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/*************************************************************************
 *
 *  OpenOffice.org - a multi-platform office productivity suite
 *
 *  $RCSfile: vclpixelprocessor2d.hxx,v $
 *
 *  $Revision: 1.1 $
 *
 *  last change: $Author: aw $ $Date: 2007-07-27 09:03:17 $
 *
 *  The Contents of this file are made available subject to
 *  the terms of GNU Lesser General Public License Version 2.1.
 *
 *
 *    GNU Lesser General Public License Version 2.1
 *    =============================================
 *    Copyright 2005 by Sun Microsystems, Inc.
 *    901 San Antonio Road, Palo Alto, CA 94303, USA
 *
 *    This library is free software; you can redistribute it and/or
 *    modify it under the terms of the GNU Lesser General Public
 *    License version 2.1, as published by the Free Software Foundation.
 *
 *    This library is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *    Lesser General Public License for more details.
 *
 *    You should have received a copy of the GNU Lesser General Public
 *    License along with this library; if not, write to the Free Software
 *    Foundation, Inc., 59 Temple Place, Suite 330, Boston,
 *    MA  02111-1307  USA
 *
 ************************************************************************/

#ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLPIXELPROCESSOR2D_HXX
#define INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLPIXELPROCESSOR2D_HXX

#ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLPROCESSOR2D_HXX
#include <drawinglayer/processor2d/vclprocessor2d.hxx>
#endif

//////////////////////////////////////////////////////////////////////////////
// predefines

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace processor2d
    {
        class VclPixelProcessor2D : public VclProcessor2D
        {
        private:
        protected:
            // the local processor for BasePrinitive2D-Implementation based primitives,
            // called from the common process()-implementation
            virtual void processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate);

        public:
            // constructor/destructor
            VclPixelProcessor2D(
                const geometry::ViewInformation2D& rViewInformation,
                OutputDevice& rOutDev);
            virtual ~VclPixelProcessor2D();
        };
    } // end of namespace processor2d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

#endif // INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLPIXELPROCESSOR2D_HXX

// eof