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/*************************************************************************
 *
 *  OpenOffice.org - a multi-platform office productivity suite
 *
 *  $RCSfile: polygonprimitive2d.hxx,v $
 *
 *  $Revision: 1.6 $
 *
 *  last change: $Author: aw $ $Date: 2008-05-27 14:11:17 $
 *
 *  The Contents of this file are made available subject to
 *  the terms of GNU Lesser General Public License Version 2.1.
 *
 *
 *    GNU Lesser General Public License Version 2.1
 *    =============================================
 *    Copyright 2005 by Sun Microsystems, Inc.
 *    901 San Antonio Road, Palo Alto, CA 94303, USA
 *
 *    This library is free software; you can redistribute it and/or
 *    modify it under the terms of the GNU Lesser General Public
 *    License version 2.1, as published by the Free Software Foundation.
 *
 *    This library is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *    Lesser General Public License for more details.
 *
 *    You should have received a copy of the GNU Lesser General Public
 *    License along with this library; if not, write to the Free Software
 *    Foundation, Inc., 59 Temple Place, Suite 330, Boston,
 *    MA  02111-1307  USA
 *
 ************************************************************************/

#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POLYGONPRIMITIVE2D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POLYGONPRIMITIVE2D_HXX

#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <drawinglayer/attribute/lineattribute.hxx>
#include <drawinglayer/attribute/strokeattribute.hxx>
#include <drawinglayer/attribute/linestartendattribute.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>

//////////////////////////////////////////////////////////////////////////////
// PolygonHairlinePrimitive2D class

namespace drawinglayer
{
    namespace primitive2d
    {
        class PolygonHairlinePrimitive2D : public BasePrimitive2D
        {
        private:
            basegfx::B2DPolygon                     maPolygon;
            basegfx::BColor                         maBColor;

        public:
            PolygonHairlinePrimitive2D(const basegfx::B2DPolygon& rPolygon, const basegfx::BColor& rBColor);

            // get data
            const basegfx::B2DPolygon& getB2DPolygon() const { return maPolygon; }
            const basegfx::BColor& getBColor() const { return maBColor; }

            // compare operator
            virtual bool operator==(const BasePrimitive2D& rPrimitive) const;

            // get range
            virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;

            // provide unique ID
            DeclPrimitrive2DIDBlock()
        };
    } // end of namespace primitive2d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////
// PolygonMarkerPrimitive2D class

namespace drawinglayer
{
    namespace primitive2d
    {
        class PolygonMarkerPrimitive2D : public BufferedDecompositionPrimitive2D
        {
        private:
            basegfx::B2DPolygon                     maPolygon;
            basegfx::BColor                         maRGBColorA;
            basegfx::BColor                         maRGBColorB;
            double                                  mfDiscreteDashLength;

            // decomposition is view-dependent, remember last InverseObjectToViewTransformation
            basegfx::B2DHomMatrix                   maLastInverseObjectToViewTransformation;

        protected:
            // local decomposition.
            virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;

        public:
            PolygonMarkerPrimitive2D(
                const basegfx::B2DPolygon& rPolygon,
                const basegfx::BColor& rRGBColorA,
                const basegfx::BColor& rRGBColorB,
                double fDiscreteDashLength);

            // get data
            const basegfx::B2DPolygon& getB2DPolygon() const { return maPolygon; }
            const basegfx::BColor& getRGBColorA() const { return maRGBColorA; }
            const basegfx::BColor& getRGBColorB() const { return maRGBColorB; }
            double getDiscreteDashLength() const { return mfDiscreteDashLength; }

            // compare operator
            virtual bool operator==(const BasePrimitive2D& rPrimitive) const;

            // get range
            virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;

            // get local decomposition. Overloaded since this decomposition is view-dependent
            virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;

            // provide unique ID
            DeclPrimitrive2DIDBlock()
        };
    } // end of namespace primitive2d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////
// PolygonStrokePrimitive2D class

namespace drawinglayer
{
    namespace primitive2d
    {
        class PolygonStrokePrimitive2D : public BufferedDecompositionPrimitive2D
        {
        private:
            basegfx::B2DPolygon                     maPolygon;
            attribute::LineAttribute                maLineAttribute;
            attribute::StrokeAttribute              maStrokeAttribute;

        protected:
            // local decomposition.
            virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;

        public:
            PolygonStrokePrimitive2D(
                const basegfx::B2DPolygon& rPolygon,
                const attribute::LineAttribute& rLineAttribute,
                const attribute::StrokeAttribute& rStrokeAttribute);

            PolygonStrokePrimitive2D(
                const basegfx::B2DPolygon& rPolygon,
                const attribute::LineAttribute& rLineAttribute);

            // get data
            basegfx::B2DPolygon getB2DPolygon() const { return maPolygon; }
            const attribute::LineAttribute& getLineAttribute() const { return maLineAttribute; }
            const attribute::StrokeAttribute& getStrokeAttribute() const { return maStrokeAttribute; }

            // compare operator
            virtual bool operator==(const BasePrimitive2D& rPrimitive) const;

            // get range
            virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;

            // provide unique ID
            DeclPrimitrive2DIDBlock()
        };
    } // end of namespace primitive2d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////
// PolygonWavePrimitive2D class

namespace drawinglayer
{
    namespace primitive2d
    {
        class PolygonWavePrimitive2D : public PolygonStrokePrimitive2D
        {
        private:
            double                                  mfWaveWidth;
            double                                  mfWaveHeight;

        protected:
            // local decomposition.
            virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;

        public:
            PolygonWavePrimitive2D(
                const basegfx::B2DPolygon& rPolygon,
                const attribute::LineAttribute& rLineAttribute,
                const attribute::StrokeAttribute& rStrokeAttribute,
                double fWaveWidth,
                double fWaveHeight);

            PolygonWavePrimitive2D(
                const basegfx::B2DPolygon& rPolygon,
                const attribute::LineAttribute& rLineAttribute,
                double fWaveWidth,
                double fWaveHeight);

            // get data
            double getWaveWidth() const { return mfWaveWidth; }
            double getWaveHeight() const { return mfWaveHeight; }

            // compare operator
            virtual bool operator==(const BasePrimitive2D& rPrimitive) const;

            // get range
            virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;

            // provide unique ID
            DeclPrimitrive2DIDBlock()
        };
    } // end of namespace primitive2d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////
// PolygonStrokeArrowPrimitive2D class

namespace drawinglayer
{
    namespace primitive2d
    {
        class PolygonStrokeArrowPrimitive2D : public PolygonStrokePrimitive2D
        {
        private:
            attribute::LineStartEndAttribute                maStart;
            attribute::LineStartEndAttribute                maEnd;

        protected:
            // local decomposition.
            virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;

        public:
            PolygonStrokeArrowPrimitive2D(
                const basegfx::B2DPolygon& rPolygon,
                const attribute::LineAttribute& rLineAttribute,
                const attribute::StrokeAttribute& rStrokeAttribute,
                const attribute::LineStartEndAttribute& rStart,
                const attribute::LineStartEndAttribute& rEnd);

            PolygonStrokeArrowPrimitive2D(
                const basegfx::B2DPolygon& rPolygon,
                const attribute::LineAttribute& rLineAttribute,
                const attribute::LineStartEndAttribute& rStart,
                const attribute::LineStartEndAttribute& rEnd);

            // get data
            const attribute::LineStartEndAttribute& getStart() const { return maStart; }
            const attribute::LineStartEndAttribute& getEnd() const { return maEnd; }

            // compare operator
            virtual bool operator==(const BasePrimitive2D& rPrimitive) const;

            // get range
            virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;

            // provide unique ID
            DeclPrimitrive2DIDBlock()
        };
    } // end of namespace primitive2d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POLYGONPRIMITIVE2D_HXX

//////////////////////////////////////////////////////////////////////////////
// eof