TEXTURE_HXX

// eof