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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: sdrfillbitmapattribute.hxx,v $
*
* $Revision: 1.3 $
*
* last change: $Author: aw $ $Date: 2008-05-27 14:11:16 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRFILLBITMAPATTRIBUTE_HXX
#define INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRFILLBITMAPATTRIBUTE_HXX
#include <sal/types.h>
//////////////////////////////////////////////////////////////////////////////
// predefines
class Bitmap;
namespace basegfx {
class B2DRange;
class B2DVector;
}
namespace drawinglayer { namespace attribute {
class FillBitmapAttribute;
class ImpSdrFillBitmapAttribute;
}}
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace attribute
{
class SdrFillBitmapAttribute
{
private:
ImpSdrFillBitmapAttribute* mpSdrFillBitmapAttribute;
public:
/// constructors/assignmentoperator/destructor
SdrFillBitmapAttribute(
const Bitmap& rBitmap,
const basegfx::B2DVector& rSize,
const basegfx::B2DVector& rOffset,
const basegfx::B2DVector& rOffsetPosition,
const basegfx::B2DVector& rRectPoint,
bool bTiling,
bool bStretch,
bool bLogSize);
SdrFillBitmapAttribute();
SdrFillBitmapAttribute(const SdrFillBitmapAttribute& rCandidate);
SdrFillBitmapAttribute& operator=(const SdrFillBitmapAttribute& rCandidate);
~SdrFillBitmapAttribute();
// checks if the incarnation is default constructed
bool isDefault() const;
// compare operator
bool operator==(const SdrFillBitmapAttribute& rCandidate) const;
// data read access
const Bitmap& getBitmap() const;
const basegfx::B2DVector& getSize() const;
const basegfx::B2DVector& getOffset() const;
const basegfx::B2DVector& getOffsetPosition() const;
const basegfx::B2DVector& getRectPoint() const;
bool getTiling() const;
bool getStretch() const;
bool getLogSize() const;
// FillBitmapAttribute generator
FillBitmapAttribute getFillBitmapAttribute(const basegfx::B2DRange& rRange) const;
};
} // end of namespace attribute
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif //INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRFILLBITMAPATTRIBUTE_HXX
// eof
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