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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: sdrsphereprimitive3d.hxx,v $
*
* $Revision: 1.1 $
*
* last change: $Author: aw $ $Date: 2006-05-12 11:45:14 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef _DRAWINGLAYER_PRIMITIVE3D_SDRSPHEREPRIMITIVE3D_HXX
#define _DRAWINGLAYER_PRIMITIVE3D_SDRSPHEREPRIMITIVE3D_HXX
#ifndef _DRAWINGLAYER_PRIMITIVE3D_SDRPRIMITIVE3D_HXX
#include <drawinglayer/primitive3d/sdrprimitive3d.hxx>
#endif
//////////////////////////////////////////////////////////////////////////////
// predefines
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive
{
class sdrSpherePrimitive3D : public sdrPrimitive3D
{
protected:
sal_uInt32 mnHorizontalSegments;
sal_uInt32 mnVerticalSegments;
// create decomposition
virtual void decompose(primitiveList& rTarget, const ::drawinglayer::geometry::viewInformation& rViewInformation);
public:
sdrSpherePrimitive3D(
const ::basegfx::B3DHomMatrix& rTransform,
const ::basegfx::B2DVector& rTextureSize,
const sdrLineFillShadowAttribute& rSdrLFSAttribute,
const sdr3DObjectAttribute& rSdr3DObjectAttribute,
sal_uInt32 nHorizontalSegments, sal_uInt32 nVerticalSegments);
virtual ~sdrSpherePrimitive3D();
// compare operator
virtual bool operator==(const basePrimitive& rPrimitive) const;
// clone operator
virtual basePrimitive* createNewClone() const;
// id generator
virtual PrimitiveID getID() const;
// get 3D range of primitive.
virtual ::basegfx::B3DRange get3DRange(const ::drawinglayer::geometry::viewInformation& rViewInformation) const;
// data access
sal_uInt32 getHorizontalSegments() const { return mnHorizontalSegments; }
sal_uInt32 getVerticalSegments() const { return mnVerticalSegments ; }
};
} // end of namespace overlay
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif //_DRAWINGLAYER_PRIMITIVE3D_SDRSPHEREPRIMITIVE3D_HXX
// eof
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