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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: sprite.hxx,v $
*
* $Revision: 1.6 $
*
* last change: $Author: rt $ $Date: 2005-09-08 08:15:11 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef _CPPCANVAS_SPRITE_HXX
#define _CPPCANVAS_SPRITE_HXX
#ifndef _COM_SUN_STAR_UNO_REFERENCE_HXX_
#include <com/sun/star/uno/Reference.hxx>
#endif
#ifndef BOOST_SHARED_PTR_HPP_INCLUDED
#include <boost/shared_ptr.hpp>
#endif
namespace basegfx
{
class B2DHomMatrix;
class B2DPolyPolygon;
class B2DPoint;
}
namespace com { namespace sun { namespace star { namespace rendering
{
class XSprite;
} } } }
/* Definition of Sprite class */
namespace cppcanvas
{
class Sprite
{
public:
virtual ~Sprite() {}
virtual void setAlpha( const double& rAlpha ) = 0;
/** Set the sprite position on screen
This method differs from the XSprite::move() insofar, as
no viewstate/renderstate transformations are applied to
the specified position. The given position is interpreted
in device coordinates (i.e. screen pixel)
*/
virtual void movePixel( const ::basegfx::B2DPoint& rNewPos ) = 0;
/** Set the sprite position on screen
This method sets the sprite position in the view
coordinate system of the parent canvas
*/
virtual void move( const ::basegfx::B2DPoint& rNewPos ) = 0;
virtual void transform( const ::basegfx::B2DHomMatrix& rMatrix ) = 0;
/** Set output clipping
This method differs from the XSprite::clip() insofar, as
no viewstate/renderstate transformations are applied to
the specified clip polygon. The given polygon is
interpreted in device coordinates (i.e. screen pixel)
*/
virtual void setClipPixel( const ::basegfx::B2DPolyPolygon& rClipPoly ) = 0;
/** Set output clipping
This method applies the clip poly-polygon interpreted in
the view coordinate system of the parent canvas.
*/
virtual void setClip( const ::basegfx::B2DPolyPolygon& rClipPoly ) = 0;
virtual void show() = 0;
virtual void hide() = 0;
virtual ::com::sun::star::uno::Reference<
::com::sun::star::rendering::XSprite > getUNOSprite() const = 0;
};
typedef ::boost::shared_ptr< ::cppcanvas::Sprite > SpriteSharedPtr;
}
#endif /* _CPPCANVAS_SPRITE_HXX */
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