1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef ADC_TKPSTAM2_HXX
#define ADC_TKPSTAM2_HXX
// USED SERVICES
// BASE CLASSES
#include <tokens/tkpcont2.hxx>
// COMPONENTS
#include <tokens/stmstar2.hxx>
#include <tokens/stmstfi2.hxx>
/** @descr
This state-machine models state transitions from one state to another
per indices of branches. If the indices represent ascii-char-values,
the state-machine can be used for recognising tokens of text.
The state-machine can be a status itself.
StateMachin2 needs the array-size of all stati as a guess, how many stati
the state machine will contain, when at work.
**/
class StateMachin2
{
public:
// Types
typedef StmStatu2::Branch Branch;
typedef StmStatu2 * * StatusList;
//# Interface self
// LIFECYCLE
StateMachin2(
intt in_nStatusSize,
intt in_nInitial_StatusListSize ); /// The user of the constructor should guess
/// the approximate number of stati here to
/// avoid multiple reallocations.
/// @#AddStatus
intt AddStatus( /// @return the new #Status' ID
DYN StmStatu2 * let_dpStatus);
/// @#AddToken
void AddToken(
const char * in_sToken,
UINT16 in_nTokenId,
const INT16 * in_aBranches,
INT16 in_nBoundsStatus );
~StateMachin2();
// OPERATIONS
StmBoundsStatu2 &
GetCharChain(
UINT16 & o_nTokenId,
CharacterSource & io_rText );
private:
// SERVICE FUNCTIONS
StmStatu2 & Status(
intt in_nStatusNr) const;
StmArrayStatu2 &
CurrentStatus() const;
StmBoundsStatu2 *
BoundsStatus() const;
/// Sets the PeekedStatus.
void Peek(
intt in_nBranch);
void ResizeStati(); // Adds space for 32 stati.
// DATA
StatusList pStati; /// List of Status, implemented as simple C-array of length #nStatiSpace
/// with nStatiLength valid members (beginning from zero).
intt nCurrentStatus;
intt nPeekedStatus;
intt nStatusSize; /// Size of the branch array of a single status.
intt nNrofStati; /// Nr of Stati so far.
intt nStatiSpace; /// Size of allocated array for #pStati (size in items).
};
/** @#AddToken
@descr
Adds a token, which will be recogniszeds by the
statemachine.
**/
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|