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// autogenerated file with codegen.pl

#include <cppunit/simpleheader.hxx>

#include "b2dhommatrix.hxx"

namespace basegfx2d
{

class b2dcubicbezier : public CppUnit::TestFixture
{
public:
    // initialise your test code values here.
    void setUp()
    {
    }

    void tearDown()
    {
    }

    // insert your test code here.
    void EmptyMethod()
    {
        // this is demonstration code
        // CPPUNIT_ASSERT_MESSAGE("a message", 1 == 1);
        CPPUNIT_ASSERT_STUB();
    }

    // Change the following lines only, if you add, remove or rename
    // member functions of the current class,
    // because these macros are need by auto register mechanism.

    CPPUNIT_TEST_SUITE(b2dcubicbezier);
    CPPUNIT_TEST(EmptyMethod);
    CPPUNIT_TEST_SUITE_END();
}; // class b2dcubicbezier


class b2dhommatrix : public CppUnit::TestFixture
{
private:
    ::basegfx::B2DHomMatrix maIdentity;
    ::basegfx::B2DHomMatrix maScale;
    ::basegfx::B2DHomMatrix maTranslate;
    ::basegfx::B2DHomMatrix maShear;
    ::basegfx::B2DHomMatrix maAffine;
    ::basegfx::B2DHomMatrix maPerspective;

public:
    // initialise your test code values here.
    void setUp()
    {
        // setup some test matrices
        maIdentity.identity(); // force compact layout
        maIdentity.set(0,0, 1.0);
        maIdentity.set(0,1, 0.0);
        maIdentity.set(0,2, 0.0);
        maIdentity.set(1,0, 0.0);
        maIdentity.set(1,1, 1.0);
        maIdentity.set(1,2, 0.0);

        maScale.identity(); // force compact layout
        maScale.set(0,0, 2.0);
        maScale.set(1,1, 20.0);

        maTranslate.identity(); // force compact layout
        maTranslate.set(0,2, 20.0);
        maTranslate.set(1,2, 2.0);

        maShear.identity(); // force compact layout
        maShear.set(0,1, 3.0);
        maShear.set(1,0, 7.0);
        maShear.set(1,1, 22.0);

        maAffine.identity(); // force compact layout
        maAffine.set(0,0, 1.0);
        maAffine.set(0,1, 2.0);
        maAffine.set(0,2, 3.0);
        maAffine.set(1,0, 4.0);
        maAffine.set(1,1, 5.0);
        maAffine.set(1,2, 6.0);

        maPerspective.set(0,0, 1.0);
        maPerspective.set(0,1, 2.0);
        maPerspective.set(0,2, 3.0);
        maPerspective.set(1,0, 4.0);
        maPerspective.set(1,1, 5.0);
        maPerspective.set(1,2, 6.0);
        maPerspective.set(2,0, 7.0);
        maPerspective.set(2,1, 8.0);
        maPerspective.set(2,2, 9.0);
    }

    void tearDown()
    {
    }

    void equal()
    {
        ::basegfx::B2DHomMatrix aIdentity;
        ::basegfx::B2DHomMatrix aScale;
        ::basegfx::B2DHomMatrix aTranslate;
        ::basegfx::B2DHomMatrix aShear;
        ::basegfx::B2DHomMatrix aAffine;
        ::basegfx::B2DHomMatrix aPerspective;

        // setup some test matrices
        aIdentity.identity(); // force compact layout
        aIdentity.set(0,0, 1.0);
        aIdentity.set(0,1, 0.0);
        aIdentity.set(0,2, 0.0);
        aIdentity.set(1,0, 0.0);
        aIdentity.set(1,1, 1.0);
        aIdentity.set(1,2, 0.0);

        aScale.identity(); // force compact layout
        aScale.set(0,0, 2.0);
        aScale.set(1,1, 20.0);

        aTranslate.identity(); // force compact layout
        aTranslate.set(0,2, 20.0);
        aTranslate.set(1,2, 2.0);

        aShear.identity(); // force compact layout
        aShear.set(0,1, 3.0);
        aShear.set(1,0, 7.0);
        aShear.set(1,1, 22.0);

        aAffine.identity(); // force compact layout
        aAffine.set(0,0, 1.0);
        aAffine.set(0,1, 2.0);
        aAffine.set(0,2, 3.0);
        aAffine.set(1,0, 4.0);
        aAffine.set(1,1, 5.0);
        aAffine.set(1,2, 6.0);

        aPerspective.set(0,0, 1.0);
        aPerspective.set(0,1, 2.0);
        aPerspective.set(0,2, 3.0);
        aPerspective.set(1,0, 4.0);
        aPerspective.set(1,1, 5.0);
        aPerspective.set(1,2, 6.0);
        aPerspective.set(2,0, 7.0);
        aPerspective.set(2,1, 8.0);
        aPerspective.set(2,2, 9.0);

        CPPUNIT_ASSERT_MESSAGE("operator==: identity matrix", aIdentity == maIdentity);
        CPPUNIT_ASSERT_MESSAGE("operator==: scale matrix", aScale == maScale);
        CPPUNIT_ASSERT_MESSAGE("operator==: translate matrix", aTranslate == maTranslate);
        CPPUNIT_ASSERT_MESSAGE("operator==: shear matrix", aShear == maShear);
        CPPUNIT_ASSERT_MESSAGE("operator==: affine matrix", aAffine == maAffine);
        CPPUNIT_ASSERT_MESSAGE("operator==: perspective matrix", aPerspective == maPerspective);
    }

    void identity()
    {
        ::basegfx::B2DHomMatrix ident;

        CPPUNIT_ASSERT_MESSAGE("identity", maIdentity == ident);
    }

    void scale()
    {
        ::basegfx::B2DHomMatrix mat;
        mat.scale(2.0,20.0);
        CPPUNIT_ASSERT_MESSAGE("scale", maScale == mat);
    }

    void translate()
    {
        ::basegfx::B2DHomMatrix mat;
        mat.translate(20.0,2.0);
        CPPUNIT_ASSERT_MESSAGE("translate", maTranslate == mat);
    }

    void shear()
    {
        ::basegfx::B2DHomMatrix mat;
        mat.shearX(3.0);
        mat.shearY(7.0);
        CPPUNIT_ASSERT_MESSAGE("translate", maShear == mat);
    }

    void multiply()
    {
        ::basegfx::B2DHomMatrix affineAffineProd;

        affineAffineProd.set(0,0, 9);
        affineAffineProd.set(0,1, 12);
        affineAffineProd.set(0,2, 18);
        affineAffineProd.set(1,0, 24);
        affineAffineProd.set(1,1, 33);
        affineAffineProd.set(1,2, 48);

        ::basegfx::B2DHomMatrix affinePerspectiveProd;

        affinePerspectiveProd.set(0,0, 30);
        affinePerspectiveProd.set(0,1, 36);
        affinePerspectiveProd.set(0,2, 42);
        affinePerspectiveProd.set(1,0, 66);
        affinePerspectiveProd.set(1,1, 81);
        affinePerspectiveProd.set(1,2, 96);
        affinePerspectiveProd.set(2,0, 7);
        affinePerspectiveProd.set(2,1, 8);
        affinePerspectiveProd.set(2,2, 9);

        ::basegfx::B2DHomMatrix perspectiveAffineProd;

        perspectiveAffineProd.set(0,0, 9);
        perspectiveAffineProd.set(0,1, 12);
        perspectiveAffineProd.set(0,2, 18);
        perspectiveAffineProd.set(1,0, 24);
        perspectiveAffineProd.set(1,1, 33);
        perspectiveAffineProd.set(1,2, 48);
        perspectiveAffineProd.set(2,0, 39);
        perspectiveAffineProd.set(2,1, 54);
        perspectiveAffineProd.set(2,2, 78);

        ::basegfx::B2DHomMatrix perspectivePerspectiveProd;

        perspectivePerspectiveProd.set(0,0, 30);
        perspectivePerspectiveProd.set(0,1, 36);
        perspectivePerspectiveProd.set(0,2, 42);
        perspectivePerspectiveProd.set(1,0, 66);
        perspectivePerspectiveProd.set(1,1, 81);
        perspectivePerspectiveProd.set(1,2, 96);
        perspectivePerspectiveProd.set(2,0, 102);
        perspectivePerspectiveProd.set(2,1, 126);
        perspectivePerspectiveProd.set(2,2, 150);

        ::basegfx::B2DHomMatrix temp;

        temp = maAffine;
        temp*=maAffine;
        CPPUNIT_ASSERT_MESSAGE("multiply: both compact", temp == affineAffineProd);

        temp = maPerspective;
        temp*=maAffine;
        CPPUNIT_ASSERT_MESSAGE("multiply: first compact", temp == affinePerspectiveProd);

        temp = maAffine;
        temp*=maPerspective;
        CPPUNIT_ASSERT_MESSAGE("multiply: second compact", temp == perspectiveAffineProd);

        temp = maPerspective;
        temp*=maPerspective;
        CPPUNIT_ASSERT_MESSAGE("multiply: none compact", temp == perspectivePerspectiveProd);
    }

    // Change the following lines only, if you add, remove or rename
    // member functions of the current class,
    // because these macros are need by auto register mechanism.

    CPPUNIT_TEST_SUITE(b2dhommatrix);
    CPPUNIT_TEST(equal);
    CPPUNIT_TEST(identity);
    CPPUNIT_TEST(scale);
    CPPUNIT_TEST(translate);
    CPPUNIT_TEST(shear);
    CPPUNIT_TEST(multiply);
    CPPUNIT_TEST_SUITE_END();

}; // class b2dhommatrix


class b2dhompoint : public CppUnit::TestFixture
{
public:
    // initialise your test code values here.
    void setUp()
    {
    }

    void tearDown()
    {
    }

    // insert your test code here.
    void EmptyMethod()
    {
        CPPUNIT_ASSERT_STUB();
    }

    // Change the following lines only, if you add, remove or rename
    // member functions of the current class,
    // because these macros are need by auto register mechanism.

    CPPUNIT_TEST_SUITE(b2dhompoint);
    CPPUNIT_TEST(EmptyMethod);
    CPPUNIT_TEST_SUITE_END();
}; // class b2dhompoint


class b2dpoint : public CppUnit::TestFixture
{
public:
    // initialise your test code values here.
    void setUp()
    {
    }

    void tearDown()
    {
    }

    // insert your test code here.
    // this is only demonstration code
    void EmptyMethod()
    {
          // CPPUNIT_ASSERT_MESSAGE("a message", 1 == 1);
       CPPUNIT_ASSERT_STUB();
    }

    // Change the following lines only, if you add, remove or rename
    // member functions of the current class,
    // because these macros are need by auto register mechanism.

    CPPUNIT_TEST_SUITE(b2dpoint);
    CPPUNIT_TEST(EmptyMethod);
    CPPUNIT_TEST_SUITE_END();
}; // class b2dpoint


class b2dpolygon : public CppUnit::TestFixture
{
public:
    // initialise your test code values here.
    void setUp()
    {
    }

    void tearDown()
    {
    }

    // insert your test code here.
    void EmptyMethod()
    {
        CPPUNIT_ASSERT_STUB();
    }
    // Change the following lines only, if you add, remove or rename
    // member functions of the current class,
    // because these macros are need by auto register mechanism.

    CPPUNIT_TEST_SUITE(b2dpolygon);
    CPPUNIT_TEST(EmptyMethod);
    CPPUNIT_TEST_SUITE_END();
}; // class b2dpolygon


class b2dpolygontools : public CppUnit::TestFixture
{
public:
    // initialise your test code values here.
    void setUp()
    {
    }

    void tearDown()
    {
    }

    // insert your test code here.
    // this is only demonstration code
    void EmptyMethod()
    {
          // CPPUNIT_ASSERT_MESSAGE("a message", 1 == 1);
       CPPUNIT_ASSERT_STUB();
    }

    // Change the following lines only, if you add, remove or rename
    // member functions of the current class,
    // because these macros are need by auto register mechanism.

    CPPUNIT_TEST_SUITE(b2dpolygontools);
    CPPUNIT_TEST(EmptyMethod);
    CPPUNIT_TEST_SUITE_END();
}; // class b2dpolygontools


class b2dpolypolygon : public CppUnit::TestFixture
{
public:
    // initialise your test code values here.
    void setUp()
    {
    }

    void tearDown()
    {
    }

    // insert your test code here.
    void EmptyMethod()
    {
        CPPUNIT_ASSERT_STUB();
    }

    // Change the following lines only, if you add, remove or rename
    // member functions of the current class,
    // because these macros are need by auto register mechanism.

    CPPUNIT_TEST_SUITE(b2dpolypolygon);
    CPPUNIT_TEST(EmptyMethod);
    CPPUNIT_TEST_SUITE_END();
}; // class b2dpolypolygon


class b2dquadraticbezier : public CppUnit::TestFixture
{
public:
    // initialise your test code values here.
    void setUp()
    {
    }

    void tearDown()
    {
    }

    // insert your test code here.
    // this is only demonstration code
    void EmptyMethod()
    {
          // CPPUNIT_ASSERT_MESSAGE("a message", 1 == 1);
       CPPUNIT_ASSERT_STUB();
    }

    // Change the following lines only, if you add, remove or rename
    // member functions of the current class,
    // because these macros are need by auto register mechanism.

    CPPUNIT_TEST_SUITE(b2dquadraticbezier);
    CPPUNIT_TEST(EmptyMethod);
    CPPUNIT_TEST_SUITE_END();
}; // class b2dquadraticbezier


class b2drange : public CppUnit::TestFixture
{
public:
    // initialise your test code values here.
    void setUp()
    {
    }

    void tearDown()
    {
    }

    // insert your test code here.
    void EmptyMethod()
    {
        CPPUNIT_ASSERT_STUB();
    }

    // Change the following lines only, if you add, remove or rename
    // member functions of the current class,
    // because these macros are need by auto register mechanism.

    CPPUNIT_TEST_SUITE(b2drange);
    CPPUNIT_TEST(EmptyMethod);
    CPPUNIT_TEST_SUITE_END();
}; // class b2drange


class b2dtuple : public CppUnit::TestFixture
{
public:
    // initialise your test code values here.
    void setUp()
    {
    }

    void tearDown()
    {
    }

    // insert your test code here.
    // this is only demonstration code
    void EmptyMethod()
    {
          // CPPUNIT_ASSERT_MESSAGE("a message", 1 == 1);
       CPPUNIT_ASSERT_STUB();
    }

    // Change the following lines only, if you add, remove or rename
    // member functions of the current class,
    // because these macros are need by auto register mechanism.

    CPPUNIT_TEST_SUITE(b2dtuple);
    CPPUNIT_TEST(EmptyMethod);
    CPPUNIT_TEST_SUITE_END();
}; // class b2dtuple


class b2dvector : public CppUnit::TestFixture
{
public:
    // initialise your test code values here.
    void setUp()
    {
    }

    void tearDown()
    {
    }

    // insert your test code here.
    void EmptyMethod()
    {
        CPPUNIT_ASSERT_STUB();
    }

    // Change the following lines only, if you add, remove or rename
    // member functions of the current class,
    // because these macros are need by auto register mechanism.

    CPPUNIT_TEST_SUITE(b2dvector);
    CPPUNIT_TEST(EmptyMethod);
    CPPUNIT_TEST_SUITE_END();
}; // class b2dvector

// -----------------------------------------------------------------------------
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(basegfx2d::b2dcubicbezier, "basegfx2d");
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(basegfx2d::b2dhommatrix, "basegfx2d");
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(basegfx2d::b2dhompoint, "basegfx2d");
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(basegfx2d::b2dpoint, "basegfx2d");
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(basegfx2d::b2dpolygon, "basegfx2d");
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(basegfx2d::b2dpolygontools, "basegfx2d");
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(basegfx2d::b2dpolypolygon, "basegfx2d");
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(basegfx2d::b2dquadraticbezier, "basegfx2d");
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(basegfx2d::b2drange, "basegfx2d");
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(basegfx2d::b2dtuple, "basegfx2d");
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(basegfx2d::b2dvector, "basegfx2d");
} // namespace basegfx2d


// -----------------------------------------------------------------------------

// this macro creates an empty function, which will called by the RegisterAllFunctions()
// to let the user the possibility to also register some functions by hand.
// NOADDITIONAL;