summaryrefslogtreecommitdiff
path: root/drawinglayer/inc/drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx
blob: f222fb4732a6e429d91251cf56ff3e7e774d4ab3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
 *
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * Copyright 2000, 2010 Oracle and/or its affiliates.
 *
 * OpenOffice.org - a multi-platform office productivity suite
 *
 * This file is part of OpenOffice.org.
 *
 * OpenOffice.org is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License version 3
 * only, as published by the Free Software Foundation.
 *
 * OpenOffice.org is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details
 * (a copy is included in the LICENSE file that accompanied this code).
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3 along with OpenOffice.org.  If not, see
 * <http://www.openoffice.org/license.html>
 * for a copy of the LGPLv3 License.
 *
 ************************************************************************/

#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_PRIMITIVETYPES2D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_PRIMITIVETYPES2D_HXX

//////////////////////////////////////////////////////////////////////////////
// define ranges for other libraries

#define PRIMITIVE2D_ID_RANGE_DRAWINGLAYER           (0 << 16)
#define PRIMITIVE2D_ID_RANGE_SVX                    (1 << 16)
#define PRIMITIVE2D_ID_RANGE_SD                     (2 << 16)
#define PRIMITIVE2D_ID_RANGE_SW                     (3 << 16)
#define PRIMITIVE2D_ID_RANGE_SC                     (4 << 16)

//////////////////////////////////////////////////////////////////////////////
// local primitives

#define PRIMITIVE2D_ID_TRANSPARENCEPRIMITIVE2D              (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 0)
#define PRIMITIVE2D_ID_ANIMATEDSWITCHPRIMITIVE2D            (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 1)
#define PRIMITIVE2D_ID_ANIMATEDBLINKPRIMITIVE2D             (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 2)
#define PRIMITIVE2D_ID_ANIMATEDINTERPOLATEPRIMITIVE2D       (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 3)
#define PRIMITIVE2D_ID_BACKGROUNDCOLORPRIMITIVE2D           (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 4)
#define PRIMITIVE2D_ID_BITMAPPRIMITIVE2D                    (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 5)
#define PRIMITIVE2D_ID_CONTROLPRIMITIVE2D                   (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 6)
#define PRIMITIVE2D_ID_EMBEDDED3DPRIMITIVE2D                (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 7)
#define PRIMITIVE2D_ID_FILLBITMAPPRIMITIVE2D                (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 8)
#define PRIMITIVE2D_ID_FILLGRADIENTPRIMITIVE2D              (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 9)
#define PRIMITIVE2D_ID_FILLHATCHPRIMITIVE2D                 (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 10)
#define PRIMITIVE2D_ID_GRAPHICPRIMITIVE2D                   (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 11)
#define PRIMITIVE2D_ID_GRIDPRIMITIVE2D                      (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 12)
#define PRIMITIVE2D_ID_GROUPPRIMITIVE2D                     (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 13)
#define PRIMITIVE2D_ID_HELPLINEPRIMITIVE2D                  (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 14)
#define PRIMITIVE2D_ID_MARKERARRAYPRIMITIVE2D               (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 15)
#define PRIMITIVE2D_ID_MASKPRIMITIVE2D                      (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 16)
#define PRIMITIVE2D_ID_MEDIAPRIMITIVE2D                     (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 17)
#define PRIMITIVE2D_ID_METAFILEPRIMITIVE2D                  (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 18)
#define PRIMITIVE2D_ID_MODIFIEDCOLORPRIMITIVE2D             (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 19)
#define PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D           (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 20)
#define PRIMITIVE2D_ID_POLYGONMARKERPRIMITIVE2D             (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 21)
#define PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D             (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 22)
#define PRIMITIVE2D_ID_POLYGONSTROKEARROWPRIMITIVE2D        (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 23)
#define PRIMITIVE2D_ID_POLYPOLYGONSTROKEPRIMITIVE2D         (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 24)
#define PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D          (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 25)
#define PRIMITIVE2D_ID_POLYPOLYGONGRADIENTPRIMITIVE2D       (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 26)
#define PRIMITIVE2D_ID_POLYPOLYGONHATCHPRIMITIVE2D          (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 27)
#define PRIMITIVE2D_ID_POLYPOLYGONBITMAPPRIMITIVE2D         (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 28)
#define PRIMITIVE2D_ID_SCENEPRIMITIVE2D                     (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 29)
#define PRIMITIVE2D_ID_SHADOWPRIMITIVE2D                    (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 30)
#define PRIMITIVE2D_ID_TEXTSIMPLEPORTIONPRIMITIVE2D         (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 31)
#define PRIMITIVE2D_ID_TEXTDECORATEDPORTIONPRIMITIVE2D      (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 32)
#define PRIMITIVE2D_ID_TRANSFORMPRIMITIVE2D                 (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 33)
#define PRIMITIVE2D_ID_UNIFIEDTRANSPARENCEPRIMITIVE2D       (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 34)
#define PRIMITIVE2D_ID_POINTARRAYPRIMITIVE2D                (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 35)
#define PRIMITIVE2D_ID_TEXTHIERARCHYFIELDPRIMITIVE2D        (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 36)
#define PRIMITIVE2D_ID_TEXTHIERARCHYLINEPRIMITIVE2D         (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 37)
#define PRIMITIVE2D_ID_TEXTHIERARCHYPARAGRAPHPRIMITIVE2D    (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 38)
#define PRIMITIVE2D_ID_TEXTHIERARCHYBLOCKPRIMITIVE2D        (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 39)
#define PRIMITIVE2D_ID_TEXTHIERARCHYEDITPRIMITIVE2D         (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 40)
#define PRIMITIVE2D_ID_POLYGONWAVEPRIMITIVE2D               (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 41)
#define PRIMITIVE2D_ID_WRONGSPELLPRIMITIVE2D                (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 42)
#define PRIMITIVE2D_ID_TEXTEFFECTPRIMITIVE2D                (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 43)
#define PRIMITIVE2D_ID_TEXTHIERARCHYBULLETPRIMITIVE2D       (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 44)
#define PRIMITIVE2D_ID_POLYPOLYGONHAIRLINEPRIMITIVE2D       (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 45)
#define PRIMITIVE2D_ID_EXECUTEPRIMITIVE2D                   (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 46)
#define PRIMITIVE2D_ID_PAGEPREVIEWPRIMITIVE2D               (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 47)
#define PRIMITIVE2D_ID_CHARTPRIMITIVE2D                     (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 48)
#define PRIMITIVE2D_ID_STRUCTURETAGPRIMITIVE2D              (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 49)
#define PRIMITIVE2D_ID_BORDERLINEPRIMITIVE2D                (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 50)
#define PRIMITIVE2D_ID_POLYPOLYGONMARKERPRIMITIVE2D         (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 51)
#define PRIMITIVE2D_ID_HITTESTPRIMITIVE2D                   (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 52)
#define PRIMITIVE2D_ID_INVERTPRIMITIVE2D                    (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 53)
#define PRIMITIVE2D_ID_DISCRETEBITMAPPRIMITIVE2D            (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 54)
#define PRIMITIVE2D_ID_WALLPAPERBITMAPPRIMITIVE2D           (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 55)
#define PRIMITIVE2D_ID_TEXTLINEPRIMITIVE2D                  (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 56)
#define PRIMITIVE2D_ID_TEXTCHARACTERSTRIKEOUTPRIMITIVE2D    (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 57)
#define PRIMITIVE2D_ID_TEXTGEOMETRYSTRIKEOUTPRIMITIVE2D     (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 58)
#define PRIMITIVE2D_ID_EPSPRIMITIVE2D                       (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 59)
#define PRIMITIVE2D_ID_DISCRETESHADOWPRIMITIVE2D            (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 60)
#define PRIMITIVE2D_ID_HIDDENGEOMETRYPRIMITIVE2D            (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 61)
#define PRIMITIVE2D_ID_CLIPPEDBORDERLINEPRIMITIVE2D         (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 62)
#define PRIMITIVE2D_ID_RENDERGRAPHICPRIMITIVE2D             (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 63)

//////////////////////////////////////////////////////////////////////////////

#endif // INCLUDED_DRAWINGLAYER_PRIMITIVE2D_PRIMITIVETYPES2D_HXX

//////////////////////////////////////////////////////////////////////////////
// eof

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */