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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: geometry2dextractor.hxx,v $
*
* $Revision: 1.1 $
*
* last change: $Author: aw $ $Date: 2008-01-30 12:26:48 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef INCLUDED_DRAWINGLAYER_PROCESSOR3D_GEOMETRY2DEXTRACTOR_HXX
#define INCLUDED_DRAWINGLAYER_PROCESSOR3D_GEOMETRY2DEXTRACTOR_HXX
#ifndef INCLUDED_DRAWINGLAYER_PROCESSOR3D_BASEPROCESSOR3D_HXX
#include <drawinglayer/processor3d/baseprocessor3d.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_BASEPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#endif
#ifndef _BGFX_MATRIX_B2DHOMMATRIX_HXX
#include <basegfx/matrix/b2dhommatrix.hxx>
#endif
#ifndef _BGFX_MATRIX_B3DHOMMATRIX_HXX
#include <basegfx/matrix/b3dhommatrix.hxx>
#endif
#ifndef _BGFX_COLOR_BCOLORMODIFIER_HXX
#include <basegfx/color/bcolormodifier.hxx>
#endif
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace processor3d
{
class Geometry2DExtractingProcessor : public BaseProcessor3D
{
private:
// result holding vector (2D)
primitive2d::Primitive2DSequence maPrimitive2DSequence;
// object transformation for scene for 2d definition
basegfx::B2DHomMatrix maObjectTransformation;
// prepared data (transformations) for 2D/3D transformation calculations
// will be used as transformation stack during processing (changed)
basegfx::B3DHomMatrix maWorldToView;
// the modifiedColorPrimitive stack
basegfx::BColorModifierStack maBColorModifierStack;
public:
Geometry2DExtractingProcessor(
double fTime,
const basegfx::B2DHomMatrix& rObjectTransformation,
const basegfx::B3DHomMatrix& rWorldToView);
// the central processing method
virtual void process(const primitive3d::Primitive3DSequence& rSource);
// data access
const primitive2d::Primitive2DSequence& getPrimitive2DSequence() const { return maPrimitive2DSequence; }
const basegfx::B2DHomMatrix& getObjectTransformation() const { return maObjectTransformation; }
const basegfx::B3DHomMatrix& getWorldToView() const { return maWorldToView; }
const basegfx::BColorModifierStack& getBColorModifierStack() const { return maBColorModifierStack; }
};
} // end of namespace processor3d
} // end of namespace drawinglayer
#endif //INCLUDED_DRAWINGLAYER_PROCESSOR3D_GEOMETRY2DEXTRACTOR_HXX
// eof
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