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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _SV_SYSWIN_HXX #define _SV_SYSWIN_HXX #include #include #include class ModalDialog; class MenuBar; class TaskPaneList; // -------------- // - Icon-Types - // -------------- #define ICON_DEFAULT 0 #define ICON_SO_DEFAULT 1 #define ICON_TEXT_DOCUMENT 2 #define ICON_TEXT_TEMPLATE 3 #define ICON_SPREADSHEET_DOCUMENT 4 #define ICON_SPREADSHEET_TEMPLATE 5 #define ICON_DRAWING_DOCUMENT 6 #define ICON_DRAWING_TEMPLATE 7 #define ICON_PRESENTATION_DOCUMENT 8 #define ICON_PRESENTATION_TEMPLATE 9 #define ICON_PRESENTATION_COMPRESSED 10 #define ICON_GLOBAL_DOCUMENT 11 #define ICON_HTML_DOCUMENT 12 #define ICON_CHART_DOCUMENT 13 #define ICON_DATABASE_DOCUMENT 14 #define ICON_MATH_DOCUMENT 15 #define ICON_TEMPLATE 16 #define ICON_MACROLIBRARY 17 #define ICON_PLAYER 100 #define ICON_SETUP 500 // ------------------- // - WindowStateData - // ------------------- #define WINDOWSTATE_MASK_X ((ULONG)0x00000001) #define WINDOWSTATE_MASK_Y ((ULONG)0x00000002) #define WINDOWSTATE_MASK_WIDTH ((ULONG)0x00000004) #define WINDOWSTATE_MASK_HEIGHT ((ULONG)0x00000008) #define WINDOWSTATE_MASK_STATE ((ULONG)0x00000010) #define WINDOWSTATE_MASK_MINIMIZED ((ULONG)0x00000020) #define WINDOWSTATE_MASK_MAXIMIZED_X ((ULONG)0x00000100) #define WINDOWSTATE_MASK_MAXIMIZED_Y ((ULONG)0x00000200) #define WINDOWSTATE_MASK_MAXIMIZED_WIDTH ((ULONG)0x00000400) #define WINDOWSTATE_MASK_MAXIMIZED_HEIGHT ((ULONG)0x00000800) #define WINDOWSTATE_MASK_POS (WINDOWSTATE_MASK_X | WINDOWSTATE_MASK_Y) #define WINDOWSTATE_MASK_ALL (WINDOWSTATE_MASK_X | WINDOWSTATE_MASK_Y | WINDOWSTATE_MASK_WIDTH | WINDOWSTATE_MASK_HEIGHT | WINDOWSTATE_MASK_MAXIMIZED_X | WINDOWSTATE_MASK_MAXIMIZED_Y | WINDOWSTATE_MASK_MAXIMIZED_WIDTH | WINDOWSTATE_MASK_MAXIMIZED_HEIGHT | WINDOWSTATE_MASK_STATE | WINDOWSTATE_MASK_MINIMIZED) #define WINDOWSTATE_STATE_NORMAL ((ULONG)0x00000001) #define WINDOWSTATE_STATE_MINIMIZED ((ULONG)0x00000002) #define WINDOWSTATE_STATE_MAXIMIZED ((ULONG)0x00000004) #define WINDOWSTATE_STATE_ROLLUP ((ULONG)0x00000008) #define WINDOWSTATE_STATE_MAXIMIZED_HORZ ((ULONG)0x00000010) #define WINDOWSTATE_STATE_MAXIMIZED_VERT ((ULONG)0x00000020) class VCL_DLLPUBLIC WindowStateData { private: sal_uInt32 mnValidMask; int mnX; int mnY; unsigned int mnWidth; unsigned int mnHeight; int mnMaximizedX; int mnMaximizedY; unsigned int mnMaximizedWidth; unsigned int mnMaximizedHeight; sal_uInt32 mnState; public: WindowStateData() { mnValidMask = mnX = mnY = mnWidth = mnHeight = mnState = 0; mnMaximizedX = mnMaximizedY = mnMaximizedWidth = mnMaximizedHeight = 0; } void SetMask( ULONG nValidMask ) { mnValidMask = nValidMask; } sal_uInt32 GetMask() const { return mnValidMask; } void SetX( int nX ) { mnX = nX; } int GetX() const { return mnX; } void SetY( int nY ) { mnY = nY; } int GetY() const { return mnY; } void SetWidth( unsigned int nWidth ) { mnWidth = nWidth; } unsigned int GetWidth() const { return mnWidth; } void SetHeight( unsigned int nHeight ) { mnHeight = nHeight; } unsigned int GetHeight() const { return mnHeight; } void SetState( sal_uInt32 nState ) { mnState = nState; } sal_uInt32 GetState() const { return mnState; } void SetMaximizedX( int nRX ) { mnMaximizedX = nRX; } int GetMaximizedX() const { return mnMaximizedX; } void SetMaximizedY( int nRY ) { mnMaximizedY = nRY; } int GetMaximizedY() const { return mnMaximizedY; } void SetMaximizedWidth( unsigned int nRWidth ) { mnMaximizedWidth = nRWidth; } unsigned int GetMaximizedWidth() const { return mnMaximizedWidth; } void SetMaximizedHeight( unsigned int nRHeight ) { mnMaximizedHeight = nRHeight; } unsigned int GetMaximizedHeight() const { return mnMaximizedHeight; } }; // ---------------------- // - SystemWindow-Types - // ---------------------- #define MENUBAR_MODE_NORMAL ((USHORT)0) #define MENUBAR_MODE_HIDE ((USHORT)1) #define TITLE_BUTTON_DOCKING ((USHORT)1) #define TITLE_BUTTON_HIDE ((USHORT)2) #define TITLE_BUTTON_MENU ((USHORT)4) // ---------------- // - SystemWindow - // ---------------- class VCL_DLLPUBLIC SystemWindow : public Window { friend class WorkWindow; class ImplData; private: MenuBar* mpMenuBar; Size maOrgSize; Size maRollUpOutSize; Size maMinOutSize; BOOL mbPined; BOOL mbRollUp; BOOL mbRollFunc; BOOL mbDockBtn; BOOL mbHideBtn; BOOL mbSysChild; USHORT mnMenuBarMode; USHORT mnIcon; ImplData* mpImplData; #if _SOLAR__PRIVATE public: using Window::ImplIsInTaskPaneList; SAL_DLLPRIVATE BOOL ImplIsInTaskPaneList( Window* pWin ); #endif private: // Default construction is forbidden and not implemented. SystemWindow(); // Copy assignment is forbidden and not implemented. SystemWindow (const SystemWindow &); SystemWindow & operator= (const SystemWindow &); protected: // Single argument ctors shall be explicit. explicit SystemWindow( WindowType nType ); void SetWindowStateData( const WindowStateData& rData ); public: ~SystemWindow(); virtual long Notify( NotifyEvent& rNEvt ); virtual long PreNotify( NotifyEvent& rNEvt ); virtual BOOL Close(); virtual void TitleButtonClick( USHORT nButton ); virtual void Pin(); virtual void Roll(); virtual void Resizing( Size& rSize ); void SetIcon( USHORT nIcon ); USHORT GetIcon() const { return mnIcon; } // for systems like MacOSX which can display the URL a document is loaded from // separately from the window title void SetRepresentedURL( const rtl::OUString& ); const rtl::OUString& GetRepresentedURL() const; void SetZLevel( BYTE nLevel ); BYTE GetZLevel() const; void EnableSaveBackground( BOOL bSave = TRUE ); BOOL IsSaveBackgroundEnabled() const; void ShowTitleButton( USHORT nButton, BOOL bVisible = TRUE ); BOOL IsTitleButtonVisible( USHORT nButton ) const; void SetPin( BOOL bPin ); BOOL IsPined() const { return mbPined; } void RollUp(); void RollDown(); BOOL IsRollUp() const { return mbRollUp; } void SetRollUpOutputSizePixel( const Size& rSize ) { maRollUpOutSize = rSize; } Size GetRollUpOutputSizePixel() const { return maRollUpOutSize; } void SetMinOutputSizePixel( const Size& rSize ); const Size& GetMinOutputSizePixel() const { return maMinOutSize; } void SetMaxOutputSizePixel( const Size& rSize ); const Size& GetMaxOutputSizePixel() const; Size GetResizeOutputSizePixel() const; void SetWindowState( const ByteString& rStr ); ByteString GetWindowState( ULONG nMask = WINDOWSTATE_MASK_ALL ) const; void SetMenuBar( MenuBar* pMenuBar ); MenuBar* GetMenuBar() const { return mpMenuBar; } void SetMenuBarMode( USHORT nMode ); USHORT GetMenuBarMode() const { return mnMenuBarMode; } TaskPaneList* GetTaskPaneList(); void GetWindowStateData( WindowStateData& rData ) const; /** Returns the screen number the window is on The screen number is counted the same way that Application::GetScreenPosSizePixel, Application::GetWorkAreaPosSizePixel, Application::GetScreenName and of course SystemWindow::SetScreenNumber are counted in. In case the window is positioned on multiple screens the screen number returned will be of the screen containing the upper left pixel of the frame area (that is of the client area on system decorated windows, or the frame area of undecorated resp. owner decorated windows. @returns the screen number @see SystemWindow::SetScreenNumber */ unsigned int GetScreenNumber() const; /** Move the Window to a new screen. The same rules for positioning apply as in SystemWindow::GetScreenNumber The screen number is counted the same way that Application::GetScreenPosSizePixel, Application::GetWorkAreaPosSizePixel, Application::GetScreenName and of course SystemWindow::GetScreenNumber are counted in. @see GetScreenNumber */ void SetScreenNumber( unsigned int nNewScreen ); }; #endif // _SV_SYSWIN_HXX