/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace ::com::sun::star::uno; using namespace ::com::sun::star::lang; using namespace cppu; // Forward declaration void Main(); SAL_IMPLEMENT_MAIN() { tools::extendApplicationEnvironment(); Reference< XComponentContext > xContext = defaultBootstrap_InitialComponentContext(); Reference< XMultiServiceFactory > xServiceManager( xContext->getServiceManager(), UNO_QUERY ); if( !xServiceManager.is() ) Application::Abort( "Failed to bootstrap" ); comphelper::setProcessServiceFactory( xServiceManager ); InitVCL(); ::Main(); DeInitVCL(); return 0; } class MyWin : public WorkWindow { Bitmap m_aBitmap; public: MyWin( Window* pParent, WinBits nWinStyle ); virtual void MouseMove( const MouseEvent& rMEvt ) SAL_OVERRIDE; virtual void MouseButtonDown( const MouseEvent& rMEvt ) SAL_OVERRIDE; virtual void MouseButtonUp( const MouseEvent& rMEvt ) SAL_OVERRIDE; virtual void KeyInput( const KeyEvent& rKEvt ) SAL_OVERRIDE; virtual void KeyUp( const KeyEvent& rKEvt ) SAL_OVERRIDE; virtual void Paint( const Rectangle& rRect ) SAL_OVERRIDE; virtual void Resize() SAL_OVERRIDE; }; void Main() { MyWin aMainWin( NULL, WB_APP | WB_STDWORK ); aMainWin.SetText( OUString( "VCL - Workbench" ) ); aMainWin.Show(); Application::Execute(); } MyWin::MyWin( Window* pParent, WinBits nWinStyle ) : WorkWindow( pParent, nWinStyle ), m_aBitmap( Size( 256, 256 ), 32 ) { // prepare an alpha mask BitmapWriteAccess* pAcc = m_aBitmap.AcquireWriteAccess(); for( int nX = 0; nX < 256; nX++ ) { for( int nY = 0; nY < 256; nY++ ) { double fRed = 255.0-1.5*sqrt((double)(nX*nX+nY*nY)); if( fRed < 0.0 ) fRed = 0.0; double fGreen = 255.0-1.5*sqrt((double)(((255-nX)*(255-nX)+nY*nY))); if( fGreen < 0.0 ) fGreen = 0.0; double fBlue = 255.0-1.5*sqrt((double)((128-nX)*(128-nX)+(255-nY)*(255-nY))); if( fBlue < 0.0 ) fBlue = 0.0; pAcc->SetPixel( nY, nX, BitmapColor( sal_uInt8(fRed), sal_uInt8(fGreen), sal_uInt8(fBlue) ) ); } } m_aBitmap.ReleaseAccess( pAcc ); } void MyWin::MouseMove( const MouseEvent& rMEvt ) { WorkWindow::MouseMove( rMEvt ); } void MyWin::MouseButtonDown( const MouseEvent& rMEvt ) { WorkWindow::MouseButtonDown( rMEvt ); } void MyWin::MouseButtonUp( const MouseEvent& rMEvt ) { WorkWindow::MouseButtonUp( rMEvt ); } void MyWin::KeyInput( const KeyEvent& rKEvt ) { WorkWindow::KeyInput( rKEvt ); } void MyWin::KeyUp( const KeyEvent& rKEvt ) { WorkWindow::KeyUp( rKEvt ); } static Point project( const Point& rPoint ) { const double angle_x = M_PI / 6.0; const double angle_z = M_PI / 6.0; // transform planar coordinates to 3d double x = rPoint.X(); double y = rPoint.Y(); // rotate around X axis double x1 = x; double y1 = y * cos( angle_x ); double z1 = y * sin( angle_x ); // rotate around Z axis double x2 = x1 * cos( angle_z ) + y1 * sin( angle_z ); //double y2 = y1 * cos( angle_z ) - x1 * sin( angle_z ); double z2 = z1; return Point( (sal_Int32)x2, (sal_Int32)z2 ); } static Color approachColor( const Color& rFrom, const Color& rTo ) { Color aColor; sal_uInt8 nDiff; // approach red if( rFrom.GetRed() < rTo.GetRed() ) { nDiff = rTo.GetRed() - rFrom.GetRed(); aColor.SetRed( rFrom.GetRed() + ( nDiff < 10 ? nDiff : 10 ) ); } else if( rFrom.GetRed() > rTo.GetRed() ) { nDiff = rFrom.GetRed() - rTo.GetRed(); aColor.SetRed( rFrom.GetRed() - ( nDiff < 10 ? nDiff : 10 ) ); } else aColor.SetRed( rFrom.GetRed() ); // approach Green if( rFrom.GetGreen() < rTo.GetGreen() ) { nDiff = rTo.GetGreen() - rFrom.GetGreen(); aColor.SetGreen( rFrom.GetGreen() + ( nDiff < 10 ? nDiff : 10 ) ); } else if( rFrom.GetGreen() > rTo.GetGreen() ) { nDiff = rFrom.GetGreen() - rTo.GetGreen(); aColor.SetGreen( rFrom.GetGreen() - ( nDiff < 10 ? nDiff : 10 ) ); } else aColor.SetGreen( rFrom.GetGreen() ); // approach blue if( rFrom.GetBlue() < rTo.GetBlue() ) { nDiff = rTo.GetBlue() - rFrom.GetBlue(); aColor.SetBlue( rFrom.GetBlue() + ( nDiff < 10 ? nDiff : 10 ) ); } else if( rFrom.GetBlue() > rTo.GetBlue() ) { nDiff = rFrom.GetBlue() - rTo.GetBlue(); aColor.SetBlue( rFrom.GetBlue() - ( nDiff < 10 ? nDiff : 10 ) ); } else aColor.SetBlue( rFrom.GetBlue() ); return aColor; } #define DELTA 5.0 void MyWin::Paint( const Rectangle& rRect ) { WorkWindow::Paint( rRect ); Push( PUSH_ALL ); MapMode aMapMode( MAP_100TH_MM ); SetMapMode( aMapMode ); Size aPaperSize = GetOutputSize(); Point aCenter( aPaperSize.Width()/2-300, (aPaperSize.Height() - 8400)/2 + 8400 ); Point aP1( aPaperSize.Width()/48, 0), aP2( aPaperSize.Width()/40, 0 ), aPoint; DrawRect( Rectangle( Point( 0,0 ), aPaperSize ) ); DrawRect( Rectangle( Point( 100,100 ), Size( aPaperSize.Width()-200, aPaperSize.Height()-200 ) ) ); DrawRect( Rectangle( Point( 200,200 ), Size( aPaperSize.Width()-400, aPaperSize.Height()-400 ) ) ); DrawRect( Rectangle( Point( 300,300 ), Size( aPaperSize.Width()-600, aPaperSize.Height()-600 ) ) ); const int nFontCount = GetDevFontCount(); const int nFontSamples = (nFontCount<15) ? nFontCount : 15; for( int i = 0; i < nFontSamples; ++i ) { FontInfo aFont = GetDevFont( (i*nFontCount) / nFontSamples ); aFont.SetHeight( 400 + (i%7) * 100 ); aFont.SetOrientation( i * (3600 / nFontSamples) ); SetFont( aFont ); sal_uInt8 nRed = (i << 6) & 0xC0; sal_uInt8 nGreen = (i << 4) & 0xC0; sal_uInt8 nBlue = (i << 2) & 0xC0; SetTextColor( Color( nRed, nGreen, nBlue ) ); OUStringBuffer aPrintText(1024); long nMaxWidth = 0; aPrintText.appendAscii( "SVP test program" ); DrawText( Rectangle( Point( (aPaperSize.Width() - 4000) / 2, 2000 ), Size( aPaperSize.Width() - 2100 - nMaxWidth, aPaperSize.Height() - 4000 ) ), aPrintText.makeStringAndClear(), TEXT_DRAW_MULTILINE ); } SetFillColor(); DrawRect( Rectangle( Point( aPaperSize.Width() - 4000, 1000 ), Size( 3000,3000 ) ) ); DrawBitmap( Point( aPaperSize.Width() - 4000, 1000 ), Size( 3000,3000 ), m_aBitmap ); Color aWhite( 0xff, 0xff, 0xff ); Color aBlack( 0, 0, 0 ); Color aLightRed( 0xff, 0, 0 ); Color aDarkRed( 0x40, 0, 0 ); Color aLightBlue( 0, 0, 0xff ); Color aDarkBlue( 0,0,0x40 ); Color aLightGreen( 0, 0xff, 0 ); Color aDarkGreen( 0, 0x40, 0 ); Gradient aGradient( GradientStyle_LINEAR, aBlack, aWhite ); aGradient.SetAngle( 900 ); DrawGradient( Rectangle( Point( 1000, 4500 ), Size( aPaperSize.Width() - 2000, 500 ) ), aGradient ); aGradient.SetStartColor( aDarkRed ); aGradient.SetEndColor( aLightBlue ); DrawGradient( Rectangle( Point( 1000, 5300 ), Size( aPaperSize.Width() - 2000, 500 ) ), aGradient ); aGradient.SetStartColor( aDarkBlue ); aGradient.SetEndColor( aLightGreen ); DrawGradient( Rectangle( Point( 1000, 6100 ), Size( aPaperSize.Width() - 2000, 500 ) ), aGradient ); aGradient.SetStartColor( aDarkGreen ); aGradient.SetEndColor( aLightRed ); DrawGradient( Rectangle( Point( 1000, 6900 ), Size( aPaperSize.Width() - 2000, 500 ) ), aGradient ); LineInfo aLineInfo( LINE_SOLID, 200 ); double sind = sin( DELTA*M_PI/180.0 ); double cosd = cos( DELTA*M_PI/180.0 ); double factor = 1 + (DELTA/1000.0); int n=0; Color aLineColor( 0, 0, 0 ); Color aApproachColor( 0, 0, 200 ); while ( aP2.X() < aCenter.X() && n++ < 680 ) { aLineInfo.SetWidth( n/3 ); aLineColor = approachColor( aLineColor, aApproachColor ); SetLineColor( aLineColor ); // switch aproach color if( aApproachColor.IsRGBEqual( aLineColor ) ) { if( aApproachColor.GetRed() ) aApproachColor = Color( 0, 0, 200 ); else if( aApproachColor.GetGreen() ) aApproachColor = Color( 200, 0, 0 ); else aApproachColor = Color( 0, 200, 0 ); } DrawLine( project( aP1 ) + aCenter, project( aP2 ) + aCenter, aLineInfo ); aPoint.X() = (int)((((double)aP1.X())*cosd - ((double)aP1.Y())*sind)*factor); aPoint.Y() = (int)((((double)aP1.Y())*cosd + ((double)aP1.X())*sind)*factor); aP1 = aPoint; aPoint.X() = (int)((((double)aP2.X())*cosd - ((double)aP2.Y())*sind)*factor); aPoint.Y() = (int)((((double)aP2.Y())*cosd + ((double)aP2.X())*sind)*factor); aP2 = aPoint; } Pop(); } void MyWin::Resize() { WorkWindow::Resize(); } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */