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/*************************************************************************
 *
 *  OpenOffice.org - a multi-platform office productivity suite
 *
 *  $RCSfile: texteffectprimitive2d.hxx,v $
 *
 *  $Revision: 1.2 $
 *
 *  last change: $Author: aw $ $Date: 2008-05-27 14:11:17 $
 *
 *  The Contents of this file are made available subject to
 *  the terms of GNU Lesser General Public License Version 2.1.
 *
 *
 *    GNU Lesser General Public License Version 2.1
 *    =============================================
 *    Copyright 2005 by Sun Microsystems, Inc.
 *    901 San Antonio Road, Palo Alto, CA 94303, USA
 *
 *    This library is free software; you can redistribute it and/or
 *    modify it under the terms of the GNU Lesser General Public
 *    License version 2.1, as published by the Free Software Foundation.
 *
 *    This library is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *    Lesser General Public License for more details.
 *
 *    You should have received a copy of the GNU Lesser General Public
 *    License along with this library; if not, write to the Free Software
 *    Foundation, Inc., 59 Temple Place, Suite 330, Boston,
 *    MA  02111-1307  USA
 *
 ************************************************************************/

#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTEFFECTPRIMITIVE2D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTEFFECTPRIMITIVE2D_HXX

#include <drawinglayer/primitive2d/groupprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace primitive2d
    {
        enum TextEffectStyle2D
        {
            TEXTEFFECTSTYLE2D_RELIEF_EMBOSSED_DEFAULT,
            TEXTEFFECTSTYLE2D_RELIEF_ENGRAVED_DEFAULT,
            TEXTEFFECTSTYLE2D_RELIEF_EMBOSSED,
            TEXTEFFECTSTYLE2D_RELIEF_ENGRAVED,
            TEXTEFFECTSTYLE2D_OUTLINE
        };

        class TextEffectPrimitive2D : public GroupPrimitive2D
        {
        private:
            // the style to apply, the direction and the rotation center
            const basegfx::B2DPoint                         maRotationCenter;
            double                                          mfDirection;
            TextEffectStyle2D                               meTextEffectStyle2D;

            // the last used viewTransformation, used from getDecomposition for buffering
            basegfx::B2DHomMatrix                           maLastViewTransformation;

        protected:
            // create local decomposition
            virtual Primitive2DSequence createLocalDecomposition(const geometry::ViewInformation2D& rViewInformation) const;

        public:
            TextEffectPrimitive2D(
                const Primitive2DSequence& rChildren,
                const basegfx::B2DPoint& rRotationCenter,
                double fDirection,
                TextEffectStyle2D eTextEffectStyle2D);

            // get data
            const basegfx::B2DPoint& getRotationCenter() const { return maRotationCenter; }
            double getDirection() const { return mfDirection; }
            TextEffectStyle2D getTextEffectStyle2D() const { return meTextEffectStyle2D; }

            // compare operator
            virtual bool operator==(const BasePrimitive2D& rPrimitive) const;

            // own get range implementation to solve more effective. Content is by definition displaced
            // by a fixed discrete unit, thus the contained geometry needs only once be asked for it's
            // own basegfx::B2DRange
            virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;

            // provide unique ID
            DeclPrimitrive2DIDBlock()

            // Overload standard getDecomposition call to be view-dependent here
            virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
        };
    } // end of namespace primitive2d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTEFFECTPRIMITIVE2D_HXX

//////////////////////////////////////////////////////////////////////////////
// eof