summaryrefslogtreecommitdiff
path: root/autodoc/source/parser_i/inc/s2_luidl/pe_struc.hxx
blob: 9ea84b8308eec1bcc26869557f361d563219dd10 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#ifndef LUIDL_PE_STRUC_HXX
#define LUIDL_PE_STRUC_HXX



// USED SERVICES
    // BASE CLASSES
#include <s2_luidl/parsenv2.hxx>
#include <s2_luidl/pestate.hxx>
    // COMPONENTS
#include <s2_luidl/semnode.hxx>
#include <ary/qualiname.hxx>
    // PARAMETERS



namespace csi
{
namespace uidl
{


class PE_StructElement;
class PE_Type;


class PE_Struct : public UnoIDL_PE
{
  public:
                        PE_Struct();
    virtual void        EstablishContacts(
                            UnoIDL_PE *         io_pParentPE,
                            ary::Repository &   io_rRepository,
                            TokenProcessing_Result &
                                                o_rResult );
                        ~PE_Struct();
    virtual void        ProcessToken(
                            const Token &       i_rToken );

  private:
    struct S_Work
    {
                            S_Work();

        void                InitData();
        void                Prepare_PE_QualifiedName();
        void                Prepare_PE_Element();
        void                Data_Set_Name(
                                const char *        i_sName );
        void                Data_Set_TemplateParam(
                                const char *        i_sTemplateParam );

        String              sData_Name;
        String              sData_TemplateParam;
        bool                bIsPreDeclaration;
        ary::idl::Ce_id     nCurStruct;

        Dyn<PE_StructElement>
                            pPE_Element;
        ary::idl::Ce_id     nCurParsed_ElementRef;
        Dyn<PE_Type>        pPE_Type;
        ary::idl::Type_id   nCurParsed_Base;
    };

    struct S_Stati;
    class PE_StructState;
    friend struct S_Stati;
    friend class PE_StructState;


    class PE_StructState : public ParseEnvState
    {
      public:

      protected:
                            PE_StructState(
                                PE_Struct &         i_rStruct )
                                                    :   rStruct(i_rStruct) {}
        void                MoveState(
                                ParseEnvState &     i_rState ) const;
        void                SetResult(
                                E_TokenDone         i_eDone,
                                E_EnvStackAction    i_eWhat2DoWithEnvStack,
                                UnoIDL_PE *         i_pParseEnv2Push = 0 ) const
                                                    { rStruct.SetResult(i_eDone, i_eWhat2DoWithEnvStack, i_pParseEnv2Push); }

        S_Stati &           Stati() const           { return *rStruct.pStati; }
        S_Work &            Work() const            { return rStruct.aWork; }
        PE_Struct &         PE() const              { return rStruct; }

      private:
        virtual UnoIDL_PE & MyPE();
        // DATA
        PE_Struct &         rStruct;
    };

    class State_None : public PE_StructState
    {
        public:
                            State_None(
                                PE_Struct &         i_rStruct )
                                                    :   PE_StructState(i_rStruct) {}
    };
    class State_WaitForName : public PE_StructState
    {   // -> Name
      public:
                            State_WaitForName(
                                PE_Struct &         i_rStruct )
                                                    :   PE_StructState(i_rStruct) {}
        virtual void        Process_Identifier(
                                const TokIdentifier &
                                                    i_rToken );
    };
    class State_GotName : public PE_StructState
    {   // -> : { ; <
      public:
                            State_GotName(
                                PE_Struct &         i_rStruct )
                                                    :   PE_StructState(i_rStruct) {}
        virtual void        Process_Punctuation(
                                const TokPunctuation &
                                                    i_rToken );
    };
    class State_WaitForTemplateParam : public PE_StructState
    {   // -> Template parameter identifier
      public:
                            State_WaitForTemplateParam(
                                PE_Struct &         i_rStruct )
                                                    :   PE_StructState(i_rStruct) {}
        virtual void        Process_Identifier(
                                const TokIdentifier &
                                                    i_rToken );
    };
    class State_WaitForTemplateEnd : public PE_StructState
    {   // -> >
      public:
                            State_WaitForTemplateEnd(
                                PE_Struct &         i_rStruct )
                                                    :   PE_StructState(i_rStruct) {}
        virtual void        Process_Punctuation(
                                const TokPunctuation &
                                                    i_rToken );
    };
    class State_WaitForBase : public PE_StructState
    {   // -> Base
      public:
                            State_WaitForBase(
                                PE_Struct &         i_rStruct )
                                                    :   PE_StructState(i_rStruct) {}
        virtual void        On_SubPE_Left();
    };
    class State_GotBase : public PE_StructState
    {   // -> {
      public:
                            State_GotBase(
                                PE_Struct &         i_rStruct )
                                                    :   PE_StructState(i_rStruct) {}
        virtual void        Process_Punctuation(
                                const TokPunctuation &
                                                    i_rToken );
    };
    class State_WaitForElement : public PE_StructState
    {   // -> Typ }
      public:
                            State_WaitForElement(
                                PE_Struct &         i_rStruct )
                                                    :   PE_StructState(i_rStruct) {}
        virtual void        Process_Identifier(
                                const TokIdentifier &
                                                    i_rToken );
        virtual void        Process_NameSeparator();
        virtual void        Process_BuiltInType(
                                const TokBuiltInType &
                                                    i_rToken );
        virtual void        Process_TypeModifier(
                                const TokTypeModifier &
                                                    i_rToken );
        virtual void        Process_Punctuation(
                                const TokPunctuation &
                                                    i_rToken );
    };
    class State_WaitForFinish : public PE_StructState
    { // -> ;
      public:
                            State_WaitForFinish(
                                PE_Struct &         i_rStruct )
                                                    :   PE_StructState(i_rStruct) {}
        virtual void        Process_Punctuation(
                                const TokPunctuation &
                                                    i_rToken );
    };

    struct S_Stati
    {
                            S_Stati(
                                PE_Struct &         io_rStruct );
        void                SetState(
                                ParseEnvState &     i_rNextState )
                                                    { pCurStatus = &i_rNextState; }

        State_None          aNone;
        State_WaitForName   aWaitForName;
        State_GotName       aGotName;
        State_WaitForTemplateParam
                            aWaitForTemplateParam;
        State_WaitForTemplateEnd
                            aWaitForTemplateEnd;
        State_WaitForBase   aWaitForBase;
        State_GotBase       aGotBase;
        State_WaitForElement
                            aWaitForElement;
        State_WaitForFinish aWaitForFinish;

        ParseEnvState *     pCurStatus;
    };

    virtual void        InitData();
    virtual void        TransferData();
    virtual void        ReceiveData();

    public:

    void        store_Struct();

    private:

    S_Stati &           Stati()                 { return *pStati; }
    S_Work &            Work()                  { return aWork; }

    // DATA
    S_Work              aWork;
    Dyn<S_Stati>        pStati;
};


inline void
PE_Struct::PE_StructState::MoveState(
                                ParseEnvState &     i_rState ) const
                                                    { rStruct.Stati().SetState(i_rState); }

}   // namespace uidl
}   // namespace csi


#endif

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */