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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
 *
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 * Copyright 2000, 2010 Oracle and/or its affiliates.
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details
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 * version 3 along with OpenOffice.org.  If not, see
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#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POINTARRAYPRIMITIVE2D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POINTARRAYPRIMITIVE2D_HXX

#include <drawinglayer/drawinglayerdllapi.h>

#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <basegfx/color/bcolor.hxx>

//////////////////////////////////////////////////////////////////////////////
// PointArrayPrimitive2D class

namespace drawinglayer
{
    namespace primitive2d
    {
        /** PointArrayPrimitive2D class

            This primitive defines single,discrete 'pixels' for the given
            positions in the given color. This makes it view-dependent since
            the logic size of a 'pixel' depends on the view transformation.

            This is one of the non-decomposable primitives, so a renderer
            should proccess it (Currently it is only used for grid visualisation,
            but this may change).
         */
        class DRAWINGLAYER_DLLPUBLIC PointArrayPrimitive2D : public BasePrimitive2D
        {
        private:
            /// the array of positions
            std::vector< basegfx::B2DPoint >                maPositions;

            /// the color to use
            basegfx::BColor                                 maRGBColor;

            /// #i96669# add simple range buffering for this primitive
            basegfx::B2DRange                               maB2DRange;

        public:
            /// constructor
            PointArrayPrimitive2D(
                const std::vector< basegfx::B2DPoint >& rPositions,
                const basegfx::BColor& rRGBColor);

            /// data read access
            const std::vector< basegfx::B2DPoint >& getPositions() const { return maPositions; }
            const basegfx::BColor& getRGBColor() const { return maRGBColor; }

            /// compare operator
            virtual bool operator==(const BasePrimitive2D& rPrimitive) const;

            /// get range
            virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;

            /// provide unique ID
            DeclPrimitrive2DIDBlock()
        };
    } // end of namespace primitive2d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POINTARRAYPRIMITIVE2D_HXX

//////////////////////////////////////////////////////////////////////////////
// eof

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */