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/*************************************************************************
 *
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * Copyright 2008 by Sun Microsystems, Inc.
 *
 * OpenOffice.org - a multi-platform office productivity suite
 *
 * $RCSfile: basegfx3d.cxx,v $
 * $Revision: 1.3 $
 *
 * This file is part of OpenOffice.org.
 *
 * OpenOffice.org is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License version 3
 * only, as published by the Free Software Foundation.
 *
 * OpenOffice.org is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details
 * (a copy is included in the LICENSE file that accompanied this code).
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3 along with OpenOffice.org.  If not, see
 * <http://www.openoffice.org/license.html>
 * for a copy of the LGPLv3 License.
 *
 ************************************************************************/


// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_basegfx.hxx"
// autogenerated file with codegen.pl

#include <testshl/simpleheader.hxx>

namespace basegfx3d
{

class b3dhommatrix : public CppUnit::TestFixture
{
public:
    // initialise your test code values here.
    void setUp()
    {
    }

    void tearDown()
    {
    }

    // insert your test code here.
    // this is only demonstration code
    void EmptyMethod()
    {
          // CPPUNIT_ASSERT_MESSAGE("a message", 1 == 1);
       CPPUNIT_ASSERT_STUB();
    }

    // Change the following lines only, if you add, remove or rename
    // member functions of the current class,
    // because these macros are need by auto register mechanism.

    CPPUNIT_TEST_SUITE(b3dhommatrix);
    CPPUNIT_TEST(EmptyMethod);
    CPPUNIT_TEST_SUITE_END();
}; // class b3dhommatrix


class b3dhompoint : public CppUnit::TestFixture
{
public:
    // initialise your test code values here.
    void setUp()
    {
    }

    void tearDown()
    {
    }

    // insert your test code here.
    void EmptyMethod()
    {
        CPPUNIT_ASSERT_STUB();
    }

    // Change the following lines only, if you add, remove or rename
    // member functions of the current class,
    // because these macros are need by auto register mechanism.

    CPPUNIT_TEST_SUITE(b3dhompoint);
    CPPUNIT_TEST(EmptyMethod);
    CPPUNIT_TEST_SUITE_END();
}; // class b3dhompoint


class b3dpoint : public CppUnit::TestFixture
{
public:
    // initialise your test code values here.
    void setUp()
    {
    }

    void tearDown()
    {
    }

    // insert your test code here.
    // this is only demonstration code
    void EmptyMethod()
    {
          // CPPUNIT_ASSERT_MESSAGE("a message", 1 == 1);
       CPPUNIT_ASSERT_STUB();
    }

    // Change the following lines only, if you add, remove or rename
    // member functions of the current class,
    // because these macros are need by auto register mechanism.

    CPPUNIT_TEST_SUITE(b3dpoint);
    CPPUNIT_TEST(EmptyMethod);
    CPPUNIT_TEST_SUITE_END();
}; // class b3dpoint


class b3drange : public CppUnit::TestFixture
{
public:
    // initialise your test code values here.
    void setUp()
    {
    }

    void tearDown()
    {
    }

    // insert your test code here.
    void EmptyMethod()
    {
        CPPUNIT_ASSERT_STUB();
    }

    // Change the following lines only, if you add, remove or rename
    // member functions of the current class,
    // because these macros are need by auto register mechanism.

    CPPUNIT_TEST_SUITE(b3drange);
    CPPUNIT_TEST(EmptyMethod);
    CPPUNIT_TEST_SUITE_END();
}; // class b3drange


class b3dtuple : public CppUnit::TestFixture
{
public:
    // initialise your test code values here.
    void setUp()
    {
    }

    void tearDown()
    {
    }

    // insert your test code here.
    // this is only demonstration code
    void EmptyMethod()
    {
          // CPPUNIT_ASSERT_MESSAGE("a message", 1 == 1);
       CPPUNIT_ASSERT_STUB();
    }

    // Change the following lines only, if you add, remove or rename
    // member functions of the current class,
    // because these macros are need by auto register mechanism.

    CPPUNIT_TEST_SUITE(b3dtuple);
    CPPUNIT_TEST(EmptyMethod);
    CPPUNIT_TEST_SUITE_END();
}; // class b3dtuple


class b3dvector : public CppUnit::TestFixture
{
public:
    // initialise your test code values here.
    void setUp()
    {
    }

    void tearDown()
    {
    }

    // insert your test code here.
    void EmptyMethod()
    {
        CPPUNIT_ASSERT_STUB();
    }

    // Change the following lines only, if you add, remove or rename
    // member functions of the current class,
    // because these macros are need by auto register mechanism.

    CPPUNIT_TEST_SUITE(b3dvector);
    CPPUNIT_TEST(EmptyMethod);
    CPPUNIT_TEST_SUITE_END();
}; // class b3dvector

// -----------------------------------------------------------------------------
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(basegfx3d::b3dhommatrix, "basegfx3d");
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(basegfx3d::b3dhompoint, "basegfx3d");
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(basegfx3d::b3dpoint, "basegfx3d");
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(basegfx3d::b3drange, "basegfx3d");
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(basegfx3d::b3dtuple, "basegfx3d");
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(basegfx3d::b3dvector, "basegfx3d");
} // namespace basegfx3d


// -----------------------------------------------------------------------------

// this macro creates an empty function, which will called by the RegisterAllFunctions()
// to let the user the possibility to also register some functions by hand.
// NOADDITIONAL;