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/*************************************************************************
 *
 *  OpenOffice.org - a multi-platform office productivity suite
 *
 *  $RCSfile: texthierarchyprimitive2d.hxx,v $
 *
 *  $Revision: 1.4 $
 *
 *  last change: $Author: aw $ $Date: 2008-05-27 14:11:17 $
 *
 *  The Contents of this file are made available subject to
 *  the terms of GNU Lesser General Public License Version 2.1.
 *
 *
 *    GNU Lesser General Public License Version 2.1
 *    =============================================
 *    Copyright 2005 by Sun Microsystems, Inc.
 *    901 San Antonio Road, Palo Alto, CA 94303, USA
 *
 *    This library is free software; you can redistribute it and/or
 *    modify it under the terms of the GNU Lesser General Public
 *    License version 2.1, as published by the Free Software Foundation.
 *
 *    This library is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *    Lesser General Public License for more details.
 *
 *    You should have received a copy of the GNU Lesser General Public
 *    License along with this library; if not, write to the Free Software
 *    Foundation, Inc., 59 Temple Place, Suite 330, Boston,
 *    MA  02111-1307  USA
 *
 ************************************************************************/

#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTHIERARCHYPRIMITIVE2D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTHIERARCHYPRIMITIVE2D_HXX

#include <drawinglayer/primitive2d/groupprimitive2d.hxx>
#include <tools/string.hxx>

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace primitive2d
    {
        /** TextHierarchyLinePrimitive2D class

            Text format hierarchy helper class. It decomposes to it's
            content, so all direct renderers may ignore it. If You need
            to know more about line hierarchies You may react on it and
            also need to take care that the source of data uses it.

            This primitive encapsulates text lines.
         */
        class TextHierarchyLinePrimitive2D : public GroupPrimitive2D
        {
        private:
        public:
            /// constructor
            TextHierarchyLinePrimitive2D(const Primitive2DSequence& rChildren);

            /// provide unique ID
            DeclPrimitrive2DIDBlock()
        };
    } // end of namespace primitive2d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace primitive2d
    {
        /** TextHierarchyBulletPrimitive2D class

            This primitive encapsulates text bullets.
         */
        class TextHierarchyBulletPrimitive2D : public GroupPrimitive2D
        {
        private:
        public:
            /// constructor
            TextHierarchyBulletPrimitive2D(const Primitive2DSequence& rChildren);

            /// provide unique ID
            DeclPrimitrive2DIDBlock()
        };
    } // end of namespace primitive2d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace primitive2d
    {
        /** TextHierarchyParagraphPrimitive2D class

            This primitive encapsulates text paragraphs.
         */
        class TextHierarchyParagraphPrimitive2D : public GroupPrimitive2D
        {
        private:
        public:
            /// constructor
            TextHierarchyParagraphPrimitive2D(const Primitive2DSequence& rChildren);

            /// provide unique ID
            DeclPrimitrive2DIDBlock()
        };
    } // end of namespace primitive2d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace primitive2d
    {
        /** TextHierarchyBlockPrimitive2D class

            This primitive encapsulates text blocks.
         */
        class TextHierarchyBlockPrimitive2D : public GroupPrimitive2D
        {
        private:
        public:
            /// constructor
            TextHierarchyBlockPrimitive2D(const Primitive2DSequence& rChildren);

            /// provide unique ID
            DeclPrimitrive2DIDBlock()
        };
    } // end of namespace primitive2d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace primitive2d
    {
        /** FieldType definition */
        enum FieldType
        {
            /** unspecified. If more info is needed for a FieldType,
                create a new type and it's handling
             */
            FIELD_TYPE_COMMON,

            /** uses "FIELD_SEQ_BEGIN;PageField" -> special handling */
            FIELD_TYPE_PAGE,

            /** uses URL as string -> special handling */
            FIELD_TYPE_URL
        };

        /** TextHierarchyFieldPrimitive2D class

            This primitive encapsulates text fields.
            Also: This type uses a type enum to transport the encapsulated field
            type. Also added is a String which is type-dependent. E.g. for URL
            fields, it contains the URL.
         */
        class TextHierarchyFieldPrimitive2D : public GroupPrimitive2D
        {
        private:
            FieldType                               meType;
            rtl::OUString                           maString;

        public:
            /// constructor
            TextHierarchyFieldPrimitive2D(
                const Primitive2DSequence& rChildren,
                const FieldType& rFieldType,
                const rtl::OUString& rString);

            /// data read access
            FieldType getType() const { return meType; }
            const rtl::OUString& getString() const { return maString; }

            /// compare operator
            virtual bool operator==(const BasePrimitive2D& rPrimitive) const;

            /// provide unique ID
            DeclPrimitrive2DIDBlock()
        };
    } // end of namespace primitive2d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace primitive2d
    {
        /** TextHierarchyEditPrimitive2D class

            #i97628#
            Primitive to encapsulate text from an active text edit; some
            renderers need to suppress this output due to painting the
            edited text in e.g. an OutlinerEditView. It's derived from
            GroupPrimitive2D, so the implicit decomposition will use the
            content. To suppress, this primitive needs to be parsed by
            the renderer without taking any action.
         */
        class TextHierarchyEditPrimitive2D : public GroupPrimitive2D
        {
        private:
        public:
            /// constructor
            TextHierarchyEditPrimitive2D(const Primitive2DSequence& rChildren);

            /// provide unique ID
            DeclPrimitrive2DIDBlock()
        };
    } // end of namespace primitive2d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTHIERARCHYPRIMITIVE2D_HXX

//////////////////////////////////////////////////////////////////////////////
// eof