/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include "ios/iosinst.hxx" #include "headless/svpdummies.hxx" #include "generic/gendata.hxx" // Horrible hack static int viewWidth = 1, viewHeight = 1; class IosSalData : public SalGenericData { public: IosSalData( SalInstance *pInstance ) : SalGenericData( SAL_DATA_IOS, pInstance ) {} virtual void ErrorTrapPush() {} virtual bool ErrorTrapPop( bool ) { return false; } }; void IosSalInstance::damaged( IosSalFrame */* frame */, const basegfx::B2IBox& rDamageRect ) { touch_ui_damaged( rDamageRect.getMinX(), rDamageRect.getMinY(), rDamageRect.getWidth(), rDamageRect.getHeight() ); } void IosSalInstance::GetWorkArea( Rectangle& rRect ) { rRect = Rectangle( Point( 0, 0 ), Size( viewWidth, viewHeight ) ); } /* * Try too hard to get a frame, in the absence of anything better to do */ SalFrame *IosSalInstance::getFocusFrame() const { SalFrame *pFocus = SvpSalFrame::GetFocusFrame(); if (!pFocus) { const std::list< SalFrame* >& rFrames( getFrames() ); for( std::list< SalFrame* >::const_iterator it = rFrames.begin(); it != rFrames.end(); ++it ) { SvpSalFrame *pFrame = const_cast(static_cast(*it)); if( pFrame->IsVisible() ) { pFrame->GetFocus(); pFocus = pFrame; break; } } } return pFocus; } IosSalInstance *IosSalInstance::getInstance() { if (!ImplGetSVData()) return NULL; IosSalData *pData = static_cast(ImplGetSVData()->mpSalData); if (!pData) return NULL; return static_cast(pData->m_pInstance); } IosSalInstance::IosSalInstance( SalYieldMutex *pMutex ) : SvpSalInstance( pMutex ) { int rc; rc = pthread_cond_init( &m_aRenderCond, NULL ); SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_cond_init failed: " << strerror( rc ) ); #if OSL_DEBUG_LEVEL > 0 pthread_mutexattr_t mutexattr; rc = pthread_mutexattr_init( &mutexattr ); SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_mutexattr_init failed: " << strerror( rc ) ); rc = pthread_mutexattr_settype( &mutexattr, PTHREAD_MUTEX_ERRORCHECK ); SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_mutexattr_settype failed: " << strerror( rc ) ); rc = pthread_mutex_init( &m_aRenderMutex, &mutexattr ); SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_mutex_init failed: " << strerror( rc ) ); #else rc = pthread_mutex_init( &m_aRenderMutex, NULL ); SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_mutex_init failed: " << strerror( rc ) ); #endif } IosSalInstance::~IosSalInstance() { pthread_cond_destroy( &m_aRenderCond ); pthread_mutex_destroy( &m_aRenderMutex ); } #if 0 bool IosSalInstance::AnyInput( sal_uInt16 nType ) { if( (nType & VCL_INPUT_TIMER) != 0 ) return CheckTimeout( false ); // Unfortunately there is no way to check for a specific type of // input being queued. That information is too hidden, sigh. return SvpSalInstance::s_pDefaultInstance->PostedEventsInQueue(); } #endif class IosSalSystem : public SvpSalSystem { public: IosSalSystem() : SvpSalSystem() {} virtual ~IosSalSystem() {} virtual int ShowNativeDialog( const OUString& rTitle, const OUString& rMessage, const std::list< OUString >& rButtons, int nDefButton ); }; SalSystem *IosSalInstance::CreateSalSystem() { return new IosSalSystem(); } class IosSalFrame : public SvpSalFrame { private: basegfx::B2IBox m_DamagedRect; public: IosSalFrame( IosSalInstance *pInstance, SalFrame *pParent, sal_uLong nSalFrameStyle, SystemParentData *pSysParent ) : SvpSalFrame( pInstance, pParent, nSalFrameStyle, true, basebmp::FORMAT_THIRTYTWO_BIT_TC_MASK_BGRA, pSysParent ) { enableDamageTracker(); if (pParent == NULL && viewWidth > 1 && viewHeight > 1) SetPosSize(0, 0, viewWidth, viewHeight, SAL_FRAME_POSSIZE_WIDTH | SAL_FRAME_POSSIZE_HEIGHT); } virtual void GetWorkArea( Rectangle& rRect ) { IosSalInstance::getInstance()->GetWorkArea( rRect ); } void ShowFullScreen( sal_Bool, sal_Int32 ) { SetPosSize( 0, 0, viewWidth, viewHeight, SAL_FRAME_POSSIZE_WIDTH | SAL_FRAME_POSSIZE_HEIGHT ); } virtual void damaged( const basegfx::B2IBox& rDamageRect ) { if (rDamageRect.isEmpty()) return; m_DamagedRect.expand(rDamageRect); } virtual void UpdateSettings( AllSettings &rSettings ) { // Clobber the UI fonts Font aFont( OUString( "Helvetica" ), Size( 0, 14 ) ); StyleSettings aStyleSet = rSettings.GetStyleSettings(); aStyleSet.SetAppFont( aFont ); aStyleSet.SetHelpFont( aFont ); aStyleSet.SetMenuFont( aFont ); aStyleSet.SetToolFont( aFont ); aStyleSet.SetLabelFont( aFont ); aStyleSet.SetInfoFont( aFont ); aStyleSet.SetRadioCheckFont( aFont ); aStyleSet.SetPushButtonFont( aFont ); aStyleSet.SetFieldFont( aFont ); aStyleSet.SetIconFont( aFont ); aStyleSet.SetGroupFont( aFont ); rSettings.SetStyleSettings( aStyleSet ); } virtual void Flush() { IosSalInstance::getInstance()->damaged( this, m_DamagedRect ); } void resetDamaged() { m_DamagedRect.reset(); } }; SalFrame *IosSalInstance::CreateChildFrame( SystemParentData* pParent, sal_uLong nStyle ) { return new IosSalFrame( this, NULL, nStyle, pParent ); } SalFrame *IosSalInstance::CreateFrame( SalFrame* pParent, sal_uLong nStyle ) { return new IosSalFrame( this, pParent, nStyle, NULL ); } // All the interesting stuff is slaved from the IosSalInstance void InitSalData() {} void DeInitSalData() {} void InitSalMain() {} void SalAbort( const OUString& rErrorText, bool bDumpCore ) { (void) bDumpCore; NSLog(@"SalAbort: %s", OUStringToOString(rErrorText, osl_getThreadTextEncoding()).getStr() ); } const OUString& SalGetDesktopEnvironment() { static OUString aEnv( "iOS" ); return aEnv; } SalData::SalData() : m_pInstance( 0 ), m_pPlugin( 0 ), m_pPIManager(0 ), mpFontList( 0 ) { } SalData::~SalData() { } // This is our main entry point: SalInstance *CreateSalInstance() { IosSalInstance* pInstance = new IosSalInstance( new SalYieldMutex() ); new IosSalData( pInstance ); pInstance->AcquireYieldMutex(1); return pInstance; } void DestroySalInstance( SalInstance *pInst ) { pInst->ReleaseYieldMutex(); delete pInst; } int IosSalSystem::ShowNativeDialog( const OUString& rTitle, const OUString& rMessage, const std::list< OUString >& rButtons, int nDefButton ) { (void)rButtons; (void)nDefButton; if (IosSalInstance::getInstance() != NULL) { // Temporary... ErrorBox aVclErrBox( NULL, WB_OK, rTitle ); aVclErrBox.SetText( rMessage ); aVclErrBox.Execute(); } return 0; } IMPL_LINK( IosSalInstance, DisplayConfigurationChanged, void*, ) { for( std::list< SalFrame* >::const_iterator it = getFrames().begin(); it != getFrames().end(); it++ ) { (*it)->Show( sal_False, sal_False ); (*it)->CallCallback( SALEVENT_SETTINGSCHANGED, 0 ); (*it)->SetPosSize(0, 0, viewWidth, viewHeight, SAL_FRAME_POSSIZE_WIDTH | SAL_FRAME_POSSIZE_HEIGHT); (*it)->Show( sal_True, sal_False ); } touch_ui_damaged( 0, 0, viewWidth, viewHeight ); return 0; } extern "C" void touch_lo_set_view_size(int width, int height) { int oldWidth = viewWidth; viewWidth = width; viewHeight = height; if (oldWidth > 1) { // Inform about change in display size (well, just orientation // presumably). IosSalInstance *pInstance = IosSalInstance::getInstance(); if ( pInstance == NULL ) return; Application::PostUserEvent( LINK( pInstance, IosSalInstance, DisplayConfigurationChanged ), NULL ); } } IMPL_LINK( IosSalInstance, RenderWindows, RenderWindowsArg*, arg ) { int rc; rc = pthread_mutex_lock( &m_aRenderMutex ); SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_mutex_lock failed: " << strerror( rc ) ); CGRect invalidRect = arg->rect; for( std::list< SalFrame* >::const_reverse_iterator it = getFrames().rbegin(); it != getFrames().rend(); it++ ) { IosSalFrame *pFrame = static_cast(*it); SalFrameGeometry aGeom = pFrame->GetGeometry(); CGRect bbox = CGRectMake( 0, 0, aGeom.nWidth, aGeom.nHeight ); if ( pFrame->IsVisible() && CGRectIntersectsRect( invalidRect, bbox ) ) { const basebmp::BitmapDeviceSharedPtr aDevice = pFrame->getDevice(); touch_lo_copy_buffer(aDevice->getBuffer().get(), aDevice->getSize().getX(), aDevice->getSize().getY(), aDevice->getScanlineStride(), arg->context, aGeom.nWidth, aGeom.nHeight); /*CGDataProviderRef provider = CGDataProviderCreateWithData( NULL, aDevice->getBuffer().get(), aDevice->getSize().getY() * aDevice->getScanlineStride(), NULL ); CGImage *image = CGImageCreate( aDevice->getSize().getX(), aDevice->getSize().getY(), 8, 32, aDevice->getScanlineStride(), CGColorSpaceCreateDeviceRGB(), kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder32Little, provider, NULL, false, kCGRenderingIntentDefault ); CGContextDrawImage( arg->context, bbox, image ); */ // if current frame covers the whole invalidRect then break if (CGRectEqualToRect(CGRectIntersection(invalidRect, bbox), invalidRect)) { break; } pFrame->resetDamaged(); } } arg->done = true; rc = pthread_cond_signal( &m_aRenderCond ); SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_cond_signal failed:" << strerror( rc ) ); rc = pthread_mutex_unlock( &m_aRenderMutex ); SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_mutex_unlock failed: " << strerror( rc ) ); return 0; } extern "C" void touch_lo_copy_buffer(const void * source, size_t sourceWidth, size_t sourceHeight, size_t sourceBytesPerRow, void * target, size_t targetWidth, size_t targetHeight){ CGDataProviderRef provider =CGDataProviderCreateWithData(NULL, source, sourceHeight * sourceBytesPerRow, NULL ); CGImage *sourceImage = CGImageCreate(sourceWidth, sourceHeight, 8, 32, sourceBytesPerRow, CGColorSpaceCreateDeviceRGB(), kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder32Little, provider, NULL, false, kCGRenderingIntentDefault ); CGContextRef context =(CGContextRef) target; CGRect targetRect = CGRectMake( 0, 0, targetWidth, targetHeight ); CGContextDrawImage( context, targetRect, sourceImage ); CGImageRelease(sourceImage); } extern "C" void touch_lo_render_windows(void *context, int minX, int minY, int width, int height) { CGContextRef cgContext = (CGContextRef) context; int rc; IosSalInstance *pInstance = IosSalInstance::getInstance(); if ( pInstance == NULL ) return; rc = pthread_mutex_lock( &pInstance->m_aRenderMutex ); if (rc != 0) { SAL_WARN( "vcl.ios", "pthread_mutex_lock failed: " << strerror( rc ) ); return; } CGRect rect = CGRectMake(minX, minY, width, height); IosSalInstance::RenderWindowsArg arg = { false, cgContext, rect }; Application::PostUserEvent( LINK( pInstance, IosSalInstance, RenderWindows), &arg ); while (!arg.done) { rc = pthread_cond_wait( &pInstance->m_aRenderCond, &pInstance->m_aRenderMutex ); SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_cond_wait failed: " << strerror( rc ) ); } rc = pthread_mutex_unlock( &pInstance->m_aRenderMutex ); SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_mutex_unlock failed: " << strerror( rc ) ); } extern "C" void touch_lo_tap(int x, int y) { touch_lo_mouse(x, y, DOWN, NONE); touch_lo_mouse(x, y, UP, NONE); } extern "C" void touch_lo_mouse(int x, int y, MLOMouseButtonState state, MLOModifierMask modifiers) { SalFrame *pFocus = IosSalInstance::getInstance()->getFocusFrame(); if (pFocus) { MouseEvent aEvent; sal_uLong nEvent; sal_uInt16 nModifiers = 0; if (modifiers & SHIFT) nModifiers |= KEY_SHIFT; if (modifiers & META) nModifiers |= KEY_MOD1; switch (state) { case DOWN: aEvent = MouseEvent(Point(x, y), 1, MOUSE_SIMPLECLICK, MOUSE_LEFT, nModifiers); nEvent = VCLEVENT_WINDOW_MOUSEBUTTONDOWN; break; case MOVE: aEvent = MouseEvent(Point(x, y), 1, MOUSE_SIMPLEMOVE, MOUSE_LEFT, nModifiers); nEvent = VCLEVENT_WINDOW_MOUSEMOVE; break; case UP: aEvent = MouseEvent(Point(x, y), 1, MOUSE_SIMPLECLICK, MOUSE_LEFT, nModifiers); nEvent = VCLEVENT_WINDOW_MOUSEBUTTONUP; break; default: assert(false); } Application::PostMouseEvent(nEvent, pFocus->GetWindow(), &aEvent); } } extern "C" void touch_lo_mouse_drag(int x, int y, MLOMouseButtonState state) { touch_lo_mouse(x, y, state, NONE); } extern "C" void touch_lo_pan(int deltaX, int deltaY) { SalFrame *pFocus = IosSalInstance::getInstance()->getFocusFrame(); if (pFocus) { SAL_INFO( "vcl.ios", "pan delta: " << "(" << deltaX << "," << deltaY << ") "); ScrollEvent aEvent( deltaX, deltaY ); Application::PostScrollEvent(VCLEVENT_WINDOW_SCROLL, pFocus->GetWindow(), &aEvent); } } extern "C" void touch_lo_zoom(int x, int y, float scale) { SalFrame *pFocus = IosSalInstance::getInstance()->getFocusFrame(); if (pFocus) { SAL_INFO( "vcl.ios", "pinch: " << "(" << scale << ") "); ZoomEvent aEvent( Point(x,y), scale); Application::PostZoomEvent(VCLEVENT_WINDOW_ZOOM, pFocus->GetWindow(), &aEvent); } } extern "C" void touch_lo_keyboard_input(int c) { SalFrame *pFocus = IosSalInstance::getInstance()->getFocusFrame(); if (pFocus) { KeyEvent aEvent(c, c, 0); Application::PostKeyEvent(VCLEVENT_WINDOW_KEYINPUT, pFocus->GetWindow(), &aEvent); Application::PostKeyEvent(VCLEVENT_WINDOW_KEYUP, pFocus->GetWindow(), &aEvent); } } extern "C" void touch_lo_keyboard_did_hide() { // Tell LO it has lost "focus", which will cause it to stop // displaying any text insertion cursor etc SalFrame *pFocus = IosSalInstance::getInstance()->getFocusFrame(); if (pFocus) { MouseEvent aEvent; aEvent = MouseEvent(Point(0, 0), 0, MOUSE_LEAVEWINDOW, MOUSE_LEFT); Application::PostMouseEvent(VCLEVENT_WINDOW_MOUSEMOVE, pFocus->GetWindow(), &aEvent); } } IMPL_LINK( IosSalInstance, SelectionStartMove, SelectionStartMoveArg*, pArg ) { touch_lo_selection_start_move_impl(pArg->documentHandle, pArg->x, pArg->y); delete pArg; return 0; } extern "C" void touch_lo_selection_start_move(const void *documentHandle, int x, int y) { IosSalInstance *pInstance = IosSalInstance::getInstance(); if ( pInstance == NULL ) return; IosSalInstance::SelectionStartMoveArg *pArg = new IosSalInstance::SelectionStartMoveArg; pArg->documentHandle = documentHandle; pArg->x = x; pArg->y = y; Application::PostUserEvent( LINK( pInstance, IosSalInstance, SelectionStartMove), pArg ); } IMPL_LINK( IosSalInstance, SelectionEndMove, SelectionEndMoveArg*, pArg ) { touch_lo_selection_end_move_impl(pArg->documentHandle, pArg->x, pArg->y); delete pArg; return 0; } extern "C" void touch_lo_selection_end_move(const void *documentHandle, int x, int y) { IosSalInstance *pInstance = IosSalInstance::getInstance(); if ( pInstance == NULL ) return; IosSalInstance::SelectionEndMoveArg *pArg = new IosSalInstance::SelectionEndMoveArg; pArg->documentHandle = documentHandle; pArg->x = x; pArg->y = y; Application::PostUserEvent( LINK( pInstance, IosSalInstance, SelectionEndMove), pArg ); } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */