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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX
#include <drawinglayer/drawinglayerdllapi.h>
#include <drawinglayer/primitive2d/primitivetools2d.hxx>
#include <vcl/bitmapex.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
//////////////////////////////////////////////////////////////////////////////
// DiscreteShadowPrimitive2D class
namespace drawinglayer
{
namespace primitive2d
{
/** DiscreteShadow data class
*/
class DRAWINGLAYER_DLLPUBLIC DiscreteShadow
{
private:
/// the original shadow BitmapEx in a special form
BitmapEx maBitmapEx;
/// buffered extracted parts of CombinedShadow for easier usage
BitmapEx maTopLeft;
BitmapEx maTop;
BitmapEx maTopRight;
BitmapEx maRight;
BitmapEx maBottomRight;
BitmapEx maBottom;
BitmapEx maBottomLeft;
BitmapEx maLeft;
public:
/// constructor
DiscreteShadow(const BitmapEx& rBitmapEx);
/// data read access
const BitmapEx& getBitmapEx() const { return maBitmapEx; }
/// compare operator
bool operator==(const DiscreteShadow& rCompare) const
{
return getBitmapEx() == rCompare.getBitmapEx();
}
/// helper accesses which create on-demand needed segments
const BitmapEx& getTopLeft() const;
const BitmapEx& getTop() const;
const BitmapEx& getTopRight() const;
const BitmapEx& getRight() const;
const BitmapEx& getBottomRight() const;
const BitmapEx& getBottom() const;
const BitmapEx& getBottomLeft() const;
const BitmapEx& getLeft() const;
};
/** DiscreteShadowPrimitive2D class
*/
class DRAWINGLAYER_DLLPUBLIC DiscreteShadowPrimitive2D : public DiscreteMetricDependentPrimitive2D
{
private:
// the object transformation of the rectangular object
basegfx::B2DHomMatrix maTransform;
// the bitmap shadow data
DiscreteShadow maDiscreteShadow;
protected:
/// create local decomposition
virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
/// constructor
DiscreteShadowPrimitive2D(
const basegfx::B2DHomMatrix& rTransform,
const DiscreteShadow& rDiscreteShadow);
/// data read access
const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
const DiscreteShadow& getDiscreteShadow() const { return maDiscreteShadow; }
/// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
/// get range
virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
/// provide unique ID
DeclPrimitrive2DIDBlock()
};
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif // INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX
//////////////////////////////////////////////////////////////////////////////
// eof
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