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path: root/basegfx/inc/basegfx/point/b2ipoint.hxx
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 ```1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 ``` ``````/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _BGFX_POINT_B2IPOINT_HXX #define _BGFX_POINT_B2IPOINT_HXX #include namespace basegfx { // predeclaration class B2DHomMatrix; /** Base Point class with two sal_Int32 values This class derives all operators and common handling for a 2D data class from B2ITuple. All necessary extensions which are special for points will be added here. @see B2ITuple */ class B2IPoint : public ::basegfx::B2ITuple { public: /** Create a 2D Point The point is initialized to (0, 0) */ B2IPoint() : B2ITuple() {} /** Create a 2D Point @param nX This parameter is used to initialize the X-coordinate of the 2D Point. @param nY This parameter is used to initialize the Y-coordinate of the 2D Point. */ B2IPoint(sal_Int32 nX, sal_Int32 nY) : B2ITuple(nX, nY) {} /** Create a copy of a 2D Point @param rPoint The 2D Point which will be copied. */ B2IPoint(const B2IPoint& rPoint) : B2ITuple(rPoint) {} /** constructor with tuple to allow copy-constructing from B2ITuple-based classes */ B2IPoint(const ::basegfx::B2ITuple& rTuple) : B2ITuple(rTuple) {} ~B2IPoint() {} /** *=operator to allow usage from B2IPoint, too */ B2IPoint& operator*=( const B2IPoint& rPnt ) { mnX *= rPnt.mnX; mnY *= rPnt.mnY; return *this; } /** *=operator to allow usage from B2IPoint, too */ B2IPoint& operator*=(sal_Int32 t) { mnX *= t; mnY *= t; return *this; } /** assignment operator to allow assigning the results of B2ITuple calculations */ B2IPoint& operator=( const ::basegfx::B2ITuple& rPoint ); /** Transform point by given transformation matrix. The translational components of the matrix are, in contrast to B2DVector, applied. */ B2IPoint& operator*=( const ::basegfx::B2DHomMatrix& rMat ); static const B2IPoint& getEmptyPoint() { return (const B2IPoint&) ::basegfx::B2ITuple::getEmptyTuple(); } }; } // end of namespace basegfx #endif /* _BGFX_POINT_B2IPOINT_HXX */ ``````