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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_BITMAPPRIMITIVE2D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_BITMAPPRIMITIVE2D_HXX
#include <drawinglayer/drawinglayerdllapi.h>
#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <vcl/bitmapex.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
//////////////////////////////////////////////////////////////////////////////
// BitmapPrimitive2D class
namespace drawinglayer
{
namespace primitive2d
{
/** BitmapPrimitive2D class
This class is the central primitive for Bitmap-based primitives.
It provides RGBA-based bitmaps, currently using a BitmapEx from VCL.
This may change in the future to any other, maybe more general base
class providing 24bit RGBA.
*/
class DRAWINGLAYER_DLLPUBLIC BitmapPrimitive2D : public BasePrimitive2D
{
private:
/// the RGBA Bitmap-data
BitmapEx maBitmapEx;
/** the object transformation from unit coordinates, defining
size, shear, rotate and position
*/
basegfx::B2DHomMatrix maTransform;
public:
/// constructor
BitmapPrimitive2D(
const BitmapEx& rBitmapEx,
const basegfx::B2DHomMatrix& rTransform);
/// data read access
const BitmapEx& getBitmapEx() const { return maBitmapEx; }
const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
/// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
/// get range
virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
/// provide unique ID
DeclPrimitrive2DIDBlock()
};
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif // INCLUDED_DRAWINGLAYER_PRIMITIVE2D_BITMAPPRIMITIVE2D_HXX
//////////////////////////////////////////////////////////////////////////////
// eof
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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