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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _DRAWINGLAYER_PROCESSOR_CANVASPROCESSOR_HXX
#define _DRAWINGLAYER_PROCESSOR_CANVASPROCESSOR_HXX
#include <drawinglayer/processor2d/baseprocessor2d.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/color/bcolormodifier.hxx>
#include <svtools/optionsdrawinglayer.hxx>
#include <com/sun/star/rendering/ViewState.hpp>
#include <com/sun/star/rendering/RenderState.hpp>
#include <i18npool/lang.h>
#include <basegfx/polygon/b2dpolypolygon.hxx>
#include <vcl/mapmod.hxx>
//////////////////////////////////////////////////////////////////////////////
// forward declaration
namespace basegfx {
class BColor;
class B2DPolygon;
}
namespace com { namespace sun { namespace star { namespace rendering {
class XCanvas;
class XPolyPolygon2D;
}}}}
namespace drawinglayer { namespace primitive2d {
class MaskPrimitive2D;
class MetafilePrimitive2D;
class TextSimplePortionPrimitive2D;
class BitmapPrimitive2D;
class AlphaPrimitive2D;
class PolygonStrokePrimitive2D;
class FillBitmapPrimitive2D;
class UnifiedAlphaPrimitive2D;
}}
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace processor2d
{
class canvasProcessor2D : public BaseProcessor2D
{
private:
// The Pixel renderer resets the original MapMode from the OutputDevice.
// For some situations it is necessary to get it again, so it is rescued here
MapMode maOriginalMapMode;
// the (current) destination OutDev and canvas
OutputDevice* mpOutputDevice;
com::sun::star::uno::Reference< com::sun::star::rendering::XCanvas > mxCanvas;
com::sun::star::rendering::ViewState maViewState;
com::sun::star::rendering::RenderState maRenderState;
// the modifiedColorPrimitive stack
basegfx::BColorModifierStack maBColorModifierStack;
// SvtOptionsDrawinglayer incarnation to react on diverse settings
const SvtOptionsDrawinglayer maDrawinglayerOpt;
// the current clipping PolyPolygon from MaskPrimitive2D, always in
// object coordinates
basegfx::B2DPolyPolygon maClipPolyPolygon;
// determined LanguageType
LanguageType meLang;
// as tooling, the process() implementation takes over API handling and calls this
// virtual render method when the primitive implementation is BasePrimitive2D-based.
virtual void processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate);
// direct primitive renderer support
void impRenderMaskPrimitive2D(const primitive2d::MaskPrimitive2D& rMaskCandidate);
void impRenderMetafilePrimitive2D(const primitive2d::MetafilePrimitive2D& rMetaCandidate);
void impRenderTextSimplePortionPrimitive2D(const primitive2d::TextSimplePortionPrimitive2D& rTextCandidate);
void impRenderBitmapPrimitive2D(const primitive2d::BitmapPrimitive2D& rBitmapCandidate);
void impRenderAlphaPrimitive2D(const primitive2d::AlphaPrimitive2D& rAlphaCandidate);
void impRenderPolygonStrokePrimitive2D(const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokePrimitive);
void impRenderFillBitmapPrimitive2D(const primitive2d::FillBitmapPrimitive2D& rFillBitmapPrimitive2D);
void impRenderUnifiedAlphaPrimitive2D(const primitive2d::UnifiedAlphaPrimitive2D& rUniAlphaCandidate);
public:
canvasProcessor2D(
const geometry::ViewInformation2D& rViewInformation,
OutputDevice& rOutDev);
virtual ~canvasProcessor2D();
// access to Drawinglayer configuration options
const SvtOptionsDrawinglayer& getOptionsDrawinglayer() const { return maDrawinglayerOpt; }
};
} // end of namespace processor2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif //_DRAWINGLAYER_PROCESSOR_CANVASPROCESSOR_HXX
// eof
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