/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define DOCKWIN_FLOATSTYLES (WB_SIZEABLE | WB_MOVEABLE | WB_CLOSEABLE | WB_STANDALONE | WB_ROLLABLE ) class DockingWindow::ImplData { public: ImplData(); VclPtr mpParent; Size maMaxOutSize; }; DockingWindow::ImplData::ImplData() { mpParent = nullptr; maMaxOutSize = Size( SHRT_MAX, SHRT_MAX ); } class ImplDockFloatWin : public FloatingWindow { private: VclPtr mpDockWin; sal_uInt64 mnLastTicks; Idle maDockIdle; Point maDockPos; tools::Rectangle maDockRect; bool mbInMove; ImplSVEvent * mnLastUserEvent; DECL_LINK(DockingHdl, void *, void); DECL_LINK(DockTimerHdl, Timer *, void); public: ImplDockFloatWin( vcl::Window* pParent, WinBits nWinBits, DockingWindow* pDockingWin ); virtual ~ImplDockFloatWin() override; virtual void dispose() override; virtual void Move() override; virtual void Resize() override; virtual void Resizing( Size& rSize ) override; virtual bool Close() override; }; ImplDockFloatWin::ImplDockFloatWin( vcl::Window* pParent, WinBits nWinBits, DockingWindow* pDockingWin ) : FloatingWindow( pParent, nWinBits ), mpDockWin( pDockingWin ), mnLastTicks( tools::Time::GetSystemTicks() ), mbInMove( false ), mnLastUserEvent( nullptr ) { // copy settings of DockingWindow if ( pDockingWin ) { SetSettings( pDockingWin->GetSettings() ); Enable( pDockingWin->IsEnabled(), false ); EnableInput( pDockingWin->IsInputEnabled(), false ); AlwaysEnableInput( pDockingWin->IsAlwaysEnableInput(), false ); EnableAlwaysOnTop( pDockingWin->IsAlwaysOnTopEnabled() ); SetActivateMode( pDockingWin->GetActivateMode() ); } SetBackground(); maDockIdle.SetInvokeHandler( LINK( this, ImplDockFloatWin, DockTimerHdl ) ); maDockIdle.SetPriority( TaskPriority::HIGH_IDLE ); maDockIdle.SetDebugName( "vcl::ImplDockFloatWin maDockIdle" ); } ImplDockFloatWin::~ImplDockFloatWin() { disposeOnce(); } void ImplDockFloatWin::dispose() { if( mnLastUserEvent ) Application::RemoveUserEvent( mnLastUserEvent ); disposeBuilder(); mpDockWin.clear(); FloatingWindow::dispose(); } IMPL_LINK_NOARG(ImplDockFloatWin, DockTimerHdl, Timer *, void) { SAL_WARN_IF( !mpDockWin->IsFloatingMode(), "vcl", "docktimer called but not floating" ); maDockIdle.Stop(); PointerState aState = GetPointerState(); if( aState.mnState & KEY_MOD1 ) { // i43499 CTRL disables docking now mpDockWin->GetParent()->ImplGetFrameWindow()->HideTracking(); mpDockWin->EndDocking( maDockRect, true ); if( aState.mnState & ( MOUSE_LEFT | MOUSE_MIDDLE | MOUSE_RIGHT ) ) maDockIdle.Start(); } else if( ! ( aState.mnState & ( MOUSE_LEFT | MOUSE_MIDDLE | MOUSE_RIGHT ) ) ) { mpDockWin->GetParent()->ImplGetFrameWindow()->HideTracking(); mpDockWin->EndDocking( maDockRect, false ); } else { mpDockWin->GetParent()->ImplGetFrameWindow()->ShowTracking( maDockRect, ShowTrackFlags::Big | ShowTrackFlags::TrackWindow ); maDockIdle.Start(); } } IMPL_LINK_NOARG(ImplDockFloatWin, DockingHdl, void*, void) { PointerState aState = mpDockWin->GetParent()->GetPointerState(); mnLastUserEvent = nullptr; if( mpDockWin->IsDockable() && (tools::Time::GetSystemTicks() - mnLastTicks > 500) && ( aState.mnState & ( MOUSE_LEFT | MOUSE_MIDDLE | MOUSE_RIGHT ) ) && !(aState.mnState & KEY_MOD1) ) // i43499 CTRL disables docking now { maDockPos = mpDockWin->GetParent()->AbsoluteScreenToOutputPixel( OutputToAbsoluteScreenPixel( Point() ) ); maDockPos = mpDockWin->GetParent()->OutputToScreenPixel( maDockPos ); // sfx expects screen coordinates if( ! mpDockWin->IsDocking() ) mpDockWin->StartDocking(); maDockRect = tools::Rectangle( maDockPos, mpDockWin->GetSizePixel() ); // mouse pos also in screen pixels Point aMousePos = mpDockWin->GetParent()->OutputToScreenPixel( aState.maPos ); bool bFloatMode = mpDockWin->Docking( aMousePos, maDockRect ); if( ! bFloatMode ) { mpDockWin->GetParent()->ImplGetFrameWindow()->ShowTracking( maDockRect, ShowTrackFlags::Object | ShowTrackFlags::TrackWindow ); DockTimerHdl( nullptr ); } else { mpDockWin->GetParent()->ImplGetFrameWindow()->HideTracking(); maDockIdle.Stop(); mpDockWin->EndDocking( maDockRect, true ); } } mbInMove = false; } void ImplDockFloatWin::Move() { if( mbInMove ) return; mbInMove = true; FloatingWindow::Move(); mpDockWin->Move(); /* * note: the window should only dock if * the user releases all mouse buttons. The real problem here * is that we don't get mouse events (at least not on X) * if the mouse is on the decoration. So we have to start an * awkward timer based process that polls the modifier/buttons * to see whether they are in the right condition shortly after the * last Move message. */ if( ! mnLastUserEvent ) mnLastUserEvent = Application::PostUserEvent( LINK( this, ImplDockFloatWin, DockingHdl ), nullptr, true ); } void ImplDockFloatWin::Resize() { FloatingWindow::Resize(); Size aSize( GetSizePixel() ); mpDockWin->ImplPosSizeWindow( 0, 0, aSize.Width(), aSize.Height(), PosSizeFlags::PosSize ); } void ImplDockFloatWin::Resizing( Size& rSize ) { FloatingWindow::Resizing( rSize ); mpDockWin->Resizing( rSize ); } bool ImplDockFloatWin::Close() { return mpDockWin->Close(); } bool DockingWindow::ImplStartDocking( const Point& rPos ) { if ( !mbDockable ) return false; maMouseOff = rPos; maMouseStart = maMouseOff; mbDocking = true; mbLastFloatMode = IsFloatingMode(); mbStartFloat = mbLastFloatMode; // calculate FloatingBorder VclPtr pWin; if ( mpFloatWin ) pWin = mpFloatWin; else pWin = VclPtr::Create( mpImplData->mpParent, mnFloatBits, nullptr ); pWin->GetBorder( mnDockLeft, mnDockTop, mnDockRight, mnDockBottom ); if ( !mpFloatWin ) pWin.disposeAndClear(); Point aPos = ImplOutputToFrame( Point() ); Size aSize = Window::GetOutputSizePixel(); mnTrackX = aPos.X(); mnTrackY = aPos.Y(); mnTrackWidth = aSize.Width(); mnTrackHeight = aSize.Height(); if ( mbLastFloatMode ) { maMouseOff.X() += mnDockLeft; maMouseOff.Y() += mnDockTop; mnTrackX -= mnDockLeft; mnTrackY -= mnDockTop; mnTrackWidth += mnDockLeft+mnDockRight; mnTrackHeight += mnDockTop+mnDockBottom; } if ( GetSettings().GetStyleSettings().GetDragFullOptions() & DragFullOptions::Docking && !( mnFloatBits & ( WB_MOVEABLE | WB_SIZEABLE | WB_CLOSEABLE ) ) ) // no full drag when migrating to system window mbDragFull = true; else { StartDocking(); mbDragFull = false; ImplUpdateAll(); ImplGetFrameWindow()->ImplUpdateAll(); } StartTracking( StartTrackingFlags::KeyMod ); return true; } void DockingWindow::ImplInitDockingWindowData() { mpWindowImpl->mbDockWin = true; mpFloatWin = nullptr; mpOldBorderWin = nullptr; mpImplData = new ImplData; mnTrackX = 0; mnTrackY = 0; mnTrackWidth = 0; mnTrackHeight = 0; mnDockLeft = 0; mnDockTop = 0; mnDockRight = 0; mnDockBottom = 0; mnFloatBits = 0; mbDockCanceled = false; mbDockable = false; mbDocking = false; mbDragFull = false; mbLastFloatMode = false; mbStartFloat = false; mbRollUp = false; mbDockBtn = false; mbHideBtn = false; mbIsDeferredInit = false; mbIsCalculatingInitialLayoutSize = false; mpDialogParent = nullptr; //To-Do, reuse maResizeTimer maLayoutIdle.SetPriority(TaskPriority::RESIZE); maLayoutIdle.SetInvokeHandler( LINK( this, DockingWindow, ImplHandleLayoutTimerHdl ) ); maLayoutIdle.SetDebugName( "vcl::DockingWindow maLayoutIdle" ); } void DockingWindow::ImplInit( vcl::Window* pParent, WinBits nStyle ) { if ( !(nStyle & WB_NODIALOGCONTROL) ) nStyle |= WB_DIALOGCONTROL; mpImplData->mpParent = pParent; mbDockable = (nStyle & WB_DOCKABLE) != 0; mnFloatBits = WB_BORDER | (nStyle & DOCKWIN_FLOATSTYLES); nStyle &= ~(DOCKWIN_FLOATSTYLES | WB_BORDER); Window::ImplInit( pParent, nStyle, nullptr ); ImplInitSettings(); } void DockingWindow::ImplInitSettings() { // Hack: to be able to build DockingWindows w/o background before switching // TODO: Hack if ( IsBackground() ) { const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings(); Color aColor; if ( IsControlBackground() ) aColor = GetControlBackground(); else if ( Window::GetStyle() & WB_3DLOOK ) aColor = rStyleSettings.GetFaceColor(); else aColor = rStyleSettings.GetWindowColor(); SetBackground( aColor ); } } DockingWindow::DockingWindow( WindowType nType ) : Window(nType) { ImplInitDockingWindowData(); } DockingWindow::DockingWindow( vcl::Window* pParent, WinBits nStyle ) : Window( WindowType::DOCKINGWINDOW ) { ImplInitDockingWindowData(); ImplInit( pParent, nStyle ); } //Find the real parent stashed in mpDialogParent. void DockingWindow::doDeferredInit(WinBits nBits) { vcl::Window *pParent = mpDialogParent; mpDialogParent = nullptr; ImplInit(pParent, nBits); mbIsDeferredInit = false; } void DockingWindow::loadUI(vcl::Window* pParent, const OString& rID, const OUString& rUIXMLDescription, const css::uno::Reference &rFrame) { mbIsDeferredInit = true; mpDialogParent = pParent; //should be unset in doDeferredInit m_pUIBuilder.reset( new VclBuilder(this, getUIRootDir(), rUIXMLDescription, rID, rFrame) ); } DockingWindow::DockingWindow(vcl::Window* pParent, const OString& rID, const OUString& rUIXMLDescription, const css::uno::Reference &rFrame) : Window(WindowType::DOCKINGWINDOW) { ImplInitDockingWindowData(); loadUI(pParent, rID, rUIXMLDescription, rFrame); } DockingWindow::~DockingWindow() { disposeOnce(); } void DockingWindow::dispose() { if ( IsFloatingMode() ) { Show( false, ShowFlags::NoFocusChange ); SetFloatingMode(false); } delete mpImplData; mpImplData = nullptr; mpFloatWin.clear(); mpOldBorderWin.clear(); mpDialogParent.clear(); disposeBuilder(); Window::dispose(); } void DockingWindow::Tracking( const TrackingEvent& rTEvt ) { if( GetDockingManager()->IsDockable( this ) ) // new docking interface return Window::Tracking( rTEvt ); if ( mbDocking ) { if ( rTEvt.IsTrackingEnded() ) { mbDocking = false; if ( mbDragFull ) { // reset old state on Cancel if ( rTEvt.IsTrackingCanceled() ) { StartDocking(); tools::Rectangle aRect( Point( mnTrackX, mnTrackY ), Size( mnTrackWidth, mnTrackHeight ) ); EndDocking( aRect, mbStartFloat ); } } else { HideTracking(); if ( rTEvt.IsTrackingCanceled() ) { mbDockCanceled = true; EndDocking( tools::Rectangle( Point( mnTrackX, mnTrackY ), Size( mnTrackWidth, mnTrackHeight ) ), mbLastFloatMode ); mbDockCanceled = false; } else EndDocking( tools::Rectangle( Point( mnTrackX, mnTrackY ), Size( mnTrackWidth, mnTrackHeight ) ), mbLastFloatMode ); } } // dock only for non-synthetic MouseEvents else if ( !rTEvt.GetMouseEvent().IsSynthetic() || rTEvt.GetMouseEvent().IsModifierChanged() ) { Point aMousePos = rTEvt.GetMouseEvent().GetPosPixel(); Point aFrameMousePos = ImplOutputToFrame( aMousePos ); Size aFrameSize = mpWindowImpl->mpFrameWindow->GetOutputSizePixel(); if ( aFrameMousePos.X() < 0 ) aFrameMousePos.X() = 0; if ( aFrameMousePos.Y() < 0 ) aFrameMousePos.Y() = 0; if ( aFrameMousePos.X() > aFrameSize.Width()-1 ) aFrameMousePos.X() = aFrameSize.Width()-1; if ( aFrameMousePos.Y() > aFrameSize.Height()-1 ) aFrameMousePos.Y() = aFrameSize.Height()-1; aMousePos = ImplFrameToOutput( aFrameMousePos ); aMousePos.X() -= maMouseOff.X(); aMousePos.Y() -= maMouseOff.Y(); Point aFramePos = ImplOutputToFrame( aMousePos ); tools::Rectangle aTrackRect( aFramePos, Size( mnTrackWidth, mnTrackHeight ) ); tools::Rectangle aCompRect = aTrackRect; aFramePos.X() += maMouseOff.X(); aFramePos.Y() += maMouseOff.Y(); if ( mbDragFull ) StartDocking(); bool bFloatMode = Docking( aFramePos, aTrackRect ); if ( mbLastFloatMode != bFloatMode ) { if ( bFloatMode ) { aTrackRect.Left() -= mnDockLeft; aTrackRect.Top() -= mnDockTop; aTrackRect.Right() += mnDockRight; aTrackRect.Bottom() += mnDockBottom; } else { if ( aCompRect == aTrackRect ) { aTrackRect.Left() += mnDockLeft; aTrackRect.Top() += mnDockTop; aTrackRect.Right() -= mnDockRight; aTrackRect.Bottom() -= mnDockBottom; } } mbLastFloatMode = bFloatMode; } if ( mbDragFull ) { Point aOldPos = OutputToScreenPixel( Point() ); EndDocking( aTrackRect, mbLastFloatMode ); // repaint if state or position has changed if ( aOldPos != OutputToScreenPixel( Point() ) ) { ImplUpdateAll(); ImplGetFrameWindow()->ImplUpdateAll(); } // EndDocking( aTrackRect, mbLastFloatMode ); } else { ShowTrackFlags nTrackStyle; if ( bFloatMode ) nTrackStyle = ShowTrackFlags::Big; else nTrackStyle = ShowTrackFlags::Object; tools::Rectangle aShowTrackRect = aTrackRect; aShowTrackRect.SetPos( ImplFrameToOutput( aShowTrackRect.TopLeft() ) ); ShowTracking( aShowTrackRect, nTrackStyle ); // recalculate mouse offset, as the rectangle was changed maMouseOff.X() = aFramePos.X() - aTrackRect.Left(); maMouseOff.Y() = aFramePos.Y() - aTrackRect.Top(); } mnTrackX = aTrackRect.Left(); mnTrackY = aTrackRect.Top(); mnTrackWidth = aTrackRect.GetWidth(); mnTrackHeight = aTrackRect.GetHeight(); } } } bool DockingWindow::EventNotify( NotifyEvent& rNEvt ) { if( GetDockingManager()->IsDockable( this ) ) // new docking interface return Window::EventNotify( rNEvt ); if ( mbDockable ) { const bool bDockingSupportCrippled = !StyleSettings::GetDockingFloatsSupported(); if ( rNEvt.GetType() == MouseNotifyEvent::MOUSEBUTTONDOWN ) { const MouseEvent* pMEvt = rNEvt.GetMouseEvent(); if ( pMEvt->IsLeft() ) { if (!bDockingSupportCrippled && pMEvt->IsMod1() && (pMEvt->GetClicks() == 2) ) { SetFloatingMode( !IsFloatingMode() ); return true; } else if ( pMEvt->GetClicks() == 1 ) { // check if window is floating standalone (IsFloating()) // or only partially floating and still docked with one border // ( !mpWindowImpl->mbFrame) if( ! IsFloatingMode() || ! mpFloatWin->mpWindowImpl->mbFrame ) { Point aPos = pMEvt->GetPosPixel(); vcl::Window* pWindow = rNEvt.GetWindow(); if ( pWindow != this ) { aPos = pWindow->OutputToScreenPixel( aPos ); aPos = ScreenToOutputPixel( aPos ); } ImplStartDocking( aPos ); } return true; } } } else if( rNEvt.GetType() == MouseNotifyEvent::KEYINPUT ) { const vcl::KeyCode& rKey = rNEvt.GetKeyEvent()->GetKeyCode(); if( rKey.GetCode() == KEY_F10 && rKey.GetModifier() && rKey.IsShift() && rKey.IsMod1() && !bDockingSupportCrippled ) { SetFloatingMode( !IsFloatingMode() ); return true; } } } return Window::EventNotify( rNEvt ); } void DockingWindow::StartDocking() { mbDocking = true; } bool DockingWindow::Docking( const Point&, tools::Rectangle& ) { return IsFloatingMode(); } void DockingWindow::EndDocking( const tools::Rectangle& rRect, bool bFloatMode ) { bool bOrigDockCanceled = mbDockCanceled; if (bFloatMode && !StyleSettings::GetDockingFloatsSupported()) mbDockCanceled = true; if ( !IsDockingCanceled() ) { bool bShow = false; if ( bFloatMode != IsFloatingMode() ) { Show( false, ShowFlags::NoFocusChange ); SetFloatingMode( bFloatMode ); bShow = true; if ( bFloatMode && mpFloatWin ) mpFloatWin->SetPosSizePixel( rRect.TopLeft(), rRect.GetSize() ); } if ( !bFloatMode ) { Point aPos = rRect.TopLeft(); aPos = GetParent()->ScreenToOutputPixel( aPos ); Window::SetPosSizePixel( aPos, rRect.GetSize() ); } if ( bShow ) Show(); } mbDocking = false; mbDockCanceled = bOrigDockCanceled; } bool DockingWindow::PrepareToggleFloatingMode() { return true; } bool DockingWindow::Close() { VclPtr xWindow = this; CallEventListeners( VclEventId::WindowClose ); if ( xWindow->IsDisposed() ) return false; if ( mpWindowImpl->mxWindowPeer.is() && IsCreatedWithToolkit() ) return false; Show( false, ShowFlags::NoFocusChange ); return true; } void DockingWindow::ToggleFloatingMode() { } void DockingWindow::Resizing( Size& ) { } void DockingWindow::DoInitialLayout() { if (GetSettings().GetStyleSettings().GetAutoMnemonic()) Accelerator::GenerateAutoMnemonicsOnHierarchy(this); if (isLayoutEnabled()) { mbIsCalculatingInitialLayoutSize = true; setDeferredProperties(); if (IsFloatingMode()) setOptimalLayoutSize(); mbIsCalculatingInitialLayoutSize = false; } } void DockingWindow::StateChanged( StateChangedType nType ) { switch(nType) { case StateChangedType::InitShow: DoInitialLayout(); break; case StateChangedType::ControlBackground: ImplInitSettings(); Invalidate(); break; case StateChangedType::Style: mbDockable = (GetStyle() & WB_DOCKABLE) != 0; break; default: break; } Window::StateChanged( nType ); } void DockingWindow::DataChanged( const DataChangedEvent& rDCEvt ) { if ( (rDCEvt.GetType() == DataChangedEventType::SETTINGS) && (rDCEvt.GetFlags() & AllSettingsFlags::STYLE) ) { ImplInitSettings(); Invalidate(); } else Window::DataChanged( rDCEvt ); } void DockingWindow::SetFloatingMode( bool bFloatMode ) { ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this ); if( pWrapper ) { pWrapper->SetFloatingMode( bFloatMode ); return; } if ( IsFloatingMode() != bFloatMode ) { if ( PrepareToggleFloatingMode() ) // changes to floating mode can be vetoed { bool bVisible = IsVisible(); if ( bFloatMode ) { // set deferred properties early, so border width will end up // in our mpWindowImpl->mnBorderWidth, not in mpBorderWindow. // (see its usage in setPosSizeOnContainee and GetOptimalSize.) setDeferredProperties(); Show( false, ShowFlags::NoFocusChange ); maDockPos = Window::GetPosPixel(); vcl::Window* pRealParent = mpWindowImpl->mpRealParent; mpOldBorderWin = mpWindowImpl->mpBorderWindow; VclPtrInstance pWin( mpImplData->mpParent, mnFloatBits & ( WB_MOVEABLE | WB_SIZEABLE | WB_CLOSEABLE ) ? mnFloatBits | WB_SYSTEMWINDOW : mnFloatBits, this ); mpFloatWin = pWin; mpWindowImpl->mpBorderWindow = nullptr; mpWindowImpl->mnLeftBorder = 0; mpWindowImpl->mnTopBorder = 0; mpWindowImpl->mnRightBorder = 0; mpWindowImpl->mnBottomBorder = 0; // if the parent gets destroyed, we also have to reset the parent of the BorderWindow if ( mpOldBorderWin ) mpOldBorderWin->SetParent( pWin ); // #i123765# reset the buffered DropTargets when undocking, else it may not // be correctly initialized mpWindowImpl->mxDNDListenerContainer.clear(); SetParent( pWin ); SetPosPixel( Point() ); mpWindowImpl->mpBorderWindow = pWin; pWin->mpWindowImpl->mpClientWindow = this; mpWindowImpl->mpRealParent = pRealParent; pWin->SetText( Window::GetText() ); Size aSize(Window::GetSizePixel()); pWin->SetOutputSizePixel(aSize); pWin->SetPosPixel( maFloatPos ); // pass on DockingData to FloatingWindow pWin->ShowTitleButton( TitleButton::Docking, mbDockBtn ); pWin->ShowTitleButton( TitleButton::Hide, mbHideBtn ); if ( mbRollUp ) pWin->RollUp(); else pWin->RollDown(); pWin->SetRollUpOutputSizePixel( maRollUpOutSize ); pWin->SetMinOutputSizePixel( maMinOutSize ); pWin->SetMaxOutputSizePixel( mpImplData->maMaxOutSize ); ToggleFloatingMode(); if ( bVisible ) Show(); } else { Show( false, ShowFlags::NoFocusChange ); // store FloatingData in FloatingWindow maFloatPos = mpFloatWin->GetPosPixel(); mbDockBtn = mpFloatWin->IsTitleButtonVisible( TitleButton::Docking ); mbHideBtn = mpFloatWin->IsTitleButtonVisible( TitleButton::Hide ); mbRollUp = mpFloatWin->IsRollUp(); maRollUpOutSize = mpFloatWin->GetRollUpOutputSizePixel(); maMinOutSize = mpFloatWin->GetMinOutputSizePixel(); mpImplData->maMaxOutSize = mpFloatWin->GetMaxOutputSizePixel(); vcl::Window* pRealParent = mpWindowImpl->mpRealParent; mpWindowImpl->mpBorderWindow = nullptr; if ( mpOldBorderWin ) { SetParent( mpOldBorderWin ); static_cast(mpOldBorderWin.get())->GetBorder( mpWindowImpl->mnLeftBorder, mpWindowImpl->mnTopBorder, mpWindowImpl->mnRightBorder, mpWindowImpl->mnBottomBorder ); mpOldBorderWin->Resize(); } mpWindowImpl->mpBorderWindow = mpOldBorderWin; SetParent( pRealParent ); mpWindowImpl->mpRealParent = pRealParent; mpFloatWin.disposeAndClear(); SetPosPixel( maDockPos ); ToggleFloatingMode(); if ( bVisible ) Show(); } } } } void DockingWindow::SetFloatStyle( WinBits nStyle ) { ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this ); if( pWrapper ) { pWrapper->SetFloatStyle( nStyle ); return; } mnFloatBits = nStyle; } WinBits DockingWindow::GetFloatStyle() const { ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this ); if( pWrapper ) { return pWrapper->GetFloatStyle(); } return mnFloatBits; } void DockingWindow::setPosSizePixel( long nX, long nY, long nWidth, long nHeight, PosSizeFlags nFlags ) { ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this ); if (pWrapper) { if (!pWrapper->mpFloatWin) Window::setPosSizePixel( nX, nY, nWidth, nHeight, nFlags ); } else { if (!mpFloatWin) Window::setPosSizePixel( nX, nY, nWidth, nHeight, nFlags ); } if (::isLayoutEnabled(this)) setPosSizeOnContainee(); } Point DockingWindow::GetPosPixel() const { ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this ); if( pWrapper ) { if ( pWrapper->mpFloatWin ) return pWrapper->mpFloatWin->GetPosPixel(); else return Window::GetPosPixel(); } if ( mpFloatWin ) return mpFloatWin->GetPosPixel(); else return Window::GetPosPixel(); } Size DockingWindow::GetSizePixel() const { ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this ); if( pWrapper ) { if ( pWrapper->mpFloatWin ) return pWrapper->mpFloatWin->GetSizePixel(); else return Window::GetSizePixel(); } if ( mpFloatWin ) return mpFloatWin->GetSizePixel(); else return Window::GetSizePixel(); } void DockingWindow::SetOutputSizePixel( const Size& rNewSize ) { ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this ); if( pWrapper ) { if ( pWrapper->mpFloatWin ) pWrapper->mpFloatWin->SetOutputSizePixel( rNewSize ); else Window::SetOutputSizePixel( rNewSize ); return; } if ( mpFloatWin ) mpFloatWin->SetOutputSizePixel( rNewSize ); else Window::SetOutputSizePixel( rNewSize ); } Size DockingWindow::GetOutputSizePixel() const { ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this ); if( pWrapper ) { if ( pWrapper->mpFloatWin ) return pWrapper->mpFloatWin->GetOutputSizePixel(); else return Window::GetOutputSizePixel(); } if ( mpFloatWin ) return mpFloatWin->GetOutputSizePixel(); else return Window::GetOutputSizePixel(); } Point DockingWindow::GetFloatingPos() const { ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this ); if( pWrapper ) { if ( pWrapper->mpFloatWin ) { WindowStateData aData; aData.SetMask( WindowStateMask::Pos ); pWrapper->mpFloatWin->GetWindowStateData( aData ); Point aPos( aData.GetX(), aData.GetY() ); aPos = pWrapper->mpFloatWin->GetParent()->ImplGetFrameWindow()->AbsoluteScreenToOutputPixel( aPos ); return aPos; } else return maFloatPos; } if ( mpFloatWin ) { WindowStateData aData; aData.SetMask( WindowStateMask::Pos ); mpFloatWin->GetWindowStateData( aData ); Point aPos( aData.GetX(), aData.GetY() ); aPos = mpFloatWin->GetParent()->ImplGetFrameWindow()->AbsoluteScreenToOutputPixel( aPos ); return aPos; } else return maFloatPos; } bool DockingWindow::IsFloatingMode() const { ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this ); if( pWrapper ) return pWrapper->IsFloatingMode(); else return (mpFloatWin != nullptr); } void DockingWindow::SetMaxOutputSizePixel( const Size& rSize ) { if ( mpFloatWin ) mpFloatWin->SetMaxOutputSizePixel( rSize ); mpImplData->maMaxOutSize = rSize; } void DockingWindow::SetText(const OUString& rStr) { setDeferredProperties(); Window::SetText(rStr); } OUString DockingWindow::GetText() const { const_cast(this)->setDeferredProperties(); return Window::GetText(); } bool DockingWindow::isLayoutEnabled() const { //pre dtor called, and single child is a container => we're layout enabled return mpImplData && ::isLayoutEnabled(this); } void DockingWindow::setOptimalLayoutSize() { maLayoutIdle.Stop(); //resize DockingWindow to fit requisition on initial show Size aSize = get_preferred_size(); Size aMax(bestmaxFrameSizeForScreenSize(GetDesktopRectPixel().GetSize())); aSize.Width() = std::min(aMax.Width(), aSize.Width()); aSize.Height() = std::min(aMax.Height(), aSize.Height()); SetMinOutputSizePixel(aSize); setPosSizeOnContainee(); } void DockingWindow::setPosSizeOnContainee() { Size aSize = GetOutputSizePixel(); // Don't make the border width accessible via get_border_width(), // otherwise the floating window will handle the border as well. sal_Int32 nBorderWidth = mpWindowImpl->mnBorderWidth; aSize.Width() -= 2 * nBorderWidth; aSize.Height() -= 2 * nBorderWidth; Window* pBox = GetWindow(GetWindowType::FirstChild); assert(pBox); VclContainer::setLayoutAllocation(*pBox, Point(nBorderWidth, nBorderWidth), aSize); } Size DockingWindow::GetOptimalSize() const { if (!isLayoutEnabled()) return Window::GetOptimalSize(); Size aSize = VclContainer::getLayoutRequisition(*GetWindow(GetWindowType::FirstChild)); // Don't make the border width accessible via get_border_width(), // otherwise the floating window will handle the border as well. sal_Int32 nBorderWidth = mpWindowImpl->mnBorderWidth; aSize.Height() += 2 * nBorderWidth; aSize.Width() += 2 * nBorderWidth; return aSize; } void DockingWindow::queue_resize(StateChangedType eReason) { bool bTriggerLayout = true; if (maLayoutIdle.IsActive() || mbIsCalculatingInitialLayoutSize) { bTriggerLayout = false; } if (!isLayoutEnabled()) { bTriggerLayout = false; } if (bTriggerLayout) { InvalidateSizeCache(); maLayoutIdle.Start(); } vcl::Window::queue_resize(eReason); } IMPL_LINK_NOARG(DockingWindow, ImplHandleLayoutTimerHdl, Timer*, void) { if (!isLayoutEnabled()) { SAL_WARN("vcl.layout", "DockingWindow has become non-layout because extra children have been added directly to it."); return; } setPosSizeOnContainee(); } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */