/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include void BitmapWriteAccess::SetLineColor( const Color& rColor ) { if (rColor.GetTransparency() == 255) { mpLineColor.reset(); } else { if (HasPalette()) { mpLineColor.reset(new BitmapColor(static_cast(GetBestPaletteIndex(rColor)))); } else { mpLineColor.reset(new BitmapColor(rColor)); } } } void BitmapWriteAccess::SetFillColor() { mpFillColor.reset(); } void BitmapWriteAccess::SetFillColor( const Color& rColor ) { if (rColor.GetTransparency() == 255) { mpFillColor.reset(); } else { if (HasPalette()) { mpFillColor.reset(new BitmapColor(static_cast(GetBestPaletteIndex(rColor)))); } else { mpFillColor.reset(new BitmapColor(rColor)); } } } void BitmapWriteAccess::Erase( const Color& rColor ) { // convert the color format from RGB to palette index if needed // TODO: provide and use Erase( BitmapColor& method) BitmapColor aColor = rColor; if (HasPalette()) { aColor = BitmapColor(static_cast(GetBestPaletteIndex(rColor))); } // try fast bitmap method first if (ImplFastEraseBitmap(*mpBuffer, aColor)) return; // use the canonical method to clear the bitmap BitmapColor* pOldFillColor = mpFillColor ? new BitmapColor(*mpFillColor) : nullptr; const Point aPoint; const Rectangle aRect(aPoint, maBitmap.GetSizePixel()); SetFillColor(rColor); FillRect(aRect); mpFillColor.reset(pOldFillColor); } void BitmapWriteAccess::DrawLine( const Point& rStart, const Point& rEnd ) { if (mpLineColor) { const BitmapColor& rLineColor = *mpLineColor.get(); long nX, nY; if (rStart.X() == rEnd.X()) { // Vertical Line const long nEndY = rEnd.Y(); nX = rStart.X(); nY = rStart.Y(); if (nEndY > nY) { for (; nY <= nEndY; nY++ ) SetPixel( nY, nX, rLineColor ); } else { for (; nY >= nEndY; nY-- ) SetPixel( nY, nX, rLineColor ); } } else if (rStart.Y() == rEnd.Y()) { // Horizontal Line const long nEndX = rEnd.X(); nX = rStart.X(); nY = rStart.Y(); if (nEndX > nX) { for (; nX <= nEndX; nX++) SetPixel(nY, nX, rLineColor); } else { for (; nX >= nEndX; nX--) SetPixel(nY, nX, rLineColor); } } else { const long nDX = labs( rEnd.X() - rStart.X() ); const long nDY = labs( rEnd.Y() - rStart.Y() ); long nX1; long nY1; long nX2; long nY2; if (nDX >= nDY) { if (rStart.X() < rEnd.X()) { nX1 = rStart.X(); nY1 = rStart.Y(); nX2 = rEnd.X(); nY2 = rEnd.Y(); } else { nX1 = rEnd.X(); nY1 = rEnd.Y(); nX2 = rStart.X(); nY2 = rStart.Y(); } const long nDYX = (nDY - nDX) << 1; const long nDY2 = nDY << 1; long nD = nDY2 - nDX; bool bPos = nY1 < nY2; for (nX = nX1, nY = nY1; nX <= nX2; nX++) { SetPixel(nY, nX, rLineColor); if (nD < 0) nD += nDY2; else { nD += nDYX; if (bPos) nY++; else nY--; } } } else { if (rStart.Y() < rEnd.Y()) { nX1 = rStart.X(); nY1 = rStart.Y(); nX2 = rEnd.X(); nY2 = rEnd.Y(); } else { nX1 = rEnd.X(); nY1 = rEnd.Y(); nX2 = rStart.X(); nY2 = rStart.Y(); } const long nDYX = (nDX - nDY) << 1; const long nDY2 = nDX << 1; long nD = nDY2 - nDY; bool bPos = nX1 < nX2; for (nX = nX1, nY = nY1; nY <= nY2; nY++) { SetPixel(nY, nX, rLineColor); if (nD < 0) nD += nDY2; else { nD += nDYX; if (bPos) nX++; else nX--; } } } } } } void BitmapWriteAccess::FillRect( const Rectangle& rRect ) { if (mpFillColor) { const BitmapColor& rFillColor = *mpFillColor.get(); Point aPoint; Rectangle aRect(aPoint, maBitmap.GetSizePixel()); aRect.Intersection(rRect); if (!aRect.IsEmpty()) { const long nStartX = rRect.Left(); const long nStartY = rRect.Top(); const long nEndX = rRect.Right(); const long nEndY = rRect.Bottom(); for (long nY = nStartY; nY <= nEndY; nY++) { for (long nX = nStartX; nX <= nEndX; nX++) { SetPixel(nY, nX, rFillColor); } } } } } void BitmapWriteAccess::DrawRect( const Rectangle& rRect ) { if (mpFillColor) FillRect(rRect); if (mpLineColor && (!mpFillColor || ( *mpFillColor.get() != *mpLineColor.get()))) { DrawLine(rRect.TopLeft(), rRect.TopRight()); DrawLine(rRect.TopRight(), rRect.BottomRight()); DrawLine(rRect.BottomRight(), rRect.BottomLeft()); DrawLine(rRect.BottomLeft(), rRect.TopLeft()); } } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */