summaryrefslogtreecommitdiff
path: root/drawinglayer/inc/drawinglayer/primitive2d/metafileprimitive2d.hxx
blob: 0fbd6c0b316ce44823fa649052185ee2285691eb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
/**************************************************************
 *
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 * KIND, either express or implied.  See the License for the
 * specific language governing permissions and limitations
 * under the License.
 *
 *************************************************************/



#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_METAFILEPRIMITIVE2D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_METAFILEPRIMITIVE2D_HXX

#include <drawinglayer/drawinglayerdllapi.h>
#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <vcl/gdimtf.hxx>

//////////////////////////////////////////////////////////////////////////////
// MetafilePrimitive2D class

namespace drawinglayer
{
    namespace primitive2d
    {
        /** MetafilePrimitive2D class

            This is the MetaFile representing primitive. It's geometry is defined
            by MetaFileTransform. The content (defined by MetaFile) will be scaled
            to the geometric definition by using PrefMapMode and PrefSize of the
            Metafile.

            It has shown that this not always guarantees that all Metafile content
            is inside the geometric definition, but this primitive defines that this
            is the case to allow a getB2DRange implementation. If it cannot be
            guaranteed that the Metafile is inside the geometric definition, it should
            be embedded to a MaskPrimitive2D.

            This primitive has no decomposition yet, so when not supported by a renderer,
            it will not be visualized.

            In the future, a decomposition implementation would be appreciated and would
            have many advantages; Metafile would no longer have to be rendered by
            sub-systems and a standard way for converting Metafiles would exist.
         */
        class DRAWINGLAYER_DLLPUBLIC MetafilePrimitive2D : public BufferedDecompositionPrimitive2D
        {
        private:
            /// the geometry definition
            basegfx::B2DHomMatrix                       maMetaFileTransform;

            /// the content definition
            GDIMetaFile                                 maMetaFile;

        protected:
            /// local decomposition.
            virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
        public:
            /// constructor
            MetafilePrimitive2D(
                const basegfx::B2DHomMatrix& rMetaFileTransform,
                const GDIMetaFile& rMetaFile);

            /// data read access
            const basegfx::B2DHomMatrix& getTransform() const { return maMetaFileTransform; }
            const GDIMetaFile& getMetaFile() const { return maMetaFile; }

            /// get range
            virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;

            /// provide unique ID
            DeclPrimitrive2DIDBlock()
        };
    } // end of namespace primitive2d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_METAFILEPRIMITIVE2D_HXX

//////////////////////////////////////////////////////////////////////////////
// eof