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path: root/chart2/opengl/renderVertexShader.glsl
blob: 1c9d3ce647dd6c3f54392ed4734fc504f3cd3c53 (plain)
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attribute vec4 vPosition;
attribute vec2 texCoord;
varying vec2 vTexCoord;

void main()
{
    gl_Position =  vPosition;
    vTexCoord = texCoord;
}